rdb
11350334d0
Add assertion to prevent invalid use of FrameRateMeter
2015-05-02 22:07:03 +02:00
rdb
90ad6f00bf
Change p3d_Color behavior to take ColorAttrib into account; assign white if missing
2015-05-02 15:48:21 +02:00
rdb
fdc8918946
Add packed unsigned 11/10/10-bit floating point vertex format
2015-05-02 14:20:51 +02:00
Ed Swartz
6ceaf63c7d
Add -L (lighting) and -P <pipe> options to pview
2015-05-01 20:34:14 -05:00
rdb
aac24a3a13
Merge branch 'release/1.9.x'
2015-05-01 20:15:54 +02:00
rdb
74f936115e
Force p3d_Vertex to attribute location 0 to fix disappearing geometry when an attribute is not bound
2015-05-01 20:15:00 +02:00
Ed Swartz
fc5a2e5e33
Implement confined mouse mode for OS X.
...
Note: it seems that using #set_pointer() will result in
a long delay before an absolute mouse position is updated,
even though deltas are reported.
Thus, in CocoaPandaView, the mouse deltas are sent for both
relative and confined modes, so client code (e.g. the "mouse
modes" demo) will be able to recenter the mouse without
choppy movement.
2015-04-30 17:57:00 -05:00
rdb
9303c247b6
Support signed int vertex data, normalize 16-bit uint colors properly, don't normalize int columns passed to shaders
2015-04-30 20:13:36 +02:00
rdb
24ec0d6c46
Merge branch 'release/1.9.x'
2015-04-30 19:57:23 +02:00
rdb
a745184f25
Fix X11 compile and interrogate issues
2015-04-26 15:27:39 +02:00
rdb
589a1b52ac
Revert unintentional debug message check-in
2015-04-26 15:07:09 +02:00
rdb
92d40c3144
Default vertex column alignment should be 4
2015-04-25 18:48:48 +02:00
rdb
66011a1352
Expose _NET_WM_PID to window managers in X11
2015-04-25 17:17:33 +02:00
rdb
f1ea25bfb1
Unexpose BoundingVolume::around, add GraphicsOutput::get_fb_size
2015-04-25 17:13:35 +02:00
rdb
077d03a9f6
Center p3dCert on screen, and make it a modal dialog
2015-04-25 17:09:50 +02:00
David Rose
1d1ee63b8e
Merge branch 'master' of https://github.com/panda3d/panda3d
2015-04-25 07:24:10 -07:00
David Rose
8876f0939e
add PfmFile::gamma_correct(), PfmFile::apply_mask(), PNMImage::copy_channel_bits()
2015-04-25 07:23:54 -07:00
rdb
5f20afd5ea
Merge pull request #18 from eswartz/support-mouse-confinement
...
Support mouse confinement
2015-04-18 13:03:48 +02:00
Ed Swartz
53171c93c8
Replace some debug() calls with info()/warning() calls.
2015-04-17 15:55:46 -05:00
Ed Swartz
0f5b1a8192
Fix X11 M_relative case when missing XF86DGA
2015-04-17 15:50:11 -05:00
Ed Swartz
f6841d7fc5
Add sample program demonstrating the mouse modes
2015-04-17 15:26:57 -05:00
Ed Swartz
48cc1aa496
Implement an M_confined mouse mode to ensure mouse stays in window.
2015-04-17 15:12:29 -05:00
rdb
9c313a172d
Make writable: bullet convex hull, triangle mesh, debug node
2015-04-16 20:26:55 +02:00
rdb
ab1c516ebc
Merge various fixes from branch 'release/1.9.x'
...
Conflicts:
panda/src/gobj/texture.cxx
2015-04-16 17:11:20 +02:00
rdb
4f47b018eb
Some .bam cross-compatibility for buffer textures
2015-04-16 17:10:14 +02:00
rdb
52288e299b
Fix interrogate regression that broke multiview support
2015-04-16 16:57:46 +02:00
rdb
2ff9083812
Add support for buffer textures
2015-04-16 16:55:29 +02:00
rdb
38ac0401ce
A start to make Bullet objects writable (to .bam files)
2015-04-15 22:00:30 +02:00
rdb
76e135b835
Improve behaviour of get_deactivation_enabled/is_deactivation_enabled
2015-04-15 21:58:54 +02:00
rdb
c130d25193
Add typedefs to API documentation generator
2015-04-15 13:55:50 +02:00
rdb
d7552f0d8a
Merge in bugfixes from branch 'release/1.9.x'
2015-04-14 15:50:53 +02:00
rdb
0343c4f186
GLSL robustness and issue fixes:
...
* Int params were not being implicitly converted to float properly
* p3d_TextureN now accepts other sampler types
* More error checking for parameter types
* p3d_ColorScale et al also allows vec3 instead of vec4 now
2015-04-14 15:48:48 +02:00
rdb
d430e611bb
size_t params of methods in template classes did not support 64-bit values on 64-bit systems
2015-04-14 15:47:35 +02:00
rdb
8360ad442a
Work around gcc compiler shortcoming
2015-04-14 15:46:52 +02:00
rdb
3b17e8fff1
Fix issue tracking memory allocations of more than 2GB at a time on 64-bit systems
2015-04-14 15:44:11 +02:00
rdb
e3c0d4ba68
Merge branch 'release/1.9.x'
2015-04-09 13:15:57 +02:00
rdb
500da29013
Fix obscure error caused by bug in _getDtoolSuperBase
2015-04-09 13:15:25 +02:00
rdb
efdd5c88c6
Merge interrogate/bullet fix into master
2015-04-09 13:09:22 +02:00
rdb
8e76328b3b
Fix Bullet support (Broken float division in default args in interrogate)
2015-04-09 13:08:17 +02:00
rdb
0c3fd953fc
oops, revert accidental checkin of debug message
2015-04-06 15:11:55 +02:00
rdb
8bafb891a5
Merge branch 'release/1.9.x'
2015-04-06 15:06:31 +02:00
rdb
8a9e30afa8
Revert accidental disabling of strip step on Linux in opt4 builds
2015-04-06 15:05:47 +02:00
rdb
adb02a8f45
Compile out things irrelevant for target build, like ShaderGenerator when !HAVE_CG
2015-04-06 13:24:45 +02:00
rdb
3d2d1d9c23
Exclude a few system DLLs to make rtdist work on WinXP
2015-04-06 12:48:30 +02:00
rdb
947149c56a
Fix reading from URLs mounted to the virtual file system
2015-04-05 22:50:38 +02:00
rdb
16e7831566
Remove executable permissions from files that don't need them
2015-04-05 15:41:49 +02:00
rdb
cda7c1f171
OpenGL ES 2 optimizations and better support
2015-04-04 21:58:29 +02:00
rdb
4976345486
Let's use OpenGL-style vertex colors by default on non-Windows platforms
2015-04-04 21:38:54 +02:00
rdb
b323d73622
Reduce redundant state changes and error checks
2015-04-04 21:04:27 +02:00
rdb
059f67d1b5
Improve GLSL error reporting, fix GLSL ES shader loading
2015-04-04 20:57:04 +02:00