David Rose
|
c931758917
|
compilation error
|
2012-02-07 05:22:45 +00:00 |
David Rose
|
53c9fd5086
|
typo
|
2012-02-06 23:18:23 +00:00 |
David Rose
|
d90284daf2
|
further experimenting with bba
|
2012-02-06 17:22:37 +00:00 |
David Rose
|
8a6c221d94
|
minor cut&paste error
|
2012-02-04 01:17:25 +00:00 |
David Rose
|
651a95df40
|
format_coordinate_system()
|
2012-02-04 00:04:29 +00:00 |
David Rose
|
81384baf08
|
don't write blue images for grayscale bmp files
|
2012-02-03 22:58:16 +00:00 |
David Rose
|
85e983dbb1
|
compilation issue
|
2012-02-03 22:25:54 +00:00 |
David Rose
|
78abcf23e7
|
ConnectionManager::wait_for_readers()
|
2012-02-03 19:58:08 +00:00 |
David Rose
|
e893b91a17
|
unify mayapath.cxx and mayaWrapper.cxx
|
2012-02-02 17:45:48 +00:00 |
rdb
|
eaa31cc65b
|
fix font colour issue (all text was showing up white regardless of font colour)
|
2012-02-01 11:10:17 +00:00 |
rdb
|
c04486cb14
|
this should fix an error on Windows
|
2012-02-01 11:03:21 +00:00 |
rdb
|
81513a83cd
|
"and" and "or" keywords aren't valid C++
|
2012-02-01 09:17:56 +00:00 |
David Rose
|
683743345a
|
whoopsy
|
2012-02-01 02:47:26 +00:00 |
David Rose
|
948ce27815
|
PfmFile::merge()
|
2012-02-01 00:51:20 +00:00 |
David Rose
|
c67fb27206
|
support subclassing CollisionNode properly
|
2012-01-31 23:45:55 +00:00 |
David Rose
|
2d4170963b
|
a few more degenerate cases
|
2012-01-31 23:45:22 +00:00 |
rdb
|
fadea1bedb
|
include filename.h even when zlib support hasn't been compiled in
|
2012-01-31 21:39:48 +00:00 |
David Rose
|
4c578d3ccb
|
show number of dependent files (to make zero files more obvious)
|
2012-01-31 20:31:32 +00:00 |
David Rose
|
6d32be8a1d
|
better deal with degenerate cases
|
2012-01-30 21:57:28 +00:00 |
rdb
|
72af325f2b
|
allow binding float[n] variables to float[n-1] variables in Cg shaders
|
2012-01-28 12:47:14 +00:00 |
rdb
|
fc8935035a
|
fix fonts issue (generated textures were upside down)
|
2012-01-28 12:19:49 +00:00 |
rdb
|
1168011850
|
lots of improvements to the rocket integration
|
2012-01-28 11:49:41 +00:00 |
rdb
|
3c65b5171b
|
handle Python exceptions properly in get_context()
|
2012-01-28 09:55:06 +00:00 |
David Rose
|
75f4a86aba
|
preload MovieTexture with black
|
2012-01-26 21:50:19 +00:00 |
David Rose
|
186da11f36
|
Trackball::set_control_mode()
|
2012-01-24 15:24:18 +00:00 |
David Rose
|
deb8a56b8a
|
record Texture::pad_size in bam cache too
|
2012-01-22 21:19:59 +00:00 |
rdb
|
fa50a04775
|
pick up and fix G0gg's C++ pixel2d changes
|
2012-01-22 13:32:17 +00:00 |
David Rose
|
6f88d641bf
|
PNMImage::reverse_rows()
|
2012-01-19 18:22:22 +00:00 |
enn0x
|
d5d13d2990
|
Removing unnecessary const-ness of return values in BulletContactResult
|
2012-01-17 21:14:51 +00:00 |
enn0x
|
3ae3c26eb8
|
Remove unnecessary console output.
|
2012-01-17 21:09:00 +00:00 |
enn0x
|
2e3667e7d4
|
Fix for bug #916732
|
2012-01-16 23:00:04 +00:00 |
rdb
|
ec18c967dd
|
unbreak GLES
|
2012-01-16 09:19:28 +00:00 |
David Rose
|
401da63c22
|
OSphereLens shouldn't scale vertical component by focal_length.
|
2012-01-15 23:21:08 +00:00 |
David Rose
|
d1a31167f7
|
use new GraphicsWindowInputDevice::focus_lost()
|
2012-01-15 22:08:52 +00:00 |
rdb
|
44db7716df
|
use fregs on shadow coordinates, maybe this'll fix some of the shadow-related issues
|
2012-01-15 21:27:03 +00:00 |
David Rose
|
6f5fd1525d
|
GraphicsWindow::_unexposed_draw
|
2012-01-15 20:13:16 +00:00 |
David Rose
|
38a73900f1
|
protect against zero-sized windows
|
2012-01-15 17:56:49 +00:00 |
David Rose
|
eb4b58eade
|
very minor debug fix
|
2012-01-15 17:05:34 +00:00 |
David Rose
|
1968a30cd0
|
stop button spam on lost focus
|
2012-01-15 17:01:20 +00:00 |
David Rose
|
6c34e0fb6c
|
fix makepanda built; ppremake build should use composites too
|
2012-01-15 15:43:06 +00:00 |
rdb
|
86dce18afa
|
understand more GL_DEPTH_COMPONENT variants when reading back
|
2012-01-15 11:13:53 +00:00 |
David Rose
|
1fd8a621ff
|
further robustness for WxPandaWindow on Linux
|
2012-01-14 19:20:56 +00:00 |
David Rose
|
fdca621619
|
slightly more robust handling of CallbackGraphicsWindow
|
2012-01-14 16:21:53 +00:00 |
David Rose
|
279b3a8aeb
|
support wx main loop in p3d system too
|
2012-01-14 01:18:10 +00:00 |
David Rose
|
93d625845c
|
invert the WxGlobal loop: now wx owns the main loop, it seems to like that a lot better.
|
2012-01-14 00:16:05 +00:00 |
David Rose
|
e08f1d204f
|
more WxPandaWindow fixes
|
2012-01-13 23:42:23 +00:00 |
David Rose
|
50e53a4d4e
|
better support for multiple windows, multiple trackballs, one camera
|
2012-01-13 00:22:05 +00:00 |
enn0x
|
9eea663587
|
Fixed typo (marging --> margin).
|
2012-01-11 20:35:45 +00:00 |
David Rose
|
7fd4c1cc18
|
solve WxPandaWindow issues on Linux
|
2012-01-11 01:58:25 +00:00 |
David Rose
|
ce8af6bc29
|
CallbackGraphicsWindow on Linux, but there are issues
|
2012-01-10 01:09:48 +00:00 |