David Rose
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d521ca04fa
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revert BitMask::operator bool--just a bad idea.
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2009-02-11 00:31:34 +00:00 |
David Rose
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da684d4f49
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operator bool
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2009-02-10 23:34:22 +00:00 |
David Rose
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fb9c56432a
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
Zachary Pavlov
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220d33e006
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
David Rose
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8cfcf69cbe
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add get_lowest_on_bit(), etc
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2007-06-26 19:40:32 +00:00 |
David Rose
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a71cd2a689
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add get_num_on_bits(), etc.
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2007-06-26 19:04:37 +00:00 |
David Rose
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05b0adcbb5
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64-bit collision traverser; add CollisionNode::set_collider_sort()
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2007-04-05 15:34:36 +00:00 |
David Rose
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e43f4f5c64
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fix morphs in character flattening; better support for flattening animated + unanimated
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2007-02-16 19:19:19 +00:00 |
David Rose
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9f198514ce
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add SparseArray
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2007-02-15 20:59:08 +00:00 |
David Rose
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bf6bb54c31
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copy BitArray by reference
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2006-06-08 00:21:08 +00:00 |
David Rose
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725e82e6f4
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show_through()
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2006-03-20 20:48:26 +00:00 |
David Rose
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ecec0779f0
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BitArray (first pass)
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2006-01-20 18:02:11 +00:00 |