Commit Graph

5508 Commits

Author SHA1 Message Date
David Rose 31b32af94b fix incorrect inline tags 2007-03-08 00:17:15 +00:00
David Rose 1ff882153b gcc warning 2007-03-07 22:11:00 +00:00
David Rose baa0f8039c completely shoot nspr 2007-03-07 21:57:15 +00:00
David Rose 104f11e29d compilation errors 2007-03-07 05:02:35 +00:00
Darren Ranalli dced7485a0 added slashes to msvc7 paths in mount commands 2007-03-05 23:08:42 +00:00
David Rose cbdb7e76b1 fix blue flash, fix offscreen buffer leakage 2007-03-05 22:07:16 +00:00
John Loehrlein 20b196ea30 autoCollide support 2007-03-03 00:58:17 +00:00
David Rose 5fac2fe190 more formatting operators 2007-03-02 21:48:12 +00:00
David Rose 5764447ba6 workaround for Apple driver crash with compressed textures 2007-03-02 21:45:32 +00:00
Josh Wilson 79cdf6dc36 fixed get_rotation() to return a Mat3 instead of a vec3 2007-03-02 19:46:06 +00:00
David Rose b8e112e3ba link with proper libs for NATIVE_NET case 2007-03-02 00:56:59 +00:00
David Rose 924f7f106c linux compiler warning 2007-03-01 20:35:34 +00:00
David Rose 3c2a1d95e0 support fullscreen and z-order better on Linux 2007-03-01 19:50:56 +00:00
David Rose 2b22c30352 better command-line parameters 2007-02-28 18:24:35 +00:00
David Rose 01136dc823 check more aggressively for embedded .mf extension 2007-02-28 18:23:50 +00:00
David Rose 7c03edea01 build on osx 2007-02-28 16:40:52 +00:00
David Rose 82549cab0f revert accidental checkin 2007-02-28 02:03:43 +00:00
David Rose e51797e318 more fixes and optimizations to subfile patcher 2007-02-28 01:48:27 +00:00
David Rose 1fec11b507 oops 2007-02-27 04:13:31 +00:00
David Rose c5c375aadf patch multifiles a lot smarter 2007-02-26 20:46:17 +00:00
David Rose 941f52ad0d ugly hack to workaround glext.h errors 2007-02-23 22:40:25 +00:00
aignacio_sf d0ec0c2c43 Fix multi-texture shader non-texture drawing problem. 2007-02-23 21:32:01 +00:00
Josh Yelon a4bbdb9901 Added support for depth-stencil textures. 2007-02-23 20:18:10 +00:00
Darren Ranalli 3758283048 added indent to dump_hex 2007-02-23 08:52:00 +00:00
David Rose 8b32c56bd6 unify GVD better 2007-02-23 01:00:24 +00:00
David Rose 33e3ae85ab RigidBodyCombiner 2007-02-23 00:34:06 +00:00
Josh Yelon 7afd31f361 Fixing a very old bug 2007-02-22 22:06:03 +00:00
David Rose 4ff0a5af0e add colors 2007-02-21 19:04:38 +00:00
David Rose 5153a9c4c5 make const 2007-02-16 22:37:18 +00:00
David Rose 0bd75ce89b bugfix 2007-02-16 22:21:47 +00:00
David Rose e1bee7aff7 fix video textures 2007-02-16 21:17:21 +00:00
David Rose e43f4f5c64 fix morphs in character flattening; better support for flattening animated + unanimated 2007-02-16 19:19:19 +00:00
David Rose cffe4156eb explicit stereo lens control 2007-02-16 01:49:45 +00:00
David Rose a3febca96c msvc compiler warnings 2007-02-15 21:01:50 +00:00
David Rose 9ed9038098 add insert_unverified 2007-02-15 21:00:42 +00:00
David Rose 9f198514ce add SparseArray 2007-02-15 20:59:08 +00:00
David Rose 62d290fd00 update pointers properly when flattening characters 2007-02-14 17:24:51 +00:00
David Rose 0d45017e81 update pointers properly when flattening characters 2007-02-14 17:07:44 +00:00
David Rose 8bbc4f455d build on OSX too 2007-02-14 01:28:50 +00:00
David Rose 755288c2d5 add support-fade-lod 2007-02-13 23:28:13 +00:00
David Rose 6aff5d74be add texture-scale 2007-02-13 22:57:22 +00:00
Josh Yelon fbd72a9000 Added remix_channels 2007-02-13 22:39:06 +00:00
David Rose 1e6729a1e7 fix combining animated with unanimated vertices 2007-02-13 19:10:51 +00:00
Josh Wilson 70d5e7c549 undef after temporary redef 2007-02-12 20:58:32 +00:00
Josh Yelon 7a431e4499 Cleaned up some ugly code, removed a cerr 2007-02-12 19:39:48 +00:00
Josh Yelon ee6d7813a6 Fixed a bad iterator 2007-02-12 19:39:28 +00:00
David Rose 08939fad16 add .N file to protect include 2007-02-12 19:27:57 +00:00
David Rose 1bf44ee2d7 protect output 2007-02-12 19:12:57 +00:00
David Rose 0e1ea07313 explicit comparison operators needed 2007-02-12 19:03:23 +00:00
David Rose aa60d44d6d build on Linux 2007-02-12 18:47:47 +00:00