David Rose
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ffdbf61985
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TextureStage::M_blend_color_scale, TextureStage::rgb_scale, ColorBlendAttrib::O_color_scale, better handling of state changes in GL
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2005-02-25 18:25:00 +00:00 |
David Rose
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d9d30855d0
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fix line_width and RenderModeAttrib
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2005-01-27 05:21:34 +00:00 |
David Rose
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2d3f3a6519
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remove unused parameter
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2005-01-06 15:56:42 +00:00 |
David Rose
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4bced0c109
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incorrect INLINE, move method body, change Access comment
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2005-01-06 15:53:43 +00:00 |
Dave Schuyler
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d973f8a2ac
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debug output
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2005-01-06 06:23:24 +00:00 |
David Rose
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7d5ae1e3f6
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move more config variables to new interface
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2004-12-23 05:42:42 +00:00 |
David Rose
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ddf6bfa4cd
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truncate a little farther out
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2004-12-17 00:57:34 +00:00 |
David Rose
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5795fd895e
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oops--forgot to expcl_panda
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2004-12-16 21:21:48 +00:00 |
David Rose
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ea4c5d4414
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fix keystone correction logic
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2004-12-15 23:41:10 +00:00 |
David Rose
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b1375f32a4
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initial experiments with keystone correction, revisit M_multisample transparency, robustify MultitexReducer
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2004-12-15 05:53:23 +00:00 |
David Rose
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48e09cda31
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support GraphicsOutput::set_inverted()
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2004-12-07 04:25:38 +00:00 |
David Rose
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7d1a5fc226
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flesh out MultitexReducer some more
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2004-12-03 23:12:10 +00:00 |
David Rose
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9f8ae63333
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add Texture::get_match_framebuffer_format
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2004-12-03 16:06:31 +00:00 |
David Rose
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5761ae9d2c
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first pass at MultitexReducer
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2004-12-03 00:01:02 +00:00 |
David Rose
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e2c525d201
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publish PNMImage
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2004-11-21 19:48:00 +00:00 |
David Rose
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3e548e3663
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new interrogate, minor config changes
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2004-10-28 18:33:45 +00:00 |
David Rose
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a55442c808
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remove spurious warning
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2004-10-28 00:26:24 +00:00 |
David Rose
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dbb24d9cc9
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phash_map, etc.
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2004-10-02 05:07:16 +00:00 |
David Rose
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d850afd71a
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Support collision solids under LOD nodes
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2004-09-27 20:29:41 +00:00 |
David Rose
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64aece121a
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robustify light interface further
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2004-08-02 21:34:46 +00:00 |
David Rose
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bccfb40463
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clean up texture, projector more
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2004-07-31 15:49:22 +00:00 |
David Rose
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c7c639797e
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merge multitexture support in from branch
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2004-07-30 00:38:35 +00:00 |
David Rose
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af31909359
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publish more methods better
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2004-06-09 00:16:38 +00:00 |
David Rose
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55ea6a4e44
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publish more methods
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2004-06-08 22:31:35 +00:00 |
Dave Schuyler
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01d65fe28c
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lots of little changes for os x
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2004-04-02 03:08:14 +00:00 |
David Rose
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9315342da7
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define normals for projection screens
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2004-04-01 01:58:42 +00:00 |
David Rose
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ad9a03da5c
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support dynamic geoms properly with display lists
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2004-03-30 22:02:29 +00:00 |
David Rose
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50f7d0bce7
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restore GeomContexts and display lists
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2004-03-20 02:09:49 +00:00 |
David Rose
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0e084fe310
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make multipass work (sort of) on dx8
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2004-03-04 15:48:19 +00:00 |
David Rose
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703a038d59
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store more texture data in rawdata mode
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2004-03-04 02:23:36 +00:00 |
David Rose
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25a44c9b26
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tweak comment
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2004-02-25 19:53:33 +00:00 |
David Rose
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232f9395bf
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split out PreparedGraphicsObjects from GraphicsStateGuardians
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2004-02-25 19:34:30 +00:00 |
David Rose
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751dc0f17a
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default texture filtering is linear
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2004-02-19 19:50:39 +00:00 |
David Rose
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843c0331ae
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
David Rose
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d684df5958
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move default_fov to a configrc variable
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2004-02-06 23:40:30 +00:00 |
David Rose
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429fbba758
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fix screenshots on dx9; robustify Panda screenshot interface
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2004-02-04 21:24:33 +00:00 |
David Rose
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7032f7548e
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fix crash on 16-bit component textures
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2004-02-03 01:13:15 +00:00 |
David Rose
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889be29b47
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add session recording and playback
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2004-01-30 18:20:47 +00:00 |
David Rose
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1cbe39e68e
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add set_fake_texture_image
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2003-11-20 03:35:24 +00:00 |
Dave Schuyler
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f8efe985d2
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changed includes to use application path
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2003-10-28 06:10:41 +00:00 |
Dave Schuyler
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078f4c50c5
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small changes and added add_x() to vectors
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2003-09-05 04:31:19 +00:00 |
David Rose
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344ca11ffd
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add explicit support for shear to the scene graph
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2003-07-23 23:03:04 +00:00 |
David Rose
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979280544c
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restore format from bam
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2003-07-18 00:43:35 +00:00 |
Asad M. Zaman
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674520f630
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added rawdata mode for textures
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2003-07-10 16:23:14 +00:00 |
David Rose
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114020c20b
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correctly read version 4.2 bams
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2003-04-16 22:21:51 +00:00 |
David Rose
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df2a60cfb0
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extend ModelNode::preserve_transform and Texture::alpha_file_channel
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2003-04-15 22:35:07 +00:00 |
David Rose
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28743b123b
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more robust texture/alpha combinations
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2003-04-12 17:44:01 +00:00 |
David Rose
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398442ee18
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deal with textures from bam files without filenames properly
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2003-04-04 16:23:33 +00:00 |
David Rose
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b6eefd9e23
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use alpha channel if alpha image has it
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2003-03-20 14:56:48 +00:00 |
David Rose
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0945d3c127
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robustify pathnames some more
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2003-02-20 17:10:28 +00:00 |