David Rose
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fb9c56432a
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
David Rose
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d85b062b2d
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don't limit counters to 32-bit
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2007-11-21 22:42:56 +00:00 |
Zachary Pavlov
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220d33e006
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
David Rose
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190208d359
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remove references to objectDeletor.h
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2007-07-14 22:47:29 +00:00 |
David Rose
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68cd3322a9
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better thread protection in reference counts, esp. TransformState etc.
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2007-07-14 21:32:48 +00:00 |
David Rose
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c8eb6c5a82
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reduced need for read locks
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2006-05-02 00:48:10 +00:00 |
David Rose
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1fabf70443
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add ObjectDeletor; avoid unnecessary locks on RenderState
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2006-04-10 21:19:48 +00:00 |
David Rose
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8a78fffd8f
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multithreading optimizations, tau profiler, related changes
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2006-04-05 19:36:05 +00:00 |
David Rose
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7fdf481b0f
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posix threads
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2006-02-10 18:52:41 +00:00 |
David Rose
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0bd34f9f4b
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runtime improvements
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2005-05-10 22:43:44 +00:00 |
David Rose
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977f692331
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NodeCachedReferenceCount
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2005-05-09 13:59:15 +00:00 |