Commit Graph

167 Commits

Author SHA1 Message Date
David Rose ffdbf61985 TextureStage::M_blend_color_scale, TextureStage::rgb_scale, ColorBlendAttrib::O_color_scale, better handling of state changes in GL 2005-02-25 18:25:00 +00:00
David Rose d9d30855d0 fix line_width and RenderModeAttrib 2005-01-27 05:21:34 +00:00
David Rose 2d3f3a6519 remove unused parameter 2005-01-06 15:56:42 +00:00
David Rose 4bced0c109 incorrect INLINE, move method body, change Access comment 2005-01-06 15:53:43 +00:00
Dave Schuyler d973f8a2ac debug output 2005-01-06 06:23:24 +00:00
David Rose 7d5ae1e3f6 move more config variables to new interface 2004-12-23 05:42:42 +00:00
David Rose ddf6bfa4cd truncate a little farther out 2004-12-17 00:57:34 +00:00
David Rose 5795fd895e oops--forgot to expcl_panda 2004-12-16 21:21:48 +00:00
David Rose ea4c5d4414 fix keystone correction logic 2004-12-15 23:41:10 +00:00
David Rose b1375f32a4 initial experiments with keystone correction, revisit M_multisample transparency, robustify MultitexReducer 2004-12-15 05:53:23 +00:00
David Rose 48e09cda31 support GraphicsOutput::set_inverted() 2004-12-07 04:25:38 +00:00
David Rose 7d1a5fc226 flesh out MultitexReducer some more 2004-12-03 23:12:10 +00:00
David Rose 9f8ae63333 add Texture::get_match_framebuffer_format 2004-12-03 16:06:31 +00:00
David Rose 5761ae9d2c first pass at MultitexReducer 2004-12-03 00:01:02 +00:00
David Rose e2c525d201 publish PNMImage 2004-11-21 19:48:00 +00:00
David Rose 3e548e3663 new interrogate, minor config changes 2004-10-28 18:33:45 +00:00
David Rose a55442c808 remove spurious warning 2004-10-28 00:26:24 +00:00
David Rose dbb24d9cc9 phash_map, etc. 2004-10-02 05:07:16 +00:00
David Rose d850afd71a Support collision solids under LOD nodes 2004-09-27 20:29:41 +00:00
David Rose 64aece121a robustify light interface further 2004-08-02 21:34:46 +00:00
David Rose bccfb40463 clean up texture, projector more 2004-07-31 15:49:22 +00:00
David Rose c7c639797e merge multitexture support in from branch 2004-07-30 00:38:35 +00:00
David Rose af31909359 publish more methods better 2004-06-09 00:16:38 +00:00
David Rose 55ea6a4e44 publish more methods 2004-06-08 22:31:35 +00:00
Dave Schuyler 01d65fe28c lots of little changes for os x 2004-04-02 03:08:14 +00:00
David Rose 9315342da7 define normals for projection screens 2004-04-01 01:58:42 +00:00
David Rose ad9a03da5c support dynamic geoms properly with display lists 2004-03-30 22:02:29 +00:00
David Rose 50f7d0bce7 restore GeomContexts and display lists 2004-03-20 02:09:49 +00:00
David Rose 0e084fe310 make multipass work (sort of) on dx8 2004-03-04 15:48:19 +00:00
David Rose 703a038d59 store more texture data in rawdata mode 2004-03-04 02:23:36 +00:00
David Rose 25a44c9b26 tweak comment 2004-02-25 19:53:33 +00:00
David Rose 232f9395bf split out PreparedGraphicsObjects from GraphicsStateGuardians 2004-02-25 19:34:30 +00:00
David Rose 751dc0f17a default texture filtering is linear 2004-02-19 19:50:39 +00:00
David Rose 843c0331ae update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
David Rose d684df5958 move default_fov to a configrc variable 2004-02-06 23:40:30 +00:00
David Rose 429fbba758 fix screenshots on dx9; robustify Panda screenshot interface 2004-02-04 21:24:33 +00:00
David Rose 7032f7548e fix crash on 16-bit component textures 2004-02-03 01:13:15 +00:00
David Rose 889be29b47 add session recording and playback 2004-01-30 18:20:47 +00:00
David Rose 1cbe39e68e add set_fake_texture_image 2003-11-20 03:35:24 +00:00
Dave Schuyler f8efe985d2 changed includes to use application path 2003-10-28 06:10:41 +00:00
Dave Schuyler 078f4c50c5 small changes and added add_x() to vectors 2003-09-05 04:31:19 +00:00
David Rose 344ca11ffd add explicit support for shear to the scene graph 2003-07-23 23:03:04 +00:00
David Rose 979280544c restore format from bam 2003-07-18 00:43:35 +00:00
Asad M. Zaman 674520f630 added rawdata mode for textures 2003-07-10 16:23:14 +00:00
David Rose 114020c20b correctly read version 4.2 bams 2003-04-16 22:21:51 +00:00
David Rose df2a60cfb0 extend ModelNode::preserve_transform and Texture::alpha_file_channel 2003-04-15 22:35:07 +00:00
David Rose 28743b123b more robust texture/alpha combinations 2003-04-12 17:44:01 +00:00
David Rose 398442ee18 deal with textures from bam files without filenames properly 2003-04-04 16:23:33 +00:00
David Rose b6eefd9e23 use alpha channel if alpha image has it 2003-03-20 14:56:48 +00:00
David Rose 0945d3c127 robustify pathnames some more 2003-02-20 17:10:28 +00:00