David Rose
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d4c2c9858d
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SIMPLE_THREADS_NO_MUTEX -> LightMutex
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2008-10-08 23:23:40 +00:00 |
David Rose
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fb9c56432a
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
David Rose
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515d96ab17
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fix self-deadlock issues when showing collision solids
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2007-06-08 22:09:14 +00:00 |
David Rose
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40e8313771
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some thread-safe locks
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2006-02-28 00:15:53 +00:00 |
David Rose
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1d2282a879
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pipelining getting close; uprev bam version to 6.0
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2006-02-14 19:07:47 +00:00 |
David Rose
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843c0331ae
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
David Rose
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77516513ab
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add CollisionSolid::respect_effective_normal
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2003-12-14 17:30:38 +00:00 |
David Rose
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35f5cd7d67
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robustify polygons to detect sphere collisions with the polygon edge
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2003-12-03 01:59:43 +00:00 |
David Rose
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2536db25f4
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add CollisionSolid::set_effective_normal
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2003-11-11 05:24:56 +00:00 |
David Rose
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a38e063667
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remove old scene graph code
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2002-04-09 18:33:48 +00:00 |
David Rose
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c1fe4c1938
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pgraph viz collision solids
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2002-03-21 04:34:47 +00:00 |
David Rose
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2f4e207edb
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
David Rose
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2fd714e52f
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Initial revision
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2000-10-04 01:14:41 +00:00 |