Commit Graph

3670 Commits

Author SHA1 Message Date
David Rose 831e0a84e7 add indexed flag to egg files 2004-09-27 22:38:54 +00:00
David Rose 4ebc6b2750 whoops, incorrect inheritance for FadeLODNode registry 2004-09-27 22:17:50 +00:00
David Rose d850afd71a Support collision solids under LOD nodes 2004-09-27 20:29:41 +00:00
David Rose c0fffac008 squelch overly noisy log message about not being able to find registry values. 2004-09-27 18:35:08 +00:00
Darren Ranalli 9a9719507c (drose) fixed fluid-ness of relative set_fluid_pos 2004-09-25 01:20:47 +00:00
David Rose 5a74bb7f3a remove unneeded call_gl* methods, reset viewport between frames 2004-09-24 17:57:34 +00:00
David Rose 5fa326cbe5 more debug output 2004-09-24 17:56:36 +00:00
David Rose fa5f9a7e15 clean up state pstatting 2004-09-24 17:56:14 +00:00
David Rose e1c45b5cdb don't mask out high bits on old bam files 2004-09-24 17:12:36 +00:00
Dave Schuyler 455a09b3cc changed output and write (debug) 2004-09-24 00:50:42 +00:00
Dave Schuyler 097e6bcb5a added comment 2004-09-24 00:47:02 +00:00
Dave Schuyler ff5a81036f minor changes 2004-09-24 00:46:29 +00:00
Dave Schuyler e679ee89ae adding floor z 2004-09-24 00:44:58 +00:00
Dave Schuyler 57ae58b621 adding test_particles 2004-09-24 00:33:15 +00:00
Dave Schuyler 943ea6d41e added 20_panda.prc 2004-09-24 00:31:12 +00:00
David Rose 895b553cdb better NodePath interfaces for set_collide_mask() 2004-09-23 20:57:34 +00:00
David Rose 0369f07074 all nodes now have a CollideMask 2004-09-23 19:51:54 +00:00
Darren Ranalli b84fde482b added note about being attached to WINTOOLS to get ppremake 2004-09-23 00:44:14 +00:00
David Rose 1704f805ba don't flatten GeomNodes within a Character 2004-09-22 20:45:14 +00:00
David Rose aa80a45ed2 fix gcc compiler warning 2004-09-22 20:44:55 +00:00
David Rose b672970141 add seq12, seq24 2004-09-22 00:04:32 +00:00
David Rose c3fd483b19 support egg2bam -combine-geoms 2004-09-21 22:21:53 +00:00
Asad M. Zaman b18ddfb9c5 implemented fire pit illumination where camera's position relative to the light and avatar is considered to apply illumination 2004-09-21 00:45:54 +00:00
Asad M. Zaman bc8f23db4b added pstats for polylight 2004-09-20 23:16:07 +00:00
David Rose 069e0fac71 typo in error message 2004-09-17 23:26:31 +00:00
David Rose 865c30d923 fix an include oversight 2004-09-17 23:20:59 +00:00
David Rose f590f5090f protect from compiling without OpenSSL 2004-09-17 22:18:36 +00:00
David Rose 52615b0da5 should use set_color_scale(), not set_color(), to fade out geom particles 2004-09-17 21:07:52 +00:00
Dave Schuyler f6556fec72 *** empty log message *** 2004-09-17 04:10:42 +00:00
Asad M. Zaman c6ab058556 moved some print statements 2004-09-16 01:31:33 +00:00
Asad M. Zaman 4cad0620c5 instead of parent light_color get the root node's color for scene_color. It is more reliable 2004-09-16 01:13:34 +00:00
Asad M. Zaman 34f16c04b0 has a new quadratic formula for attenuation and better weighing for multiple lights 2004-09-15 22:19:57 +00:00
David Rose 19e402be97 minor tweaks 2004-09-15 20:53:13 +00:00
David Rose e66ecf58d3 support cedilla and tilde better with caps-only font like MickeyFont 2004-09-14 23:56:15 +00:00
David Rose 95bdf94020 adjust comment 2004-09-14 20:24:36 +00:00
David Rose 63a777ed78 fix list_cycles() 2004-09-13 17:26:16 +00:00
David Rose cf44a95d84 fix leak due to cyclic RenderState reference counts 2004-09-13 16:29:57 +00:00
Asad M. Zaman 10cc2dd9a9 added some debug variable and print statements to investigate polylight behavior 2004-09-11 00:25:28 +00:00
Asad M. Zaman ab99a40f51 rearranged code so that polylights and portals will support multiple attiribute flags from maya 2004-09-11 00:24:41 +00:00
Asad M. Zaman 00dbb1617b added make_copy on polylightnode, more cleanup coming up 2004-09-09 23:50:15 +00:00
David Rose cf4d30e748 refine comments 2004-09-09 23:24:26 +00:00
Asad M. Zaman c7793581fd oops, didn't want to check in the debug statements 2004-09-09 19:28:00 +00:00
Asad M. Zaman 459cd34f31 fixed the flicker bug where colors would snap suddenly 2004-09-09 19:26:55 +00:00
Asad M. Zaman 7ff0b84f6a cleaned up Shalin's polylight code. Still need to work on the flicker code, will do it tomorrow 2004-09-09 03:44:59 +00:00
David Rose f5443ded3c minor refinements to docs 2004-09-07 17:18:15 +00:00
David Rose 29c6daf8f8 make default port be 5185 2004-09-07 16:55:57 +00:00
David Rose eaad55e828 make default port be 5185 2004-09-07 16:47:04 +00:00
David Rose 1711e96b18 tweak definition of iteration count 2004-09-07 02:06:19 +00:00
David Rose 3706822aae support pstats-tcp-ratio, tcp by default 2004-09-03 19:22:22 +00:00
Asad M. Zaman 7a0762a8c7 fixed egg2bam problem for PolylightNode 2004-09-03 01:27:46 +00:00