David Rose
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9315342da7
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define normals for projection screens
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2004-04-01 01:58:42 +00:00 |
David Rose
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ad9a03da5c
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support dynamic geoms properly with display lists
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2004-03-30 22:02:29 +00:00 |
David Rose
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50f7d0bce7
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restore GeomContexts and display lists
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2004-03-20 02:09:49 +00:00 |
David Rose
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0e084fe310
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make multipass work (sort of) on dx8
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2004-03-04 15:48:19 +00:00 |
David Rose
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703a038d59
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store more texture data in rawdata mode
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2004-03-04 02:23:36 +00:00 |
David Rose
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25a44c9b26
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tweak comment
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2004-02-25 19:53:33 +00:00 |
David Rose
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232f9395bf
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split out PreparedGraphicsObjects from GraphicsStateGuardians
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2004-02-25 19:34:30 +00:00 |
David Rose
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751dc0f17a
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default texture filtering is linear
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2004-02-19 19:50:39 +00:00 |
David Rose
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843c0331ae
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
David Rose
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d684df5958
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move default_fov to a configrc variable
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2004-02-06 23:40:30 +00:00 |
David Rose
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429fbba758
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fix screenshots on dx9; robustify Panda screenshot interface
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2004-02-04 21:24:33 +00:00 |
David Rose
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7032f7548e
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fix crash on 16-bit component textures
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2004-02-03 01:13:15 +00:00 |
David Rose
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889be29b47
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add session recording and playback
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2004-01-30 18:20:47 +00:00 |
David Rose
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1cbe39e68e
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add set_fake_texture_image
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2003-11-20 03:35:24 +00:00 |
Dave Schuyler
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f8efe985d2
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changed includes to use application path
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2003-10-28 06:10:41 +00:00 |
Dave Schuyler
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078f4c50c5
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small changes and added add_x() to vectors
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2003-09-05 04:31:19 +00:00 |
David Rose
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344ca11ffd
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add explicit support for shear to the scene graph
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2003-07-23 23:03:04 +00:00 |
David Rose
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979280544c
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restore format from bam
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2003-07-18 00:43:35 +00:00 |
Asad M. Zaman
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674520f630
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added rawdata mode for textures
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2003-07-10 16:23:14 +00:00 |
David Rose
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114020c20b
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correctly read version 4.2 bams
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2003-04-16 22:21:51 +00:00 |
David Rose
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df2a60cfb0
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extend ModelNode::preserve_transform and Texture::alpha_file_channel
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2003-04-15 22:35:07 +00:00 |
David Rose
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28743b123b
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more robust texture/alpha combinations
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2003-04-12 17:44:01 +00:00 |
David Rose
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398442ee18
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deal with textures from bam files without filenames properly
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2003-04-04 16:23:33 +00:00 |
David Rose
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b6eefd9e23
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use alpha channel if alpha image has it
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2003-03-20 14:56:48 +00:00 |
David Rose
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0945d3c127
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robustify pathnames some more
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2003-02-20 17:10:28 +00:00 |
David Rose
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12e9117087
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add BTM_unchanged
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2003-02-20 01:18:27 +00:00 |
David Rose
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a31dba7522
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cleaner interface to minmax and transform
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2003-02-02 20:40:26 +00:00 |
David Rose
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8b9c2ae9c6
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explicit sync_frame and flip_frame
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2003-01-22 19:54:56 +00:00 |
David Rose
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411a263fe8
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build for gcc3.2
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2003-01-17 16:42:36 +00:00 |
David Rose
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48ac976821
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update comment
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2003-01-13 16:16:20 +00:00 |
David Rose
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c65538b0e1
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LOD::set_stress_factor
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2002-09-16 18:07:10 +00:00 |
cxgeorge
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7766b9ced2
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add new texture constructor, set_size() method
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2002-09-13 00:30:13 +00:00 |
David Rose
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a33194e89f
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move use_vfs to express
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2002-08-06 15:10:17 +00:00 |
David Rose
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fa59c3e37f
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loader uses vfs
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2002-08-04 16:58:35 +00:00 |
cxgeorge
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bf875c4d6f
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fix comment
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2002-06-09 01:37:59 +00:00 |
David Rose
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ca07e15ec9
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a few more pview features
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2002-06-06 18:16:39 +00:00 |
David Rose
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74c527d72b
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work around VC7 bug
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2002-05-23 01:34:39 +00:00 |
David Rose
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a842722d15
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msvc6 fix?
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2002-05-22 00:27:54 +00:00 |
cxgeorge
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5f75d73f3a
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compute total geom verts more efficiently
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2002-04-30 00:53:01 +00:00 |
David Rose
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a23a7572a2
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rename out qp's
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2002-04-10 18:08:06 +00:00 |
David Rose
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a38e063667
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remove old scene graph code
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2002-04-09 18:33:48 +00:00 |
David Rose
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783ba052d7
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pgraph lighting, optional offset decal implementation
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2002-03-28 01:51:13 +00:00 |
David Rose
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e46050a69e
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pgraph collisions, textures
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2002-03-18 16:15:53 +00:00 |
David Rose
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9145e25ad4
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new pgraph bam rules, cdata copy constructors
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2002-03-11 17:32:10 +00:00 |
David Rose
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366bcf8520
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pgraph decals
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2002-03-05 02:02:41 +00:00 |
David Rose
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5306f05c77
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pgraph bam
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2002-03-04 19:09:33 +00:00 |
David Rose
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da79251b45
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pipeline BoundedObject
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2002-03-01 19:14:34 +00:00 |
cxgeorge
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05363c5b35
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add more wrapmodes
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2002-02-28 01:12:48 +00:00 |
David Rose
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e71491040f
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change normal texture byte ordering from RGBA to BGRA (big-endian)
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2002-02-21 00:24:33 +00:00 |
David Rose
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de6a97f1c0
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allow more general selection of texture filter type for DynamicTextFont
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2002-02-20 00:39:08 +00:00 |