rdb
7259425b7c
Let's do away with Geom-wide usage hints, it's not very useful
2016-11-03 11:34:10 +01:00
rdb
7bef96e71d
Don't give misleading error when image shader input is missing
2016-11-03 11:11:02 +01:00
rdb
29411f5e14
Merge remote-tracking branch 'origin/release/1.9.x'
2016-10-31 22:32:39 +01:00
rdb
4526de8f7a
Fix exception when trying to pickle NodePathCollection objects
2016-10-31 22:07:01 +01:00
rdb
ed761f2997
Fix build without Python
2016-10-31 20:14:48 +01:00
Mitchell Stokes
59b0913b0b
Cleanup .gitignore files
...
Remove all .gitignore files in subdirectories and add a few new ignores
to the top-level directory .gitignore file.
2016-10-30 20:06:12 -07:00
Mitchell Stokes
81dd4d97ad
Implement make_copy() for BulletRigidBodyNode
...
This appears to be the last piece needed to load BulletRigidBodyNodes from BAM files.
2016-10-27 13:56:02 +02:00
rdb
1049088f11
Clean up some of the dtool_config.h variables
2016-10-24 22:10:46 +02:00
rdb
ef986ccfc0
Texture.set_ram_image(_as) now directly accepts buffers with right component size
2016-10-24 21:29:43 +02:00
rdb
a757cb47e8
Add tube-into-plane and tube-into-sphere tests
2016-10-24 17:34:55 +02:00
rdb
df998fb24c
bam2egg: support collision masks, UvScrollNode
2016-10-24 17:20:21 +02:00
David Rose
775c69b53d
PfmFile::set_point() should allow NaN's
2016-10-23 19:14:39 -07:00
rdb
62c008602e
Merge branch 'release/1.9.x'
2016-10-20 11:14:37 +02:00
rdb
ea82d9d664
Preserve "intangible" and "level" collide flags in bam2egg
2016-10-20 11:02:19 +02:00
rdb
e2fe951322
Fix compilation errors in Bullet 2.84/2.85
2016-10-16 00:14:05 +02:00
rdb
33c309d78f
Make stb_image loader not rely on seeking to read .jpg files
2016-10-13 00:27:17 +02:00
rdb
f1f4951fb5
Merge remote-tracking branch 'origin/release/1.9.x'
2016-10-13 00:25:57 +02:00
rdb
7c45e891f5
X11: fix .ico cursor bug. Support PNG-compressed .ico files.
2016-10-13 00:16:40 +02:00
rdb
4381412d23
Merge branch 'release/1.9.x'
2016-09-28 00:14:21 +02:00
rdb
3f53994372
Fix mipmap filtering issues in tinydisplay renderer
2016-09-28 00:00:22 +02:00
rdb
2e9394eba7
Fix tinydisplay texture errors on shutdown
2016-09-27 22:38:03 +02:00
rdb
3ee033eeeb
Write texture types when pview failed to recognise extension
2016-09-27 21:33:11 +02:00
rdb
c9ea02445e
Fix state attribs at primitive level in bam2egg; also prevent duplication of state attribs at primitive level if possible
2016-09-18 11:31:04 +02:00
rdb
7c79a999a5
Fix optimize=4 build on Windows; adjust Travis to make one opt4 build
2016-09-16 12:58:27 +02:00
rdb
3eed7bc042
Fix compilation issue for gcc versions before 4.3
2016-09-16 00:54:00 +02:00
rdb
0bdafe45ce
Fix various issues in bam2egg:
...
* No longer inserts an extra root group for the ModelRoot
* Support depth test, offset and cull bin attributes
* Preserve non-GeomNodes under Character
* Render attributes are applied on group level if possible
2016-09-14 21:54:35 +02:00
rdb
08ea4bf2e5
Merge branch 'release/1.9.x'
2016-09-14 20:57:26 +02:00
rdb
2c651dc96b
Fix is_playing() when playing an animation backwards
2016-09-14 20:55:57 +02:00
rdb
9904980ce4
Fix async flatten of node without parents
2016-09-14 17:29:53 +02:00
deflected
234e7eefee
loader: Added loading of 2D texture array
...
Signed-off-by: deflected <deflected@users.noreply.github.com>
2016-09-12 13:21:23 +03:00
rdb
70f10a70d1
Merge branch 'release/1.9.x'
2016-09-12 00:48:03 +02:00
rdb
632ad5e3ef
Acquire mutex in cache_unref() - fixes race cond in async flatten
2016-09-12 00:36:36 +02:00
rdb
a0b2a98178
Fix crash that happens when using OdeTriMeshData incorrectly
2016-09-11 12:23:28 +02:00
rdb
558f84a95f
Backport normalized() method to 1.9 branch
2016-09-08 22:53:36 +02:00
rdb
dc29ac8d34
Merge remote-tracking branch 'origin/release/1.9.x'
2016-09-08 22:31:04 +02:00
rdb
4d8a9aa3a1
Fix automerge failure
2016-09-08 22:27:25 +02:00
rdb
61b7af74db
Merge branch 'release/1.9.x'
2016-09-08 22:18:50 +02:00
rdb
206d361f49
Support for CollisionBox, InvSphere and Tube in bam2egg
2016-09-08 22:14:44 +02:00
deflected
abb6ee0542
gobj: Fixed wrong texture pool key for 2D texture arrays
...
- 2D texture arrays are added to internal storage with
specific unique name, so keep it as texture pool key
instead of filename.
2016-09-08 20:36:02 +02:00
David Rose
05d74624ee
Merge branch 'master' of https://github.com/panda3d/panda3d
2016-08-29 16:44:05 -07:00
David Rose
fb6637ddac
expand PfmFile::merge() to support other than 3 channels, and not to fuss about NaN's in the result
2016-08-29 16:43:13 -07:00
rdb
a9345ad633
Fix bug: bam2egg ignores non-GeomNodes directly under Character node
...
This result in some animated models only properly exporting the skeleton without geometry if the geometry is under non-GeomNodes.
Fixes LP https://bugs.launchpad.net/panda3d/+bug/1617834
2016-08-29 02:09:03 +02:00
rdb
20353f33eb
Fix missed switch cases for 1d texture arrays
2016-08-09 01:47:44 +02:00
rdb
1d2e17932c
Don't require spaces around : in #extension directive
2016-07-30 12:59:42 +02:00
rdb
47f999fdec
Improve GLSL preprocessor; support GL_GOOGLE_include_directive
2016-07-20 16:00:34 +02:00
rdb
2eba4dea9b
Change handling of unsupported render mode so that behaviour can be shared among renderers
2016-07-20 15:59:42 +02:00
rdb
82b7728683
Merge remote-tracking branch 'origin/release/1.9.x'
2016-07-20 14:32:34 +02:00
rdb
47388b0dbc
Separate out CPython calls from core libs; eliminate need for pystub
2016-07-20 14:30:41 +02:00
rdb
339eb58007
Fix compile error on some Mac versions
2016-07-20 11:45:14 +02:00
rdb
400bc2cc26
Support .ktx textures, ETC1/ETC2/EAC compression
2016-07-15 11:50:57 +02:00