Commit Graph

11673 Commits

Author SHA1 Message Date
rdb 9ebfef4b83 pgraph: Change TransformState hashing not to require grabbing lock
Instead, set it atomically, with a special hash value used instead of a flag for indicating that the hash is not known.
2021-11-16 17:30:36 +01:00
rdb 60c5589671 pgraph: Optimize handling/checking of identity/invalid transforms 2021-11-16 17:30:36 +01:00
rdb fac6916151 pgraph: Major traversal optimizations
In particular, these optimize the traversal of nodes that are not in view, which are discarded more efficiently.
This change affects both the cull and collision traversers.
2021-11-16 17:30:33 +01:00
rdb 20e4704be2 Merge branch 'release/1.10.x' into incoming 2021-11-16 16:35:08 +01:00
rdb 0f7a575ac0 bullet: Add bullet-split-impulse config variable
Fixes #1201

Co-authored-by: K9Kraken <K9Kraken@users.noreply.github.com>
2021-11-16 15:16:25 +01:00
rdb ab6d3b2e15 gobj: Show better error if calling tex.write() with unknown extension 2021-11-16 15:04:46 +01:00
rdb 32584f0a68 pgraph: Fix prepare_scene() not properly invoking the shader generator 2021-11-09 15:46:14 +01:00
rdb cf681eb8dd bullet: Clean up fix for #1193
See ad7cbcd4ec
2021-11-02 15:34:26 +01:00
rdb 0bc0709b72 Merge branch 'release/1.10.x' 2021-11-02 15:20:41 +01:00
rdb 04c6636744 pgraph: Add some missing properties to PlaneNode 2021-11-02 15:02:40 +01:00
rdb 9587965c5d bullet: Add some API documentation strings for BulletDebugNode 2021-11-02 15:02:14 +01:00
rdb ad7cbcd4ec bullet: Fix memory leak getting persistent manifolds from Python
These classes ought to be returned by value. Cleaner fix will be in master.

Fixes #1193
2021-10-27 11:20:19 +02:00
rdb a4ea476cce linmath: Implement read-only buffer protocol support for vectors
Fixes #1194
2021-10-27 10:53:35 +02:00
rdb 77c6bc199d gobj: Remove unused member variable from TexturePeeker 2021-10-27 10:46:43 +02:00
rdb 2ae6e5c6ce glgsg: Remove unused variable from glGSG 2021-10-26 17:28:01 +02:00
rdb 605651f0e8 Merge branch 'release/1.10.x' 2021-10-26 17:27:56 +02:00
rdb 57d7bc2f53 display: document make_texture_buffer() behavior when size is 0
Fixes panda3d/panda3d-docs#100
2021-10-26 14:00:25 +02:00
rdb 9b55279fde glgsg: Minor code cleanup in FBO code 2021-10-26 14:00:04 +02:00
rdb 618e6f3fee pgui: Fix slider thumb entering dragging state on button press
This caused updating the slider while a button is pressed and the mouse is held over the thumb not to work.

Fixes #1188
2021-10-26 13:45:38 +02:00
rdb 2b0571ee92 glgsg: Also pick up glClearTexSubImageEXT in OpenGL ES 2+ 2021-08-31 15:37:21 +02:00
rdb 1739cef318 Merge branch 'release/1.10.x' into incoming 2021-08-31 14:03:57 +02:00
rdb c96189e53c display: Fix compilation on Windows (can't name variables near/far) 2021-08-31 14:01:03 +02:00
rdb cb4bcbe67e collide: Fix typo causing compile error on Windows with Python 3.10 2021-08-30 21:27:53 +02:00
rdb 2cc1633a77 pgraph: Clarify in find() documentation that this node not included 2021-08-30 14:03:17 +02:00
rdb 8c01f7faff gles2gsg: Implement support for GL_EXT_clear_texture in OpenGL ES 2+ 2021-08-30 14:02:41 +02:00
rdb 481fc67996 gles2gsg: Support gl-depth-zero-to-one in OpenGL ES 2+
Requires GL_EXT_clip_control support in the driver.
2021-08-30 14:02:09 +02:00
rdb 32b78a382a express: Protect clock debug print with is_debug() check 2021-08-30 14:00:59 +02:00
rdb 53741ffa13 pgraph: Implement new DepthBiasAttrib to replace DepthOffsetAttrib
Fixes #1157
2021-08-26 10:47:07 +02:00
rdb 280175f267 display: Support specifying depth range on DisplayRegion
See https://discourse.panda3d.org/t/depthoffsetattrib-z-range-composition-order/27943/4
2021-08-26 10:42:25 +02:00
rdb 3d4dd50358 Merge branch 'release/1.10.x' 2021-08-11 15:02:05 +02:00
rdb 8ad4234df8 pgui: prevent error when rendering in offscreen mode
Fixes #1174
2021-08-11 09:19:27 +02:00
rdb 20e081482f glgsg: detect and fix overlapping SSBO bindings
Fixes #1176
2021-08-05 09:37:26 +02:00
rdb c293ad3da2 Merge branch 'release/1.10.x' 2021-08-03 20:19:15 +02:00
rdb 5b30fa7adf putil: Fix reading/writing BitArray from/to bam file on 64-bit
Fixes #1181
2021-08-03 20:13:56 +02:00
rdb 7ac7a95843 glgsg: Delete multisample FBO properly
Related to #1166
2021-08-03 11:43:49 +02:00
rdb 1f84469cd9 filter: Fix issue with cached CullResult persisting after cleanup
This can cause issues if a DR gets assigned an inactive camera - the old cull result will persist and be used for draw.  Possibly we need to do this in set_camera.

Reproduced by #1166
2021-08-03 11:43:49 +02:00
rdb ea45ff691d display: Improve error message when display module isn't loaded 2021-08-03 11:43:49 +02:00
rdb 3dc09c38d3 dxgsg9: Fix crash when resizing window in multi-window setup
Fixes #1167
2021-07-31 09:56:52 +02:00
rdb 089a615adb pgui: If no explicit candidate_inactive style given, use underscore 2021-07-05 18:01:05 +02:00
rdb 4cd579d0ba x11: Implement ime-aware setting using XIM 2021-07-05 17:53:19 +02:00
rdb 4ba3df7082 pgui: Fix missing cursor when typing candidate 2021-07-05 17:37:48 +02:00
rdb 25f9d3ff13 pgui: Don't clear candidate on keypresses like shift/ctrl etc 2021-07-05 17:37:15 +02:00
rdb f27e9b2a86 linmath: Add __rmul__ operator for left scalar multiplication
Fixes #1048
2021-07-05 14:16:55 +02:00
rdb bfe595f4dc glgsg: Implement partial updates of texture arrays / cube maps
Also, simplify the cube map upload mechanism somewhat.

Fixes #1168
2021-07-04 17:03:14 +02:00
rdb 494631ac54 gobj: Implement texture modification tracking for individual pages
Part of #1168, GL implementation in following commit
2021-07-04 16:36:26 +02:00
rdb 77f486a07b putil: Improve SparseArray output printing 2021-07-04 16:35:11 +02:00
rdb 0c5fedfc9b Merge branch 'release/1.10.x' 2021-07-02 16:03:41 +02:00
rdb 0e219fa5c9 display: Remove obsolete mouse_mode_relative/absolute methods 2021-07-02 16:00:41 +02:00
rdb bcbef3f6c8 pgraph: Add RenderState::get_unused_states() by analogy with TransformState 2021-07-02 15:22:44 +02:00
rdb 1415ccca61 pgraph: Fix assertion error in get_num_unused_states()
Fixes #1172
2021-07-02 15:11:33 +02:00