rdb
c4a01ac564
pipeline: give Mutex and ReMutex more Pythonic semantics
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This allows using mutices in with-blocks and wraps up the functionality of acquire() and try_acquire() into a single acquire(blocking=True).
Furthermore, the GIL is no longer released in cases of no contention.
2019-05-12 20:58:13 +02:00
rdb
a7c743fd5e
Allow seek of IDecryptStream to begin (for looping encrypted audio)
2019-05-12 15:51:35 +02:00
rdb
a92dce29cc
Merge branch 'release/1.10.x'
2019-05-03 21:03:49 +02:00
rdb
f25532db78
glgsg: properly handle shader compilation failure
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Fixes #645
2019-05-03 20:49:08 +02:00
rdb
0568312324
windisplay: add config var to disable Ctrl+V behaviour
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Fixes #512
2019-05-03 19:41:27 +02:00
rdb
54c6eaeb96
pgui: allow keyboard keys to be added as PGButton click buttons
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These will respond as clicks not when the mouse cursor is hovering over them, but when they have keyboard focus.
Fixes #600
2019-05-03 19:22:21 +02:00
rdb
226d888ef4
collide: remove doubly defined property due to faulty merge
2019-05-03 18:02:45 +02:00
rdb
475bd55bb1
glgsg: add gl-forward-compatible config variable
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This is meant to be used alongside gl-version to request a "forward compatible" OpenGL 3.0 or 3.1 context, which removes support for deprecated features such as the fixed-function pipeline.
2019-05-03 15:46:01 +02:00
rdb
53612512d5
glgsg: more reliable check for core/compat profile
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Fixes #643
2019-05-03 15:43:20 +02:00
rdb
71eaa65e4e
movies: fix another streampos comparison error in VC2015
2019-05-02 21:34:35 +02:00
rdb
0ac36185a9
Merge branch 'release/1.10.x'
2019-05-02 21:34:25 +02:00
rdb
7f0ac22ca5
device: fix mappings for various generic gamepads on Windows
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See also #576
2019-05-02 21:32:31 +02:00
rdb
cc4d5259cc
linmath: fix mat4.get_col3() and mat4.get_row3() when using Eigen
2019-05-02 19:40:23 +02:00
Sebastian Hoffmann
16c3ca5c87
device: Fix swapped axes on right stick for Jess Colour Rumble Pad
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Closes #639
2019-05-01 17:19:18 +02:00
rdb
d9d30cdfd2
collide: compat for typo'ed respect_prev_transform property in 1.10
2019-04-29 22:29:36 +02:00
rdb
333db2b17e
movies: fix compilation issue in MSVC 2015
2019-04-29 22:28:59 +02:00
rdb
269d3db290
collide: fix typo in respect_prev_transform property
2019-04-29 18:09:19 +02:00
rdb
44f4ad94ba
audio: allow looping of streams with unknown length
2019-04-29 18:04:38 +02:00
rdb
2f2354550d
movies: set length of unseekable ogg/Opus streams upon reaching EOF
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This is one of a series of commits that will make it possible to loop compressed ogg and Opus streams.
2019-04-29 18:02:56 +02:00
rdb
c329a41dd3
movies: Python-facing read_samples should return bytes object
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Also, properly returns partial buffers based on number of actual samples read
2019-04-29 18:00:44 +02:00
rdb
c513342247
movies: return actual number of samples read in read_samples
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Various codecs may only partially fill the buffer and fill the rest with zeroes, but it is useful to know how many samples were actually read.
2019-04-29 17:55:15 +02:00
rdb
026c2bf619
movies: UserDataAudio.read_samples should take a bytes/vector_uchar
2019-04-29 17:49:02 +02:00
rdb
d92168cd74
movies: allow seeking compressed Opus file to beginning
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Same change as 2c55663472 but for Opus files.
2019-04-29 12:39:44 +02:00
rdb
8af3e37bd2
movies: remove unused fields from Vorbis and Opus audio cursors
2019-04-29 12:14:04 +02:00
rdb
1723fae158
Merge branch 'release/1.10.x' into incoming
2019-04-29 11:52:23 +02:00
rdb
fa1ff3d489
movies: fix for loading unseekable Opus files
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Same fix as 00b3fbdb1a but for Opus files.
2019-04-29 11:41:13 +02:00
rdb
2c55663472
movies: allow seeking compressed Ogg Vorbis file to beginning
2019-04-29 11:39:30 +02:00
rdb
a726592244
movies: support looping compressed .wav files
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Any kind of skipping is supported on any kind of stream, actually, but some uses may require reopening the file and skipping some number of bytes, so a warning will be displayed in some cases.
I figure this feature is particularly interesting for .wav files since they are (1) often used for short samples, where skipping bytes is not really a big deal, and (2) aren't inherently compressed so would benefit particularly from zlib compression.
2019-04-29 10:48:04 +02:00
rdb
00b5faca2d
ode: add OdeBody.joints property
2019-04-29 01:06:44 +02:00
Rishabh Tewari
bfb50ab7ff
device: don't crash on Linux if no devices are found
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Fixes #634
Closes #635
2019-04-29 00:32:34 +02:00
rdb
00b3fbdb1a
movies: fix for loading unseekable ogg vorbis files
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Now, compressed/encrypted ogg files will properly be detected as unseekable, and will still be able to be played.
2019-04-28 22:57:06 +02:00
rdb
ca5b4e7b54
ode: fix OdeJoint.attach with None parameters
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Fixes #633
2019-04-28 22:29:29 +02:00
rdb
186d8feef4
movies: properly detect extension of pz/gz audio/video files
2019-04-28 21:49:23 +02:00
Sam Edwards
df9640454f
cocoadisplay: Add missing EXPCL_PANDA_COCOADISPLAY
2019-04-15 15:57:57 -06:00
rdb
daa57733cb
Merge branch 'release/1.10.x'
2019-04-14 23:11:03 +02:00
rdb
6df700939a
glsl: make ParamVecBase4 and ParamVecBase4i work with ptr inputs
2019-04-14 23:08:02 +02:00
rdb
239dc40032
device: fix crash when unplugging certain devices on macOS
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Fixes #621
2019-04-14 22:11:20 +02:00
rdb
5530074945
cocoa: fix crash when typing with RIME as input method
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Fixes #620
2019-04-14 22:10:32 +02:00
rdb
5d3499dc64
x11display: fix crash when starting in fullscreen on Linux/X11
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Fixes #618
2019-04-14 18:01:55 +02:00
rdb
98227daaa5
putil: fix SparseArray::clear_range et al
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Fixes #588
2019-04-14 17:11:42 +02:00
rdb
552916efea
Merge branch 'release/1.10.x'
2019-04-09 13:31:51 +02:00
rdb
8b79fb75b9
glgsg: allow multisampling on FBO even if host has no multisamples
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Fixes #601
2019-04-09 13:24:52 +02:00
rdb
77d6a9f5c9
ffmpeg: add "FFmpeg" tag to PandaSystem
2019-04-09 12:09:21 +02:00
DrEuler
aad1bc9aa2
audio: change include guard naming to be more consistent
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Closes #592
Closes #595
2019-04-02 21:32:22 +02:00
rdb
fa53e013cb
gobj: add margin to float comparison in lens.project()
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Fixes unit tests in double-precision build.
2019-04-02 21:27:08 +02:00
rdb
1a9867ae2e
device: remove executable permissions from inputDeviceSet.*
2019-04-02 02:08:47 +02:00
rdb
e98fbc7633
Merge branch 'release/1.10.x'
2019-03-29 13:44:50 +01:00
rdb
3ea562d404
collide: handle degenerate case for into-sphere test more robustly
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This case happens, for example, when colliding a capsule with identical begin and end points into a sphere.
2019-03-29 13:29:14 +01:00
rdb
63a764a61b
display: fix missed cases in 364d5d82fe
2019-03-29 13:28:12 +01:00
rdb
364d5d82fe
display: don't apply color-scale-via-lighting to shader inputs
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This isn't working properly at the moment, since the state gets set for the *next* object, causing significant artifacts. I wasn't entirely sure whether to restore the "proper" behavior or not, since applications may be relying on one or the other behavior, but enabling this feature for shaders is a minefield and it's a lot better to just tell people to use p3d_ColorScale instead.
2019-03-26 23:12:41 +01:00