Commit Graph

12010 Commits

Author SHA1 Message Date
rdb 805fa5a36a glgsg: Guess max vertex attrib stride if not queryable
Or should we just assume the most restrictive possibility?
2023-02-03 15:09:32 +01:00
rdb b09a8a84ec Merge branch 'release/1.10.x' 2023-02-03 14:52:39 +01:00
rdb 718bac1c69 audiotraits: Fix crash when encountering corruption in OpenAL stream
Partial backport of #1452
2023-02-03 14:44:14 +01:00
rdb a20996d2aa pgraphnodes: Support missing texture types in shader generator:
- Cube arrays
- 1D texture arrays
- Buffer textures

Not to say that they are displayed meaningfully, but better than a cryptic error message.
2023-01-31 17:40:55 +01:00
rdb d69d393e4c glgsg: Set ultimate Cg profiles to gp5vp/gp5fp/gp5gp
These support the most features, including cube map arrays (which aren't even supported in glslv/glslf)

This improves the quality of error messages, eg. using cube map arrays will no longer display a cryptic error about no overload of texCUBEARRAY() being available
2023-01-31 17:38:54 +01:00
rdb 52c7d6bddb shader: Add missing handling for 1D array textures in Cg shaders 2023-01-31 17:37:18 +01:00
rdb 51d0a55264 general: Fix silly new clang warning about unprefixed `std::move()` 2023-01-31 15:38:02 +01:00
rdb 614502d183 gobj: Add note to API doc about maximum stride value 2023-01-31 15:36:43 +01:00
rdb c5ccd6232d glgsg: Prevent exceeding max supported vertex attrib stride
See also Moguri/panda3d-gltf#117
2023-01-31 15:30:52 +01:00
rdb 8bc1743d75 Merge branch 'release/1.10.x' 2023-01-27 16:17:41 +01:00
rdb ef58255abd vision: Fix another use of wrong delete operator in ARToolKit code 2023-01-27 10:40:47 +01:00
LD 518ee0fb8e cocoadisplay: Capture display before switching to fullscreen mode 2023-01-20 18:16:43 +01:00
rdb 4b992105e1 ShaderGenerator: Fix support for hardware point sprites
In gp5fp and glslf profiles, we can rely on per-fragment point coordinates to be available, otherwise we have to emulate support by calculating it from the fragment pixel coordinates
2023-01-16 19:33:09 +01:00
rdb b282e8920d Merge branch 'release/1.10.x' 2023-01-13 22:32:35 +01:00
rdb e696ac4046 cocoa: Fix black bar when switching to fullscreen while z-order is top 2023-01-13 22:05:06 +01:00
rdb 76386bc4c0 cocoa: Fix window sizing bug when simultaneously changing undecorated 2023-01-13 22:04:42 +01:00
rdb 8c5e2e74f5 cocoa: Fix undecorated setting ignored when switching off fullscreen 2023-01-13 22:03:33 +01:00
rdb 7a8e218da7 glgsg: Correctly handle 4-component texcoords in default shader 2023-01-13 19:35:45 +01:00
rdb 67c413f089 dxgsg9: Fix issues setting some kinds of automatic shader inputs 2023-01-13 19:19:16 +01:00
rdb 709555577f ShaderGenerator: Add support for perspective points
Fixes #1440
2023-01-13 19:12:01 +01:00
rdb 6ad50b5cb1 ShaderGenerator: implement remaining missing TexGenAttrib modes
Fixes #1437
2023-01-13 17:04:04 +01:00
rdb 10f4c6bb21 shader: Add texconst_i shader input for Cg shaders to access TexGen constant 2023-01-13 17:02:15 +01:00
rdb 21347bb2d5 glgsg: Fix bug if same texture is used with different tex gen modes in FFP 2023-01-13 17:00:12 +01:00
rdb 86a1973f89 x11display: Clean up cursor filename map after freeing it
Not essential, but slightly neater
2023-01-13 14:53:25 +01:00
rdb b526286d40 pstats: Add collectors for texture/image reading/writing 2023-01-13 11:42:26 +01:00
rdb 0c4fe35a5c pview: Add `-S` flag to connect to pstats right away 2023-01-13 11:40:30 +01:00
rdb 6404704ee3 x11display: Attempt to fix crash on shutdown with custom cursor 2023-01-12 22:51:49 +01:00
rdb 2157f1162e pstats: Proper thread cleanup after a thread exits (PStats 3.2)
The thread will linger around in the server as long as there is data (so, it will be removed after `pstats-history` seconds)

Fixes #450
2023-01-10 14:37:39 +01:00
Frang a91111183f
Merge pull request #1426 from Frangwhuf/MaskType
patch around non-exported return type
2023-01-09 09:49:07 -05:00
Cary Sandvig 89e27ad9db patch around non-exported return type 2023-01-05 16:23:42 -05:00
Frang 275fe32079
create PY_EXTENSION and friends (#1415) 2023-01-04 20:54:53 +01:00
Cary Sandvig b10b49bd6b fix SocketStream::flush() covariant 2023-01-03 11:48:36 -05:00
rdb a2aa8af973 Correctly support 4-component UV coordinates in generated shaders
Supports projective UVs, matching fixed-function pipeline behavior
2023-01-02 10:48:33 +01:00
rdb b9cff34076 display: Fix incorrect EXPCL macro for ScreenshotRequest 2022-12-28 12:08:49 +01:00
rdb 4734bb9deb display: Fix missing includes 2022-12-26 21:24:16 +01:00
rdb cfd18bb16f display: Add support for asynchronous screenshot download 2022-12-26 20:01:38 +01:00
rdb d5fed54a0c x11: Fix occasional crash on shutdown 2022-12-26 19:18:38 +01:00
rdb 0747f46055 event: Improve interface for adding tasks from C++
The order of arguments is now the same as in Python (with the callable first), sort and priority arguments have been added, and new tasks can be added directly to a chain
2022-12-26 19:10:01 +01:00
rdb 2aa2a35a9f pstats: Fix regression: crash when opening session file 2022-12-26 11:18:00 +01:00
rdb a2890c03de collide: Allow creating dummy CollisionHandler
Useful for benchmarks or unit tests where the result does not matter.
2022-12-26 11:16:53 +01:00
Cary Sandvig 3247903d7b add more HAVE_PYTHON
Also add some more #endif comments.
2022-12-23 13:38:46 -05:00
rdb 92185bcb28 Merge branch 'release/1.10.x' 2022-12-19 16:42:29 +01:00
rdb 0911040999 express: Fix compile error with GCC 2022-12-19 16:38:19 +01:00
rdb 896346b99f gobj: Implement `copy.deepcopy()` for Texture class
Actually ensures that the underlying RAM images are really fully unique.
2022-12-19 16:22:33 +01:00
rdb e67cd74725 express: Implement `copy.deepcopy()` for PointerToArray
It actually makes a unique copy of the underlying array.
2022-12-19 16:22:00 +01:00
rdb 0ace26a938 gobj: Fix double-precision colors not being clamped in GeomVertexWriter 2022-12-19 15:18:04 +01:00
rdb e5a8eb5b1d cocoadisplay: Fix Command+Q in green-button-style fullscreen mode
It seems macOS has an extra NSWindow without a delegate in this mode
2022-12-19 12:55:57 +01:00
rdb 7f916eeb74 gobj: Don't wastefully compute bounds for Geom with custom bounds
This was done by `get_nested_vertices()`, which now won't call the expensive `compute_internal_bounds()` if there was a custom bounding volume set.
2022-12-16 20:18:57 +01:00
rdb 833c3d37f7 gobj: Compute nested vertices separate from internal bounds in Geom
This prevents having to recalculate the internal bounds (which may be quite slow to compute, but not actually necessary if there are user bounds present) to get the nested vertices
2022-12-16 20:13:41 +01:00
rdb 8354e175cf Merge branch 'release/1.10.x' 2022-12-16 17:36:04 +01:00