tobspr
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0fcfb8e372
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
David Rose
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501470169f
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
David Rose
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58c13de4ca
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
Zachary Pavlov
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656bffc564
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multi tex flattening that supports multi level decal flattening
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2008-06-09 23:31:47 +00:00 |
David Rose
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fb9c56432a
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
Zachary Pavlov
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220d33e006
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
David Rose
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b7fd641aa9
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fixes to MultitexReducer
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2006-03-08 00:24:31 +00:00 |
David Rose
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ace4407e7e
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regularize length of comment slashes
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2005-05-19 00:22:28 +00:00 |
David Rose
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c975b7cd49
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initial checkin of experimental Geom rewrite--preliminary
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2005-03-11 02:28:51 +00:00 |
David Rose
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338b93d6cf
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apply texture coords after flattening
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2004-12-21 01:57:39 +00:00 |
David Rose
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1a6e7ff58b
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refinements to multitexReducer
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2004-12-10 22:38:21 +00:00 |
David Rose
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7d1a5fc226
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flesh out MultitexReducer some more
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2004-12-03 23:12:10 +00:00 |
David Rose
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5761ae9d2c
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first pass at MultitexReducer
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2004-12-03 00:01:02 +00:00 |