Commit Graph

325 Commits

Author SHA1 Message Date
David Rose 0bd75ce89b bugfix 2007-02-16 22:21:47 +00:00
David Rose e43f4f5c64 fix morphs in character flattening; better support for flattening animated + unanimated 2007-02-16 19:19:19 +00:00
David Rose a3febca96c msvc compiler warnings 2007-02-15 21:01:50 +00:00
David Rose 9f198514ce add SparseArray 2007-02-15 20:59:08 +00:00
David Rose 63edecf517 faster sprite particles 2007-02-08 19:56:33 +00:00
David Rose cffaa54239 stop() should not activate animation 2007-01-05 18:43:56 +00:00
Zachary Pavlov a9966ec403 more tau fixes 2006-11-27 03:28:49 +00:00
David Rose 5779007507 more memory tracking stuff 2006-11-24 22:59:44 +00:00
David Rose ccec9eb3df allow Actor flattening 2006-11-16 22:39:31 +00:00
David Rose bf9d66662b add more Mac function keys 2006-10-30 16:22:59 +00:00
David Rose 70f9db5ec4 add ClockObject::M_integer and M_integer_limited; pstats clock wait 2006-10-20 17:38:22 +00:00
David Rose 731ab7b576 enable intra-frame animation interpolation 2006-10-14 23:58:48 +00:00
David Rose 9744dbfc0b a bit more osx keyboard/mouse support 2006-10-09 23:47:08 +00:00
David Rose e6077a603c implement MouseWatcher::inactivity_timeout 2006-09-15 16:27:09 +00:00
David Rose 97fbcbd507 fix LODNode startup 2006-09-14 18:03:51 +00:00
David Rose 3fe0ad1080 AsyncTaskManager, threaded sound loader 2006-08-29 19:27:03 +00:00
David Rose 8e178ae9d6 obviate the need to call Actor.update() most of the time 2006-07-26 21:40:53 +00:00
David Rose b600ff2aa5 fix comment 2006-07-17 17:12:33 +00:00
David Rose 51911fd6eb fix wraparound 32-bit cache size; robustly handle negative cache size 2006-06-26 18:53:43 +00:00
David Rose 8a6a7ee3e2 oops, legal not to have a cache dir 2006-06-20 22:13:24 +00:00
David Rose 319aa260e0 add model-cache-max-kbytes 2006-06-20 19:49:20 +00:00
David Rose 7d43e51358 add BamCacheIndex 2006-06-20 00:23:24 +00:00
David Rose 7719dd539e fix texture issues; introduce model-cache-dir 2006-06-15 00:22:35 +00:00
David Rose bf6bb54c31 copy BitArray by reference 2006-06-08 00:21:08 +00:00
David Rose a2df279a61 add ClockObject::M_limited 2006-06-07 23:26:36 +00:00
David Rose abb862c7f0 default parameter for sync_frame_time() 2006-06-07 17:15:54 +00:00
David Rose 4b8d78f3c3 files have been moved to express 2006-05-15 17:34:29 +00:00
David Rose c8eb6c5a82 reduced need for read locks 2006-05-02 00:48:10 +00:00
David Rose 4559b15c18 more minor speed improvements 2006-04-30 22:10:49 +00:00
David Rose d23f90f9cd deadlock defense 2006-04-28 00:05:13 +00:00
David Rose b7d6f18a1c default parameters for Python 2006-04-26 16:26:26 +00:00
David Rose ddd1046462 factor out Thread::get_current_thread() some more 2006-04-26 07:31:23 +00:00
David Rose b9f61db573 prevent deadlock 2006-04-20 23:52:34 +00:00
David Rose ce3afa5f53 preserve current_thread instead of pipeline_stage in PipelineReader objects 2006-04-20 18:38:41 +00:00
David Rose 57338ee24d better windows tau support; better threaded DeletedChain support; beginning PipelineReader classes 2006-04-20 04:03:16 +00:00
David Rose 7b3ad94bbf oops, EXPCL_PANDA, not PANDAEXPRESS 2006-04-10 22:08:41 +00:00
David Rose 1fabf70443 add ObjectDeletor; avoid unnecessary locks on RenderState 2006-04-10 21:19:48 +00:00
David Rose 889228f403 name mutexes for debugging; better UpdateSeq thread behavior 2006-04-09 23:23:15 +00:00
David Rose 8a78fffd8f multithreading optimizations, tau profiler, related changes 2006-04-05 19:36:05 +00:00
David Rose 1ec9170793 move average_frame_rate_interval to putil 2006-03-29 02:41:05 +00:00
David Rose 91efb72ca7 move threading/pipelining stuff into new directory, reorganize in general 2006-03-28 23:59:32 +00:00
David Rose f803ef85ce explicit mipmap control 2006-03-22 22:23:56 +00:00
David Rose 725e82e6f4 show_through() 2006-03-20 20:48:26 +00:00
Roger Hughston 477fdc8775 OSX Commit 2006-03-17 22:57:38 +00:00
David Rose 83a6c42496 better pstats tracking of texture/vbuffer memory 2006-03-16 21:26:56 +00:00
David Rose e6369ba5a4 compressed textures, texture objects 2006-03-15 20:05:36 +00:00
David Rose 56b25dafe6 wstring utils 2006-03-09 22:36:24 +00:00
David Rose 8c4afe0e13 move Pipeline* and Cycle* to express 2006-02-22 02:11:19 +00:00
David Rose 8f087a2d56 whoops 2006-02-16 18:44:21 +00:00
David Rose bf965cae20 restore automatic pipeline expansion 2006-02-16 18:12:47 +00:00