rdb
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801ddc8bb8
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Changes to light inheritance to allow shadows
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2009-05-27 17:33:21 +00:00 |
David Rose
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cd48a64f86
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StereoDisplayRegion
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2009-02-20 20:55:15 +00:00 |
David Rose
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58e0537e3c
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wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
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2008-11-07 21:12:42 +00:00 |
David Rose
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fb9c56432a
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
Zachary Pavlov
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220d33e006
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
David Rose
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d1a06d8f02
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correctly release gsg on window close
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2007-04-26 00:44:20 +00:00 |
David Rose
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3d415c4e0f
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add show_switch() debugging mode
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2006-09-08 17:01:27 +00:00 |
David Rose
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9808294212
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factor out more calls to Thread::get_current_thread()
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2006-04-27 14:45:39 +00:00 |
David Rose
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649dba257f
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build on Irix
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2005-05-09 21:37:34 +00:00 |
David Rose
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557060cb1d
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weak pointers, and FadeLODNode fixes for instances/multiple cameras
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2004-09-30 21:29:25 +00:00 |
David Rose
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d31b91e758
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prepare to implement AuxSceneData
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2004-09-27 23:58:27 +00:00 |
David Rose
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597d379038
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add NodePath::set_color_scale_off() and Camera::set_initial_state() and related methods
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2004-08-03 19:59:21 +00:00 |
Asad M. Zaman
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f1de5451a3
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first pass prototype of portal culling system
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2004-05-13 22:12:57 +00:00 |
David Rose
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843c0331ae
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
David Rose
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a23a7572a2
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rename out qp's
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2002-04-10 18:08:06 +00:00 |