Commit Graph

15 Commits

Author SHA1 Message Date
rdb 801ddc8bb8 Changes to light inheritance to allow shadows 2009-05-27 17:33:21 +00:00
David Rose cd48a64f86 StereoDisplayRegion 2009-02-20 20:55:15 +00:00
David Rose 58e0537e3c wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
David Rose fb9c56432a we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
Zachary Pavlov 220d33e006 okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
David Rose d1a06d8f02 correctly release gsg on window close 2007-04-26 00:44:20 +00:00
David Rose 3d415c4e0f add show_switch() debugging mode 2006-09-08 17:01:27 +00:00
David Rose 9808294212 factor out more calls to Thread::get_current_thread() 2006-04-27 14:45:39 +00:00
David Rose 649dba257f build on Irix 2005-05-09 21:37:34 +00:00
David Rose 557060cb1d weak pointers, and FadeLODNode fixes for instances/multiple cameras 2004-09-30 21:29:25 +00:00
David Rose d31b91e758 prepare to implement AuxSceneData 2004-09-27 23:58:27 +00:00
David Rose 597d379038 add NodePath::set_color_scale_off() and Camera::set_initial_state() and related methods 2004-08-03 19:59:21 +00:00
Asad M. Zaman f1de5451a3 first pass prototype of portal culling system 2004-05-13 22:12:57 +00:00
David Rose 843c0331ae update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
David Rose a23a7572a2 rename out qp's 2002-04-10 18:08:06 +00:00