David Rose
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3e548e3663
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new interrogate, minor config changes
|
2004-10-28 18:33:45 +00:00 |
David Rose
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0f7af4d9f3
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oops, false -> hi
|
2004-10-25 17:24:56 +00:00 |
David Rose
|
d850afd71a
|
Support collision solids under LOD nodes
|
2004-09-27 20:29:41 +00:00 |
David Rose
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e1c45b5cdb
|
don't mask out high bits on old bam files
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2004-09-24 17:12:36 +00:00 |
David Rose
|
0369f07074
|
all nodes now have a CollideMask
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2004-09-23 19:51:54 +00:00 |
David Rose
|
c7c639797e
|
merge multitexture support in from branch
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2004-07-30 00:38:35 +00:00 |
David Rose
|
a76f4015c6
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return concrete NodePath objects instead of references
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2004-06-15 01:09:55 +00:00 |
David Rose
|
3cb846fd39
|
raise exceptions rather than completely eliminated deprecated methods for now
|
2004-06-11 14:49:43 +00:00 |
David Rose
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fc57934995
|
remove deprecated interface
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2004-06-11 00:00:45 +00:00 |
Dave Schuyler
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a666dcbac4
|
changed how the contact vector gets calculated
|
2004-04-29 01:31:05 +00:00 |
Dave Schuyler
|
eae4f00000
|
addedCollisionHandlerGravity
|
2004-04-23 03:59:06 +00:00 |
Dave Schuyler
|
8a7807a7c1
|
changed assert
|
2004-04-21 03:04:26 +00:00 |
Dave Schuyler
|
5c5eafe9f2
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added contact normal; fix for floor offset
|
2004-04-21 02:17:06 +00:00 |
Dave Schuyler
|
265fe859ad
|
working on adding reach
|
2004-04-15 00:27:42 +00:00 |
Dave Schuyler
|
2e28debd73
|
changed to step up to floor
|
2004-04-13 01:12:59 +00:00 |
Dave Schuyler
|
43e5cd19e0
|
avatar should no longer float on landing
|
2004-02-20 02:04:30 +00:00 |
David Rose
|
02ec418bba
|
typo
|
2004-02-13 21:06:39 +00:00 |
David Rose
|
843c0331ae
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
Dave Schuyler
|
1e11242da3
|
replacing is_in_outer_space with has_contact
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2004-02-11 03:48:26 +00:00 |
Dave Schuyler
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36cf062b96
|
using app includes
|
2004-02-07 05:33:07 +00:00 |
David Rose
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889be29b47
|
add session recording and playback
|
2004-01-30 18:20:47 +00:00 |
David Rose
|
5d2f14ac16
|
squelch compiler warning
|
2004-01-26 23:28:30 +00:00 |
Dave Schuyler
|
cf8beef552
|
fixed the floor ray sending events for untouched floors
|
2004-01-09 06:29:49 +00:00 |
Dave Schuyler
|
68f91e700a
|
only throw events when in contact with other object -- not for the whole ray
|
2004-01-07 20:03:06 +00:00 |
Dave Schuyler
|
0e1b91eaa2
|
format
|
2004-01-07 20:01:02 +00:00 |
David Rose
|
03b156dee1
|
use global cap on dt, not local cap
|
2003-12-23 00:17:01 +00:00 |
Dave Schuyler
|
50184a8796
|
fixed mistake in outerspace check
|
2003-12-18 01:46:20 +00:00 |
David Rose
|
8014d52268
|
add set_center
|
2003-12-15 22:02:57 +00:00 |
David Rose
|
77516513ab
|
add CollisionSolid::respect_effective_normal
|
2003-12-14 17:30:38 +00:00 |
Dave Schuyler
|
5da93cd1d8
|
is in outer space
|
2003-12-11 00:55:46 +00:00 |
David Rose
|
14338e4772
|
check for collisions with spheres that are moving slightly away from polygon
|
2003-12-10 01:55:45 +00:00 |
Darren Ranalli
|
192e70d365
|
typo fix
|
2003-12-10 00:37:33 +00:00 |
David Rose
|
7086723c67
|
throw on-floor events only for topmost object
|
2003-12-10 00:31:07 +00:00 |
David Rose
|
7cf30f0bfa
|
filename case problems and float/double confusion
|
2003-12-09 06:29:47 +00:00 |
David Rose
|
d833b06333
|
reduce warning level
|
2003-12-09 06:27:27 +00:00 |
Dave Schuyler
|
ad6b8e1c80
|
added get_impact_velocity
|
2003-12-09 04:35:29 +00:00 |
Dave Schuyler
|
50d377f8f0
|
added collsionHandlerGravity
|
2003-12-09 02:18:53 +00:00 |
Dave Schuyler
|
51d2276dad
|
work in progress, working on jump clipping against a wall
|
2003-12-05 08:23:24 +00:00 |
David Rose
|
cfad1d8c3e
|
work on pstats reporting
|
2003-12-04 18:13:50 +00:00 |
David Rose
|
cfcd70ad32
|
be more robust with new collision poly representation
|
2003-12-04 18:13:33 +00:00 |
David Rose
|
92e51ab336
|
install config_collide.h
|
2003-12-03 02:37:08 +00:00 |
David Rose
|
35f5cd7d67
|
robustify polygons to detect sphere collisions with the polygon edge
|
2003-12-03 01:59:43 +00:00 |
David Rose
|
9f577fdc28
|
add show_collisions
|
2003-11-18 22:40:47 +00:00 |
David Rose
|
4d3451edab
|
flatten shouldn't scale effective normal
|
2003-11-17 19:38:36 +00:00 |
David Rose
|
65e2377242
|
replace assertion with warning
|
2003-11-17 19:18:54 +00:00 |
David Rose
|
65246c35a3
|
fix jitter when standing on poly with adjusted normal
|
2003-11-17 13:57:23 +00:00 |
David Rose
|
1c638ea9ba
|
show collision polygons that were loaded from pre-4.7 bam files
|
2003-11-13 19:21:25 +00:00 |
David Rose
|
9ca8280f34
|
oops, typo made polygons sometimes not show up
|
2003-11-13 06:16:45 +00:00 |
David Rose
|
b82d279b91
|
fix live adjusts of tube
|
2003-11-12 01:55:16 +00:00 |
David Rose
|
2536db25f4
|
add CollisionSolid::set_effective_normal
|
2003-11-11 05:24:56 +00:00 |