Commit Graph

49 Commits

Author SHA1 Message Date
rdb 2abe2df1b4 Add dummy return values to keep MSVC happy 2015-11-25 02:53:56 +01:00
rdb f6b66fc5db Fix PhysX compile issues on Mac 2015-11-25 02:01:07 +01:00
rdb 38d02fadf9 Fix various interrogate issues with parsing PhysX headers 2015-03-23 19:27:29 +01:00
rdb 9184fe71a9 vectors and matrices should be passed by reference. Fixes compile error on 32-bit windows 2014-09-15 14:39:11 +00:00
rdb 607bdac3dc Add missing EXPCL_PANDAPHYSX symbols 2014-02-20 22:53:16 +00:00
rdb 5463752f8e 64-bit windows 2013-10-07 16:51:46 +00:00
enn0x b309198210 PhysX: adding controller report callbacks. 2012-11-27 23:32:59 +00:00
enn0x ae4c5cb5e9 Additions to PhysX CCD support. 2012-05-01 09:03:11 +00:00
enn0x ad54aff016 Exposed CCD for PhysX. 2012-04-30 22:45:12 +00:00
enn0x 88ac4f920e Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
David Rose 622c047344 several USE_PACKAGES oopses 2011-12-12 22:53:39 +00:00
David Rose dfe16c64f6 rename all Panda-built libraries to begin with libp3 or libpanda 2011-12-06 02:39:21 +00:00
enn0x 5430833ef4 Fixed bug with raycasts and 128-bit groups masks. 2011-08-04 21:54:16 +00:00
David Rose 87ebb4f32c fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings 2011-06-17 18:57:04 +00:00
rdb 2ae5a103ec Oops, remove debug message I accidentally checked in 2010-11-17 17:32:16 +00:00
rdb 95b8f46895 Fix crash on 32/64-bits Linux with the 2.8.3.3 SDK 2010-11-17 17:28:14 +00:00
rdb 0d12ddf3e9 OSX support for the PhysX SDK 2010-11-17 15:35:40 +00:00
rdb f05831d24d Improvements. Too lazy to describe them (pay me enough and I'll write a book about these changes) 2010-11-17 12:17:41 +00:00
enn0x f13c9097af Removed silly outputs for debugging purposes. 2010-11-02 23:39:44 +00:00
enn0x bca6077f24 Fixed misleading #ifdef in physxEnums.h 2010-11-02 06:26:30 +00:00
rdb 4a74961882 fix ppremake compilation error with soft body mesh code 2010-10-25 09:45:26 +00:00
enn0x e2093b1c2d Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code. 2010-10-17 08:09:48 +00:00
rdb 754cb8e4bc Changes to build PhysX support on 64-bits Linux 2010-10-01 16:23:16 +00:00
enn0x 39ffe108c3 Fixed bug with releasing PhysxController (get_actor got called after unlink). 2010-07-27 05:24:17 +00:00
enn0x f8601ef179 Added move_global_* methods to PhysxActor 2010-07-06 17:32:44 +00:00
enn0x 955b03dff9 Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
enn0x 2b1f43f5d8 Fixing compile error on Linux. 2010-06-29 18:20:10 +00:00
enn0x 082e0781ac Added 'is_deleted_a/b' methods to PhysxContactPair, to check if actors are already deleted and thus invalid 2010-06-28 21:24:03 +00:00
enn0x 76c3f1268b Fixed bug with internal debug names getting lost. 2010-06-28 18:22:19 +00:00
enn0x 8dd0b6ca96 Cloth simulation and rendering. No tearing yet. 2010-04-07 18:42:06 +00:00
enn0x 05c8023f55 Fixing broken build, and undoing previous quickfix. 2010-03-28 21:25:51 +00:00
enn0x b7eb84762f Define cloth classes/methods only if PhysX cloth API is defined (Not yet tested). 2010-03-28 19:01:03 +00:00
enn0x 195a8d93ad Cloth meshes (descriptor, mesh, cooking, pool). 2010-03-28 14:44:16 +00:00
enn0x 7b2df70c7b Config-option to activate multithreaded/multicore mode for PhysX engine. 2010-03-26 13:13:15 +00:00
enn0x c7bdb4ae1b PhysxManager.get_global_ptr now returns NULL is SDK initialization fails. 2010-03-25 21:35:41 +00:00
enn0x 7bd70efba7 Convenience classes for vehicles and wheels (no members or methods yet). 2010-03-25 21:29:52 +00:00
enn0x d5c93ae026 Debug renderer: rendering triangles and improved performance, and smaller fixes. 2010-02-24 21:09:58 +00:00
Chris Brunner 569adce11b removing dead header file from Sources.pp 2010-02-23 22:22:35 +00:00
enn0x c299cba834 Fixed loading of binary meshes from virtual file system. 2010-01-24 21:56:02 +00:00
enn0x eb1a45529c Add material indices for triangle meshes. 2010-01-16 09:10:52 +00:00
enn0x b59d5a2887 Fixed an issue with the platform specific defines. 2010-01-10 17:34:32 +00:00
enn0x e1665c7abb Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
enn0x dcf28f5205 Fixes to building module physx using ppremake 2010-01-07 14:02:50 +00:00
enn0x 319d89d213 Removing PT (PointerTo) makro where not required, part 2 2010-01-05 12:19:11 +00:00
enn0x 069cc6aab9 Removing PT (PointerTo) makro where not required, part 1 2010-01-05 11:28:55 +00:00
enn0x f40a807484 Removed unnecessary lines. 2009-12-31 12:36:23 +00:00
enn0x 1a7942b40c Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
rdb 6eee4b9ace Replace remaining instances of Disney license with CMU license 2009-10-20 08:16:12 +00:00
David Rose 58c13de4ca integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00