David Rose
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c0844239f1
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initial rough pass at hierarchical z-buffer visibility. experimental.
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2006-03-29 20:28:33 +00:00 |
Josh Yelon
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b2a96df6c9
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It now compiles. But does it do anything?
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2006-03-22 20:58:22 +00:00 |
Roger Hughston
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beee323924
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*** empty log message ***
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2006-03-21 19:58:50 +00:00 |
Roger Hughston
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f0e9f34908
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Some hack to get OSX gl to build
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2006-02-16 20:38:23 +00:00 |
Josh Yelon
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85edfbbaed
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Added code to force reloading of panda_glext.h
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2005-11-16 20:28:13 +00:00 |
Josh Yelon
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e012688824
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New shader code
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2005-09-04 19:52:26 +00:00 |
David Rose
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01bd239ce7
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immediate mode
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2005-08-15 23:31:44 +00:00 |
David Rose
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dbed74e410
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ibuffers as well as vbuffers
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2005-03-18 20:18:57 +00:00 |
David Rose
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85b019feda
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vertex buffers?
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2005-03-18 03:32:08 +00:00 |
David Rose
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c975b7cd49
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initial checkin of experimental Geom rewrite--preliminary
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2005-03-11 02:28:51 +00:00 |
David Rose
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001abb0edd
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unify Texture, ImageBuffer, and PixelBuffer; add 3-d and cube map textures
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2005-03-03 20:12:09 +00:00 |
Shalin Shodhan
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216f78cb19
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glCgShader files added updates to glStateGuardian...
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2004-07-27 17:44:37 +00:00 |
David Rose
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50f7d0bce7
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restore GeomContexts and display lists
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2004-03-20 02:09:49 +00:00 |
David Rose
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084270e1a2
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disable old chromium stuff for now
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2004-02-17 19:52:45 +00:00 |
David Rose
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843c0331ae
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
David Rose
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cfaf59d494
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properly test for GL_BGR
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2004-02-12 23:51:50 +00:00 |
David Rose
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ae685dcf4b
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split glgsg into glmisc; expand on mesadisplay
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2004-02-10 18:02:16 +00:00 |