uid30437
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909c54194d
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reduce warning messages
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2010-08-05 17:48:37 +00:00 |
Chris Brunner
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cd33f54950
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win64 support
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2010-06-02 19:13:31 +00:00 |
David Rose
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58c13de4ca
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
David Rose
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1683962701
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add get_bundles, get_bundle_handles
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2009-04-22 18:19:48 +00:00 |
David Rose
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aee550231c
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Add MovingPartBase::_forced_channel to bam stream
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2009-04-21 20:35:04 +00:00 |
David Rose
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384a2570a8
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fix bounds when flattening actors
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2009-02-12 20:46:10 +00:00 |
David Rose
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7dc6ea0356
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asynchronous load priorities
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2008-12-24 22:55:22 +00:00 |
David Rose
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31d75582a3
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egg-optchar -defpose
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2008-12-23 20:41:31 +00:00 |
David Rose
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71e44de612
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prevent deadlock without threading support
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2008-12-18 23:17:49 +00:00 |
David Rose
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4e931c0922
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applyFreezeMatrix
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2008-12-17 02:28:27 +00:00 |
David Rose
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f3106c89e2
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setLODAnimation
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2008-12-15 22:44:33 +00:00 |
David Rose
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05d992e886
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fix toon-fly-apart bug
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2008-11-21 21:58:34 +00:00 |
David Rose
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a666ef78fe
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shave a few more microseconds off animation time
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2008-11-20 18:44:30 +00:00 |
David Rose
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58e0537e3c
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wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
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2008-11-07 21:12:42 +00:00 |
David Rose
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4684bf10c9
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a few more publish fixes
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2008-11-05 23:45:48 +00:00 |
David Rose
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440746d3a4
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expose interfaces for constructing Characters and associated joint hierarchies via Python
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2008-11-05 19:33:04 +00:00 |
David Rose
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ef771a796b
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make sync primitives more similar to python function names
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2008-10-14 00:07:05 +00:00 |
David Rose
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fab502970f
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more threading improvements
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2008-10-02 17:50:16 +00:00 |
David Rose
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c8913d4b66
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use global task manager
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2008-09-29 17:29:49 +00:00 |
David Rose
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524128b9fd
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wip: starting experimental C-based task manager
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2008-09-19 00:58:04 +00:00 |
David Rose
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99b905beb9
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find_bound_joints
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2008-09-13 05:09:14 +00:00 |
David Rose
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57bbde2ab2
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wait_pending should return void
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2008-09-13 03:58:44 +00:00 |
David Rose
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917568869f
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wait_pending()
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2008-09-13 02:03:28 +00:00 |
David Rose
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6fe61ef5c1
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whoops, we still need to write out an empty table
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2008-09-12 00:49:52 +00:00 |
Chris Brunner
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d9b8296fc8
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handle an empty vector more gracefully
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2008-08-29 21:54:47 +00:00 |
David Rose
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3e12bc0f65
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fix disappearing avatar
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2008-08-22 23:26:57 +00:00 |
David Rose
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0a0bf8e38f
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better handling for non-blending case
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2008-08-18 23:11:16 +00:00 |
David Rose
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8183a3f8ca
|
typo in comment
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2008-08-14 23:51:36 +00:00 |
David Rose
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69d3354a23
|
more whoops
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2008-08-07 22:04:58 +00:00 |
David Rose
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35baf6a2ee
|
whoops!
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2008-08-07 21:09:57 +00:00 |
David Rose
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9c8cfa3f2f
|
minor fixes
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2008-08-07 18:39:25 +00:00 |
David Rose
|
6d953de53a
|
asynchronous animation binding
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2008-08-07 17:26:39 +00:00 |
David Rose
|
fb9c56432a
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
David Rose
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93b66d6706
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fix numeric roundoff error in animation
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2008-01-22 21:38:37 +00:00 |
David Rose
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7c9997118c
|
support common transforming of shared PartBundles
|
2007-10-03 21:14:33 +00:00 |
Zachary Pavlov
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220d33e006
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
|
2007-07-20 23:02:51 +00:00 |
David Rose
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2ded3768ac
|
fix assertion failure with merge_bundles
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2007-07-05 18:36:57 +00:00 |
David Rose
|
826406eebc
|
merge_bundles
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2007-07-03 23:14:48 +00:00 |
David Rose
|
2b13b92419
|
minor bugs
|
2007-07-03 19:45:46 +00:00 |
David Rose
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2088ca584a
|
oops, return values
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2007-07-03 17:37:24 +00:00 |
David Rose
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81ae62f553
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rework controlJoint() and freezeJoint() to reduce memory footprint
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2007-07-03 17:24:21 +00:00 |
Zachary Pavlov
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d76dc5dd28
|
missed copy updates
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2007-06-20 21:48:33 +00:00 |
Zachary Pavlov
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f4a8b1673c
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to make sure the modifier is written to bam to for part bundles
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2007-06-20 21:23:59 +00:00 |
Zachary Pavlov
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800279fb8a
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frozen joints now stored in bam files
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2007-06-20 19:40:50 +00:00 |
David Rose
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ed920b614e
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copy_subgraph should also copy root_xform
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2007-06-20 18:25:21 +00:00 |
David Rose
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823bd7a56c
|
bam 6.10
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2007-06-19 18:18:04 +00:00 |
Zachary Pavlov
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f554899631
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new joint fixing mechanism in at the panda level
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2007-06-04 20:38:06 +00:00 |
David Rose
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1f9f4b654e
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make a copy of the AnimBundle before modifying
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2007-06-02 00:19:57 +00:00 |
David Rose
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5a8d63954b
|
more bugfixes
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2007-06-01 18:35:29 +00:00 |
David Rose
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434b665d4c
|
move check_hierarchy()
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2007-05-31 23:57:17 +00:00 |