Commit Graph

6468 Commits

Author SHA1 Message Date
David Rose 33e0cdcff1 whoops, sw sprites not k 2008-06-13 19:16:22 +00:00
David Rose 6c26ee6d2e fix update loop, sticky slider bars 2008-06-12 19:00:29 +00:00
rdb 855cb4d2ad A better solution, that won't break everyone's builds. 2008-06-12 18:46:27 +00:00
rdb 874e10d42f Added something to make it work on OSX as well 2008-06-12 10:19:25 +00:00
David Rose 2928e1088e new fix (idea suggested by Clemens Pecinovsky) 2008-06-11 20:54:50 +00:00
David Rose 494217ea89 revert incorrect patches in 1.60 and 1.62 2008-06-11 20:28:01 +00:00
Zachary Pavlov 656bffc564 multi tex flattening that supports multi level decal flattening 2008-06-09 23:31:47 +00:00
David Rose d3ded32deb light from upper-left 2008-06-04 22:59:28 +00:00
aignacio_sf c44932b9fa replace cout with dxgsg9_cat.error() 2008-05-28 22:12:30 +00:00
David Rose 5c665f6c31 whoops 2008-05-28 19:54:39 +00:00
David Rose 785424a348 should be DrawMask, not CollideMask 2008-05-28 19:00:56 +00:00
David Rose f965ed1f43 whoops 2008-05-28 18:43:06 +00:00
David Rose fb9c56432a we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
David Rose 6342d4abe7 remove defunct document 2008-05-28 18:35:11 +00:00
David Rose 55542dd5b2 remove old license 2008-05-28 18:06:42 +00:00
Josh Yelon 3f69740ab9 Fixed a bug in glow map generation 2008-05-27 22:20:09 +00:00
Josh Yelon db026d888d Fixed a minor bug 2008-05-27 22:18:40 +00:00
rdb 6c4ee5996d Fixed a big performance leak. 2008-05-25 18:53:49 +00:00
David Rose da154168a3 add sync-video setting 2008-05-15 23:22:44 +00:00
David Rose 2ecdbffeca bilinear filter in the right direction 2008-05-14 18:46:33 +00:00
David Rose fd1a56e232 gsg::set_texture_quality_override 2008-05-14 18:13:01 +00:00
David Rose bed33fb763 GSG::is_hardware() 2008-05-14 00:57:36 +00:00
David Rose 976e367e52 hard-set text quality for now 2008-05-14 00:30:36 +00:00
David Rose d7cffaa4f5 signed/unsigned mismatch 2008-05-14 00:10:53 +00:00
David Rose acb0faae46 Texture::set_quality_level() 2008-05-13 23:31:19 +00:00
David Rose 203b7f1a89 additive blending and other exotic blend modes 2008-05-13 02:09:27 +00:00
David Rose a760c2ba4f initialize flags 2008-05-12 23:32:49 +00:00
David Rose a2c8f382f3 pixel zoom 2008-05-12 23:31:42 +00:00
David Rose 1df780dbad sign issue 2008-05-12 23:24:57 +00:00
David Rose 4a099b93f1 oops, can't clear pointers 2008-05-12 21:56:34 +00:00
David Rose 6c81c213c1 native OSX support 2008-05-12 20:48:34 +00:00
David Rose f637f60826 missing include 2008-05-12 18:02:27 +00:00
David Rose 0031ee4766 early_out_fz not such a great idea 2008-05-10 23:54:20 +00:00
David Rose 5a212c24f7 fix mistake 2008-05-10 23:47:17 +00:00
David Rose e5d5c295c7 fix accidental change 2008-05-10 23:41:51 +00:00
David Rose 2459a7ddfc early-out big invisible polys 2008-05-10 22:48:47 +00:00
David Rose 979896da75 a few tinydisplay optimizations 2008-05-10 21:51:22 +00:00
rdb faa94cf0b9 Fixed major bug in GeoMipTerrain causing a segfault 2008-05-10 19:17:04 +00:00
David Rose 11d0dccdf7 minor oops 2008-05-10 18:50:58 +00:00
David Rose ccf5056fd6 mipmaps 2008-05-10 01:45:09 +00:00
David Rose 28dbf6e736 suggested patch from Clemens Pecinovsky 2008-05-09 18:53:31 +00:00
Josh Yelon a7fcfb1d33 Fixed a comment 2008-05-09 17:22:36 +00:00
rdb 4f6dc278d5 Fixed a minor bug in heightfield size detection. 2008-05-09 12:52:35 +00:00
Darren Ranalli 146233c46d added get_max_frame_duration 2008-05-09 01:49:10 +00:00
David Rose 0509307172 experiment, not worthwhile 2008-05-09 00:36:51 +00:00
David Rose f6c1bcd24e go back to short zoints for now 2008-05-09 00:08:32 +00:00
David Rose d956aee536 handle pixel_zoom properly 2008-05-09 00:07:13 +00:00
David Rose 53a7c78548 x zoom 2008-05-08 23:44:09 +00:00
aignacio_sf c22fe12b87 Add max simultaneous render targets.
Add lru config variables for debugging textures and vertex buffers.
Add tracking for textures and vertex buffers.
2008-05-08 23:40:55 +00:00
aignacio_sf 57ca8e62c0 Add max simultaneous render targets. 2008-05-08 23:38:42 +00:00