Commit Graph

8370 Commits

Author SHA1 Message Date
David Rose 50e53a4d4e better support for multiple windows, multiple trackballs, one camera 2012-01-13 00:22:05 +00:00
enn0x 9eea663587 Fixed typo (marging --> margin). 2012-01-11 20:35:45 +00:00
David Rose 7fd4c1cc18 solve WxPandaWindow issues on Linux 2012-01-11 01:58:25 +00:00
David Rose ce8af6bc29 CallbackGraphicsWindow on Linux, but there are issues 2012-01-10 01:09:48 +00:00
David Rose 191863995a CallbackGraphicsWindow for Windows 2012-01-09 23:47:25 +00:00
David Rose 15d2441661 handle incorrect display modules better 2012-01-09 23:30:31 +00:00
David Rose 59fb785d68 it's called p3tinydisplay now 2012-01-09 23:20:15 +00:00
David Rose e16719797a fix bug with clear_control_effects() 2012-01-09 22:02:27 +00:00
David Rose 5e4ca78c07 leveleditor works on Mac too 2012-01-09 21:55:54 +00:00
David Rose 00a012ef13 fix old bam loading 2012-01-09 19:02:45 +00:00
rdb f4c73d8b46 rename rocket_composite1.cxx to p3rocket_composite1.cxx 2012-01-08 21:08:10 +00:00
David Rose 87e6012f88 don't build if no librocket 2012-01-08 17:46:56 +00:00
David Rose 56f22e0692 WxPandaWindow 2012-01-08 16:10:18 +00:00
rdb ce696a157e temporarily revert most of zhao's FBO changes, it seems to break a lot of things 2012-01-08 14:00:51 +00:00
rdb 69fcb76b1a experimental libRocket support 2012-01-07 19:02:41 +00:00
rdb 2d78a0503b more easily extendable DisplayRegion 2012-01-07 18:52:20 +00:00
rdb c06eafece4 fix from teedee 2012-01-07 08:40:06 +00:00
David Rose 2d0fb30fd6 support transparency in material's diffa 2012-01-06 21:58:36 +00:00
enn0x e68cb77e4a Added wrapper for btMultiSphereShape. 2012-01-05 13:07:38 +00:00
David Rose faf7af4b67 tag long-running function with BLOCKING 2012-01-05 02:43:45 +00:00
Zhao Huang cbf9c83e23 Fix for gles returning driver info causing incomplete builds on certain linux distros 2012-01-04 06:24:59 +00:00
David Rose f110a269c8 GraphicsEngine::get_render_lock() 2012-01-03 03:05:54 +00:00
David Rose cfcde491a8 set BLOCKING on long-running functions 2012-01-03 02:29:53 +00:00
David Rose 8f68dd373b return status from recompute_if_stale() 2012-01-03 01:47:02 +00:00
David Rose bbdd1341d8 print_xml 2012-01-01 02:39:36 +00:00
Zhao Huang ebc948b3f8 Fixed FBO Float Buffers; Multisample FBOS were left untouched and needs more work. 2011-12-31 21:43:18 +00:00
David Rose b405b6bfac add set_auto_recompute() 2011-12-30 19:24:47 +00:00
Zhao Huang a56760cbcf Exposes Opengl Vendor, Driver, Shader Model information to python 2011-12-30 09:00:37 +00:00
David Rose 1c9395b311 a few checks against bad data 2011-12-29 22:23:14 +00:00
rdb 49326183a9 it'd be so incredibly useful if GraphicsEngine just outputted what kind of buffer it created as an info message 2011-12-29 12:45:50 +00:00
rdb c80f1572d8 fix compilation issue 2011-12-23 12:07:21 +00:00
David Rose a06fd5521f found a reason to use dlmalloc if 16-byte alignment is required 2011-12-22 22:44:31 +00:00
Zhao Huang 3138076bc4 Add a small change to make the header more friendly to the Intel Compiler 2011-12-22 08:30:07 +00:00
David Rose f647872b2b lower egg-recursion-limit to 1000 2011-12-21 23:12:10 +00:00
Zhao Huang f2d1a429f2 Added include <time.h>, necessary to define localtime when compiling using --optimize=4 2011-12-21 18:12:43 +00:00
David Rose d39739b37f wrong assert, get_num_components() != size(). 2011-12-21 15:09:51 +00:00
David Rose e9b967435e more win32 build issues 2011-12-20 20:26:08 +00:00
David Rose 0053d01843 ssize_t isn't defined on windows, but we don't need it here 2011-12-20 20:13:29 +00:00
David Rose 17f51995e3 a few more win32 build issues reported by forum users 2011-12-20 15:05:37 +00:00
David Rose ba249508c4 win32 alignment issues 2011-12-20 00:17:08 +00:00
David Rose 8b3ec4b1ba pass by reference 2011-12-20 00:10:11 +00:00
David Rose 95db6ebaca GeomVertexFormat::maybe_align_columns_for_animation() 2011-12-19 23:52:06 +00:00
David Rose cb3b1423c0 align tangent and binormal too 2011-12-19 23:02:53 +00:00
David Rose 1a4f42706b remove a few epvectors 2011-12-19 18:16:30 +00:00
rdb bc8e5de9bf Support reading TGA files with alpha channel 2011-12-19 15:53:59 +00:00
David Rose 05be3e1b5e add egg-recursion-limit 2011-12-19 14:44:38 +00:00
David Rose f9240e0258 a couple more fixes to self-memory-alignment 2011-12-19 14:26:57 +00:00
David Rose 42e8f806f1 leave lvecbase2/3 and lmatrix3 unaligned; it's so much cleaner 2011-12-19 14:17:26 +00:00
David Rose 66a52cb6a3 fix MemoryHook internal memory alignment issues 2011-12-18 19:20:18 +00:00
David Rose c5c21a566a UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32 2011-12-18 16:30:31 +00:00