Commit Graph

16 Commits

Author SHA1 Message Date
David Rose abf29fa3fe fix static text in y-up (or other non-default) coordinate system 2013-04-10 21:33:01 +00:00
David Rose 501470169f stdfloat_double 2011-10-10 05:25:10 +00:00
David Rose 6a7580ca45 TextFont::make_copy() 2010-05-03 03:51:15 +00:00
David Rose fb9c56432a we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
Zachary Pavlov 220d33e006 okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
David Rose bc0d509090 bam 5.0, new Geom implementation is now official 2005-06-30 17:42:21 +00:00
David Rose 2aad0846b9 use_qpgeom for TextNode, CollisionSolid 2005-04-01 01:47:36 +00:00
David Rose c7c639797e merge multitexture support in from branch 2004-07-30 00:38:35 +00:00
David Rose 843c0331ae update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
David Rose 5b7526d3a0 generate cheesy accents if font doesn't have them 2003-02-02 20:39:49 +00:00
David Rose a23a7572a2 rename out qp's 2002-04-10 18:08:06 +00:00
David Rose a38e063667 remove old scene graph code 2002-04-09 18:33:48 +00:00
David Rose e45ab93f89 pgraph text 2002-03-13 23:14:28 +00:00
David Rose d0b7f1b24c further refinements, proper caching for dynamic text 2002-02-11 19:21:44 +00:00
David Rose 9292457ce5 initial pass at dynamic text 2002-02-09 21:56:24 +00:00
David Rose 00e38798ef split TextFont into TextFont and StaticTextFont, preparing for DynamicTextFont 2002-02-08 23:35:09 +00:00