Commit Graph

142 Commits

Author SHA1 Message Date
David Rose 9315342da7 define normals for projection screens 2004-04-01 01:58:42 +00:00
David Rose ad9a03da5c support dynamic geoms properly with display lists 2004-03-30 22:02:29 +00:00
David Rose 50f7d0bce7 restore GeomContexts and display lists 2004-03-20 02:09:49 +00:00
David Rose 0e084fe310 make multipass work (sort of) on dx8 2004-03-04 15:48:19 +00:00
David Rose 703a038d59 store more texture data in rawdata mode 2004-03-04 02:23:36 +00:00
David Rose 25a44c9b26 tweak comment 2004-02-25 19:53:33 +00:00
David Rose 232f9395bf split out PreparedGraphicsObjects from GraphicsStateGuardians 2004-02-25 19:34:30 +00:00
David Rose 751dc0f17a default texture filtering is linear 2004-02-19 19:50:39 +00:00
David Rose 843c0331ae update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
David Rose d684df5958 move default_fov to a configrc variable 2004-02-06 23:40:30 +00:00
David Rose 429fbba758 fix screenshots on dx9; robustify Panda screenshot interface 2004-02-04 21:24:33 +00:00
David Rose 7032f7548e fix crash on 16-bit component textures 2004-02-03 01:13:15 +00:00
David Rose 889be29b47 add session recording and playback 2004-01-30 18:20:47 +00:00
David Rose 1cbe39e68e add set_fake_texture_image 2003-11-20 03:35:24 +00:00
Dave Schuyler f8efe985d2 changed includes to use application path 2003-10-28 06:10:41 +00:00
Dave Schuyler 078f4c50c5 small changes and added add_x() to vectors 2003-09-05 04:31:19 +00:00
David Rose 344ca11ffd add explicit support for shear to the scene graph 2003-07-23 23:03:04 +00:00
David Rose 979280544c restore format from bam 2003-07-18 00:43:35 +00:00
Asad M. Zaman 674520f630 added rawdata mode for textures 2003-07-10 16:23:14 +00:00
David Rose 114020c20b correctly read version 4.2 bams 2003-04-16 22:21:51 +00:00
David Rose df2a60cfb0 extend ModelNode::preserve_transform and Texture::alpha_file_channel 2003-04-15 22:35:07 +00:00
David Rose 28743b123b more robust texture/alpha combinations 2003-04-12 17:44:01 +00:00
David Rose 398442ee18 deal with textures from bam files without filenames properly 2003-04-04 16:23:33 +00:00
David Rose b6eefd9e23 use alpha channel if alpha image has it 2003-03-20 14:56:48 +00:00
David Rose 0945d3c127 robustify pathnames some more 2003-02-20 17:10:28 +00:00
David Rose 12e9117087 add BTM_unchanged 2003-02-20 01:18:27 +00:00
David Rose a31dba7522 cleaner interface to minmax and transform 2003-02-02 20:40:26 +00:00
David Rose 8b9c2ae9c6 explicit sync_frame and flip_frame 2003-01-22 19:54:56 +00:00
David Rose 411a263fe8 build for gcc3.2 2003-01-17 16:42:36 +00:00
David Rose 48ac976821 update comment 2003-01-13 16:16:20 +00:00
David Rose c65538b0e1 LOD::set_stress_factor 2002-09-16 18:07:10 +00:00
cxgeorge 7766b9ced2 add new texture constructor, set_size() method 2002-09-13 00:30:13 +00:00
David Rose a33194e89f move use_vfs to express 2002-08-06 15:10:17 +00:00
David Rose fa59c3e37f loader uses vfs 2002-08-04 16:58:35 +00:00
cxgeorge bf875c4d6f fix comment 2002-06-09 01:37:59 +00:00
David Rose ca07e15ec9 a few more pview features 2002-06-06 18:16:39 +00:00
David Rose 74c527d72b work around VC7 bug 2002-05-23 01:34:39 +00:00
David Rose a842722d15 msvc6 fix? 2002-05-22 00:27:54 +00:00
cxgeorge 5f75d73f3a compute total geom verts more efficiently 2002-04-30 00:53:01 +00:00
David Rose a23a7572a2 rename out qp's 2002-04-10 18:08:06 +00:00
David Rose a38e063667 remove old scene graph code 2002-04-09 18:33:48 +00:00
David Rose 783ba052d7 pgraph lighting, optional offset decal implementation 2002-03-28 01:51:13 +00:00
David Rose e46050a69e pgraph collisions, textures 2002-03-18 16:15:53 +00:00
David Rose 9145e25ad4 new pgraph bam rules, cdata copy constructors 2002-03-11 17:32:10 +00:00
David Rose 366bcf8520 pgraph decals 2002-03-05 02:02:41 +00:00
David Rose 5306f05c77 pgraph bam 2002-03-04 19:09:33 +00:00
David Rose da79251b45 pipeline BoundedObject 2002-03-01 19:14:34 +00:00
cxgeorge 05363c5b35 add more wrapmodes 2002-02-28 01:12:48 +00:00
David Rose e71491040f change normal texture byte ordering from RGBA to BGRA (big-endian) 2002-02-21 00:24:33 +00:00
David Rose de6a97f1c0 allow more general selection of texture filter type for DynamicTextFont 2002-02-20 00:39:08 +00:00