Commit Graph

8781 Commits

Author SHA1 Message Date
rdb aa826304d7 Add missing include 2013-09-03 13:18:23 +00:00
rdb 87074cc505 append LL to integer constant to appease OS X compiler 2013-09-03 09:53:19 +00:00
rdb 324aacfbaa fix compile error with gcc 2013-09-01 12:40:56 +00:00
rdb 8992801b24 Don't use 'interface' as variable name, it conflicts with a built-in declaration in gcc 2013-09-01 07:15:57 +00:00
enn0x b6cd74f708 Bugfix for BulletbodyNode::add_shape (identity transform) 2013-08-30 18:28:20 +00:00
rdb 055919f936 whoops 2013-08-29 17:05:29 +00:00
Chris Brunner c6a66643e9 fix Windows compile error 2013-08-29 16:37:16 +00:00
rdb e5c4c10e20 fix Linux compile error 2013-08-29 13:12:36 +00:00
David Rose 930848539c fix a NaN issue in forward_distort() 2013-08-27 23:57:21 +00:00
rdb 1b129d905d lod config vars should be defined in pgraphnodes, not pgraph 2013-08-27 21:37:10 +00:00
David Rose a16238932a looks like we had a long-term confusion for LFLAGS as a set of linker flags and as a set of flex flags. Renamed LFLAGS to FLEXFLAGS for flex input. 2013-08-26 22:44:22 +00:00
rdb fe784c04f6 fix for seeking in .wav files 2013-08-26 21:22:00 +00:00
rdb 7553c9d01a protect against static init issues 2013-08-26 20:16:08 +00:00
rdb 2510631e5b winmm.lib is needed for MicrophoneAudio 2013-08-26 18:39:13 +00:00
rdb 7346306437 Remove dependency on ATL, and add the fugliest, most horrible hack to keep using the interfaces from the defunct qedit.h header. 2013-08-26 14:33:01 +00:00
rdb bca09667a6 Split vrpn out of panda into a libp3vrpn. Split ffmpeg out of movies into libp3ffmpeg. Add registry for MovieVideo and MovieAudio. Add a libvorbisfile-based Ogg Vorbis loader. Add a native .wav loader. 2013-08-26 12:16:27 +00:00
rdb 0821026944 Add version of TrackerNode that takes a ClientTrackerDevice directly 2013-08-26 12:14:21 +00:00
rdb aa4cc5c531 Support latest version of FMOD Ex (removes reverb filter in favor of sfxreverb) 2013-08-26 09:59:28 +00:00
rdb eaab45dc9a Support for stereo FBOs 2013-08-25 19:52:31 +00:00
rdb fd3fb16ec1 Add some OSG shader inputs for GLSL 2013-08-25 19:50:08 +00:00
rdb 451f6faf37 remove now-nonexistent -i flag to linker 2013-08-25 18:43:41 +00:00
rdb 2d66cdc3ba compile fixes 2013-08-25 17:12:00 +00:00
rdb d6a6499a7a fix errors 2013-08-25 07:32:52 +00:00
rdb a585faa807 Add UvScrollNode::_w_speed 2013-08-24 19:29:13 +00:00
David Rose 93afeb40f2 By interrogate conventions, char * means a string, while unsigned char * means a data buffer. 2013-08-23 22:26:17 +00:00
David Rose b41e04dc60 useful debug 2013-08-23 21:36:51 +00:00
rdb 266890c86a Add version of extract_bytes that extracts into character buffer 2013-08-23 15:03:01 +00:00
rdb 03e96d8c4a Uff, this should bring Panda up to date with the latest version of ffmpeg. We now use AVIOContext instead of URLProtocol, avcodec_decode_audio4 instead of 3, and add support for libswresample to resample the input data to 16-bits signed int since some codecs now give float data. If this breaks anyone's build, please, just consider updating your ffmpeg version. 2013-08-22 18:20:10 +00:00
rdb ef9e2def2e A bit more work toward trying to get a framebuffer without color attachment 2013-08-15 09:06:58 +00:00
enn0x a343eef6b1 Adding minkowski sum shape. 2013-08-14 23:31:42 +00:00
rdb e3301b8896 make_texture_buffer should request color and alpha bits by default (alpha bits for backward compatibility) 2013-08-14 23:13:29 +00:00
rdb 3f56259c7f try to fix some FBO bugs on Intel HD Graphics 2013-08-14 22:51:54 +00:00
rdb 6113979792 merge from panda3d_1_8_branch: work around conflicting declarations of glShaderSource 2013-08-13 20:35:07 +00:00
rdb 2274f2e651 FBO overhaul: support layered framebuffers (RTM_bind_layered), support render-to-2d-array, better respect FrameBufferProperties, more simple handling of RTP_depth_stencil 2013-08-13 12:44:27 +00:00
rdb a6eeaf42b5 set_size_padded should not pad z for cube maps and 2d texture arrays 2013-08-12 14:29:40 +00:00
rdb 4690cb4bbf include coverage-samples in FrameBufferProperties 2013-08-12 14:28:04 +00:00
rdb d489f68115 Add support for 2D texture arrays to ShaderGenerator and BufferViewer (actual render-to-texture-array functionality to come) 2013-08-12 09:18:24 +00:00
David Rose b4a09e4296 I think the default cache size should be 10GB intead of 1GB nowadays. 2013-08-01 16:48:14 +00:00
David Rose c63fe6f56d osx build error 2013-08-01 06:43:02 +00:00
David Rose dba661253a Fix handling of large (>2GB) files on Windows. Egad, off_t is 32 bits on Windows, even in 64-bit Windows. Ridiculous. 2013-08-01 00:10:20 +00:00
rdb 9901dee2c2 support ADD_SIGNED combine mode in shader generator 2013-07-29 09:12:03 +00:00
rdb 230b65c58a fix cg shader arrays 2013-07-28 23:18:08 +00:00
rdb f23f2a0ea7 Add gl-separate-specular-color, enabled by default 2013-07-28 22:01:36 +00:00
rdb ccf4863ca1 prepare_scene() should also prepare shaders 2013-07-28 22:00:38 +00:00
enn0x 64851b9557 Added missing NULL-check in BulletsoftBodyNode::attach_angular_joint. 2013-07-06 00:27:04 +00:00
rdb 6bb87ca9c5 Avoid creating an unnecessary intermediate node when loading .egg models (see forum thread 16039) 2013-06-27 13:09:32 +00:00
rdb 872362bd3e fix bind call in more recent msvc versions 2013-06-26 15:32:20 +00:00
enn0x 0ee060aefd Added missing methods for modifying Bullet constraint frames. 2013-06-16 06:43:38 +00:00
David Rose ac3f5e924c two-parameter radius in pull_spot() 2013-06-06 21:14:12 +00:00
David Rose c277d802a0 pull_spot() 2013-06-06 02:05:35 +00:00