David Rose
|
62c3a5bf1d
|
debug output
|
2004-10-12 17:19:26 +00:00 |
David Rose
|
003269d79a
|
vertices are dynamic if they have morphs
|
2004-10-11 22:27:48 +00:00 |
David Rose
|
21483c7e2b
|
add quantize()
|
2004-10-11 20:40:15 +00:00 |
Dave Schuyler
|
6e0ed7a3a4
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added use of floor z
|
2004-10-07 01:18:49 +00:00 |
David Rose
|
dfb3408f7d
|
future portability to libpng 1.2.7
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2004-10-04 21:25:50 +00:00 |
David Rose
|
16128382a9
|
hashing not a great idea here
|
2004-10-02 12:17:26 +00:00 |
David Rose
|
dbb24d9cc9
|
phash_map, etc.
|
2004-10-02 05:07:16 +00:00 |
Asad M. Zaman
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c8e39f5cff
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drose: EXPCL_PANDAEXPRESS
|
2004-09-30 22:38:59 +00:00 |
David Rose
|
0392b84e23
|
fix warning on win32
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2004-09-30 22:22:32 +00:00 |
David Rose
|
9f96811a21
|
EXPCL_PANDAEXPRESS, win32 fixes
|
2004-09-30 21:46:03 +00:00 |
David Rose
|
557060cb1d
|
weak pointers, and FadeLODNode fixes for instances/multiple cameras
|
2004-09-30 21:29:25 +00:00 |
David Rose
|
7d829390e7
|
minor track-memory-usage bugs
|
2004-09-30 17:06:05 +00:00 |
David Rose
|
1598263926
|
forgot to add this
|
2004-09-29 16:57:39 +00:00 |
David Rose
|
8560437033
|
add DEPENDABLE_HEADER_DIRS
|
2004-09-29 16:45:39 +00:00 |
David Rose
|
4679b6c98e
|
omitted file
|
2004-09-28 00:49:22 +00:00 |
David Rose
|
d31b91e758
|
prepare to implement AuxSceneData
|
2004-09-27 23:58:27 +00:00 |
David Rose
|
e2118e70a0
|
use abs to compute lod distance
|
2004-09-27 22:58:28 +00:00 |
David Rose
|
831e0a84e7
|
add indexed flag to egg files
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2004-09-27 22:38:54 +00:00 |
David Rose
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4ebc6b2750
|
whoops, incorrect inheritance for FadeLODNode registry
|
2004-09-27 22:17:50 +00:00 |
David Rose
|
d850afd71a
|
Support collision solids under LOD nodes
|
2004-09-27 20:29:41 +00:00 |
David Rose
|
c0fffac008
|
squelch overly noisy log message about not being able to find registry values.
|
2004-09-27 18:35:08 +00:00 |
Darren Ranalli
|
9a9719507c
|
(drose) fixed fluid-ness of relative set_fluid_pos
|
2004-09-25 01:20:47 +00:00 |
David Rose
|
5a74bb7f3a
|
remove unneeded call_gl* methods, reset viewport between frames
|
2004-09-24 17:57:34 +00:00 |
David Rose
|
5fa326cbe5
|
more debug output
|
2004-09-24 17:56:36 +00:00 |
David Rose
|
fa5f9a7e15
|
clean up state pstatting
|
2004-09-24 17:56:14 +00:00 |
David Rose
|
e1c45b5cdb
|
don't mask out high bits on old bam files
|
2004-09-24 17:12:36 +00:00 |
Dave Schuyler
|
455a09b3cc
|
changed output and write (debug)
|
2004-09-24 00:50:42 +00:00 |
Dave Schuyler
|
097e6bcb5a
|
added comment
|
2004-09-24 00:47:02 +00:00 |
Dave Schuyler
|
ff5a81036f
|
minor changes
|
2004-09-24 00:46:29 +00:00 |
Dave Schuyler
|
e679ee89ae
|
adding floor z
|
2004-09-24 00:44:58 +00:00 |
Dave Schuyler
|
57ae58b621
|
adding test_particles
|
2004-09-24 00:33:15 +00:00 |
Dave Schuyler
|
943ea6d41e
|
added 20_panda.prc
|
2004-09-24 00:31:12 +00:00 |
David Rose
|
895b553cdb
|
better NodePath interfaces for set_collide_mask()
|
2004-09-23 20:57:34 +00:00 |
David Rose
|
0369f07074
|
all nodes now have a CollideMask
|
2004-09-23 19:51:54 +00:00 |
Darren Ranalli
|
b84fde482b
|
added note about being attached to WINTOOLS to get ppremake
|
2004-09-23 00:44:14 +00:00 |
David Rose
|
1704f805ba
|
don't flatten GeomNodes within a Character
|
2004-09-22 20:45:14 +00:00 |
David Rose
|
aa80a45ed2
|
fix gcc compiler warning
|
2004-09-22 20:44:55 +00:00 |
David Rose
|
b672970141
|
add seq12, seq24
|
2004-09-22 00:04:32 +00:00 |
David Rose
|
c3fd483b19
|
support egg2bam -combine-geoms
|
2004-09-21 22:21:53 +00:00 |
Asad M. Zaman
|
b18ddfb9c5
|
implemented fire pit illumination where camera's position relative to the light and avatar is considered to apply illumination
|
2004-09-21 00:45:54 +00:00 |
Asad M. Zaman
|
bc8f23db4b
|
added pstats for polylight
|
2004-09-20 23:16:07 +00:00 |
David Rose
|
069e0fac71
|
typo in error message
|
2004-09-17 23:26:31 +00:00 |
David Rose
|
865c30d923
|
fix an include oversight
|
2004-09-17 23:20:59 +00:00 |
David Rose
|
f590f5090f
|
protect from compiling without OpenSSL
|
2004-09-17 22:18:36 +00:00 |
David Rose
|
52615b0da5
|
should use set_color_scale(), not set_color(), to fade out geom particles
|
2004-09-17 21:07:52 +00:00 |
Dave Schuyler
|
f6556fec72
|
*** empty log message ***
|
2004-09-17 04:10:42 +00:00 |
Asad M. Zaman
|
c6ab058556
|
moved some print statements
|
2004-09-16 01:31:33 +00:00 |
Asad M. Zaman
|
4cad0620c5
|
instead of parent light_color get the root node's color for scene_color. It is more reliable
|
2004-09-16 01:13:34 +00:00 |
Asad M. Zaman
|
34f16c04b0
|
has a new quadratic formula for attenuation and better weighing for multiple lights
|
2004-09-15 22:19:57 +00:00 |
David Rose
|
19e402be97
|
minor tweaks
|
2004-09-15 20:53:13 +00:00 |