rdb
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cdcd003ec3
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Add a get_screenshot returning a Texture
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2011-05-01 09:14:18 +00:00 |
David Rose
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9124513b82
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side-by-side stereo
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2010-07-19 18:43:24 +00:00 |
David Rose
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7d2d35c024
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clarify set_one_shot
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2009-03-17 18:40:10 +00:00 |
David Rose
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7af1350e4e
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pass GraphicsEngine through to constructors
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2009-02-25 23:04:45 +00:00 |
David Rose
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cd48a64f86
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StereoDisplayRegion
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2009-02-20 20:55:15 +00:00 |
David Rose
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fb9c56432a
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
David Rose
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0e87f046c5
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set_pixel_zoom
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2008-05-08 22:38:07 +00:00 |
David Rose
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5393b55fac
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fix render order of offscreen buffers
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2007-09-25 17:09:01 +00:00 |
David Rose
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21de5d551f
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make functions const
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2007-09-24 21:35:22 +00:00 |
David Rose
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cbdb7e76b1
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fix blue flash, fix offscreen buffer leakage
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2007-03-05 22:07:16 +00:00 |
David Rose
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4a369a0536
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per-displayregion tracking of cull, draw times
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2006-04-28 00:05:43 +00:00 |
Josh Yelon
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6d0692fec6
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*** empty log message ***
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2006-04-05 16:47:19 +00:00 |
Josh Yelon
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a8ffec28b6
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Changes moving FrameBufferProperties into GraphicsOutput
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2006-03-23 18:17:27 +00:00 |
Dave Schuyler
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85d75121c4
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image comment
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2006-03-21 01:39:32 +00:00 |
David Rose
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90902c5cca
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move red-blue-stereo support lower; cache cull results between left and right stereo channels
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2006-02-17 17:36:04 +00:00 |
David Rose
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264fc31115
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automatic stereo cameras for stereo windows
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2006-02-16 06:17:51 +00:00 |
Josh Yelon
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cee838c08e
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begin_frame refactor
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2006-02-08 17:52:29 +00:00 |
Josh Yelon
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4477cdbafb
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First step in refactoring begin_frame and end_frame
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2006-02-03 21:18:42 +00:00 |
Josh Yelon
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efc2a9ce26
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*** empty log message ***
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2005-10-27 21:11:26 +00:00 |
Josh Yelon
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2c09657017
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Added RTM_triggered_copy_texture
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2005-10-18 20:16:39 +00:00 |
David Rose
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bda902a6d6
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add make_screenshot_filename()
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2005-10-03 14:34:05 +00:00 |
David Rose
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5856cda6de
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better support for render-to-texture: keep buffers around until texture is gone too
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2005-03-11 19:33:53 +00:00 |
David Rose
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cfeff1fe32
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fix flattenMultitex() twice in one frame
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2005-03-02 00:35:10 +00:00 |
David Rose
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48e09cda31
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support GraphicsOutput::set_inverted()
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2004-12-07 04:25:38 +00:00 |
David Rose
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fa592c1040
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remove GraphicsChannel and GraphicsLayer
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2004-12-06 19:35:05 +00:00 |
David Rose
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5761ae9d2c
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first pass at MultitexReducer
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2004-12-03 00:01:02 +00:00 |
David Rose
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cf6a95c0ed
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fix problem with remove_window() removing too many windows
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2004-03-03 14:15:19 +00:00 |
David Rose
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587de59ae8
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add GraphicsEngine::open_windows(), GLGraphicsStateGuardian::_edge_clamp
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2004-03-03 01:09:38 +00:00 |
David Rose
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a39aa8f71c
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add GraphicsOutput::flip_ready
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2004-03-02 20:11:51 +00:00 |
David Rose
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cb66e630d6
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properly support single-buffered framebuffers
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2004-02-19 19:41:52 +00:00 |
David Rose
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c26166c9cc
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add GraphicsOutput::sort
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2004-02-19 02:53:23 +00:00 |
David Rose
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761c0e78fc
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add name to GraphicsWindow constructor; add fixed_size to WindowProperties, add show-buffers to Configrc
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2004-02-18 22:30:54 +00:00 |
David Rose
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843c0331ae
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
David Rose
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26da9be3e7
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define GraphicsOutput class
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2004-02-06 23:41:00 +00:00 |