enn0x
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ae4c5cb5e9
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Additions to PhysX CCD support.
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2012-05-01 09:03:11 +00:00 |
David Rose
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622c047344
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several USE_PACKAGES oopses
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2011-12-12 22:53:39 +00:00 |
David Rose
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dfe16c64f6
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rename all Panda-built libraries to begin with libp3 or libpanda
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2011-12-06 02:39:21 +00:00 |
rdb
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95b8f46895
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Fix crash on 32/64-bits Linux with the 2.8.3.3 SDK
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2010-11-17 17:28:14 +00:00 |
rdb
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4a74961882
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fix ppremake compilation error with soft body mesh code
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2010-10-25 09:45:26 +00:00 |
enn0x
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e2093b1c2d
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Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code.
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2010-10-17 08:09:48 +00:00 |
rdb
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754cb8e4bc
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Changes to build PhysX support on 64-bits Linux
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2010-10-01 16:23:16 +00:00 |
enn0x
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195a8d93ad
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Cloth meshes (descriptor, mesh, cooking, pool).
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2010-03-28 14:44:16 +00:00 |
enn0x
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7bd70efba7
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Convenience classes for vehicles and wheels (no members or methods yet).
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2010-03-25 21:29:52 +00:00 |
enn0x
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d5c93ae026
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Debug renderer: rendering triangles and improved performance, and smaller fixes.
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2010-02-24 21:09:58 +00:00 |
Chris Brunner
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569adce11b
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removing dead header file from Sources.pp
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2010-02-23 22:22:35 +00:00 |
enn0x
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e1665c7abb
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Moving platform-specific defines from buildfiles to code.
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2010-01-08 01:13:23 +00:00 |
enn0x
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dcf28f5205
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Fixes to building module physx using ppremake
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2010-01-07 14:02:50 +00:00 |
enn0x
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1a7942b40c
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Merging dev_physx_2009 to HEAD.
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2009-12-28 11:33:36 +00:00 |
David Rose
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58c13de4ca
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |