David Rose
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9dc875c80d
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be less aggressive when window is resized or moved
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2005-08-16 20:56:26 +00:00 |
David Rose
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e099c2312e
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deal with animation better
|
2005-08-16 20:28:25 +00:00 |
David Rose
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f46eaaa3a8
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3-d texture coordinates, deal with animation properly
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2005-08-16 20:27:51 +00:00 |
David Rose
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62e0ca3d4f
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fix issues animation 1-transform geometry
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2005-08-16 20:26:36 +00:00 |
David Rose
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d13afc82cf
|
immediate-mode refinements
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2005-08-16 17:27:40 +00:00 |
David Rose
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854b66d0bb
|
don't render in-between vertices
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2005-08-16 16:43:20 +00:00 |
David Rose
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b390e64bc8
|
gl_vertex_blend with immediate-mode
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2005-08-16 01:49:38 +00:00 |
David Rose
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182e65f9e2
|
build on windows
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2005-08-16 01:33:08 +00:00 |
David Rose
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51b0cb4804
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build on windows
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2005-08-16 01:13:16 +00:00 |
David Rose
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01bd239ce7
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immediate mode
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2005-08-15 23:31:44 +00:00 |
Dave Schuyler
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9f512d07e1
|
changed debug output
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2005-08-12 23:22:18 +00:00 |
David Rose
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785378035f
|
turn off hardware-animated-vertices again, until driver issues with regards to auto-normalize-lighting can be worked around
|
2005-08-12 22:38:28 +00:00 |
David Rose
|
3172d9916b
|
fix edge condition when there are no transforms in the scene graph
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2005-08-12 18:47:04 +00:00 |
Josh Yelon
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6b82426994
|
Added support for bam-relative texture paths
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2005-08-11 06:12:32 +00:00 |
Josh Yelon
|
c8e4f430aa
|
Added pview option -i (ignore group/channel names)
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2005-08-11 05:44:47 +00:00 |
David Rose
|
95f9d58591
|
Geom now accepts a GeomVertexData in the constructor
|
2005-08-11 03:16:12 +00:00 |
David Rose
|
9e1297d56b
|
heads_up was broken
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2005-08-11 00:41:54 +00:00 |
David Rose
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7a1ee49a1b
|
whoops, debug checkin
|
2005-08-11 00:31:39 +00:00 |
David Rose
|
b063656969
|
make non-inline, fix reference count bug
|
2005-08-10 23:56:38 +00:00 |
David Rose
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4d2ff22278
|
attempt to make better support for fullscreen, undecorated windows
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2005-08-10 22:17:18 +00:00 |
David Rose
|
ee7f0dceb2
|
simulate_network_delay for http too
|
2005-08-10 18:03:39 +00:00 |
David Rose
|
47c1d1e360
|
Allow setAlphaScale() to override properly from below
|
2005-08-04 17:52:11 +00:00 |
David Rose
|
01333b339c
|
*** empty log message ***
|
2005-08-04 01:01:31 +00:00 |
Asad M. Zaman
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dfa0f96e3c
|
drose: i'm such a dope
|
2005-08-03 22:55:17 +00:00 |
David Rose
|
e5095d2c31
|
NodePath::set_normal_map()
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2005-08-03 00:44:37 +00:00 |
David Rose
|
64aec0a447
|
bump maps should be animated with a character
|
2005-08-02 23:12:09 +00:00 |
David Rose
|
f169ddb221
|
regularize TexturePool interfaces for cube maps etc.
|
2005-08-02 22:35:12 +00:00 |
David Rose
|
eac02d6c0c
|
squelch gcc4.0.1 warning
|
2005-07-29 23:02:39 +00:00 |
David Rose
|
0fcd8ed8b0
|
to new 'built' form
|
2005-07-29 17:23:33 +00:00 |
David Rose
|
051b9a501a
|
squelch some gcc 4.0.1 warnings
|
2005-07-28 21:14:10 +00:00 |
David Rose
|
5b5d6b9218
|
detect Mesa DRI
|
2005-07-28 13:46:07 +00:00 |
Dave Schuyler
|
0216703540
|
getting play rate for wav files
|
2005-07-28 03:18:03 +00:00 |
David Rose
|
756340d3e9
|
prevent crash when reloading textures
|
2005-07-27 22:38:51 +00:00 |
David Rose
|
1fca3f16ab
|
remove incorrect prototype
|
2005-07-26 20:15:17 +00:00 |
David Rose
|
da6fd24c9a
|
scale SwitchCondition distance properly
|
2005-07-25 23:55:03 +00:00 |
David Rose
|
430abbeaa0
|
copy PortalNodes
|
2005-07-25 22:18:26 +00:00 |
David Rose
|
67e3f1daa6
|
expose Texture::T_depth_component, sanify a few things
|
2005-07-23 18:03:10 +00:00 |
David Rose
|
23ea377b13
|
enable/disable specular highlights appropriately
|
2005-07-23 14:28:21 +00:00 |
David Rose
|
ded6cbdc4e
|
don't use deprecated interface
|
2005-07-22 17:25:00 +00:00 |
David Rose
|
71c62f17fa
|
oops, broke offscreen render in general
|
2005-07-22 17:16:05 +00:00 |
David Rose
|
630558c993
|
check gsg capabilities a little better
|
2005-07-22 13:35:09 +00:00 |
David Rose
|
9ec064c400
|
reflect limits properly
|
2005-07-22 12:09:50 +00:00 |
David Rose
|
65458d9edd
|
introduce 2-d TransformStates
|
2005-07-21 23:46:15 +00:00 |
David Rose
|
37bd636290
|
show-buffers is more useful with cube map
|
2005-07-21 20:32:27 +00:00 |
David Rose
|
314630126f
|
regularize cube map coordinate systems
|
2005-07-21 18:09:30 +00:00 |
David Rose
|
828307a431
|
fixes for dx8 cube maps
|
2005-07-21 01:05:49 +00:00 |
David Rose
|
923a4086d8
|
disambiguate get_transform2d() and get_transform3d()
|
2005-07-20 23:37:10 +00:00 |
David Rose
|
227e0a03fc
|
fix matrix3 grammar
|
2005-07-20 23:00:41 +00:00 |
David Rose
|
5003fb5342
|
oopsy
|
2005-07-20 22:47:11 +00:00 |
David Rose
|
ae4051cef8
|
add 3-d texture coordinates to egg syntax
|
2005-07-20 21:54:24 +00:00 |