Commit Graph

10704 Commits

Author SHA1 Message Date
rdb c4a01ac564 pipeline: give Mutex and ReMutex more Pythonic semantics
This allows using mutices in with-blocks and wraps up the functionality of acquire() and try_acquire() into a single acquire(blocking=True).

Furthermore, the GIL is no longer released in cases of no contention.
2019-05-12 20:58:13 +02:00
rdb a7c743fd5e Allow seek of IDecryptStream to begin (for looping encrypted audio) 2019-05-12 15:51:35 +02:00
rdb a92dce29cc Merge branch 'release/1.10.x' 2019-05-03 21:03:49 +02:00
rdb f25532db78 glgsg: properly handle shader compilation failure
Fixes #645
2019-05-03 20:49:08 +02:00
rdb 0568312324 windisplay: add config var to disable Ctrl+V behaviour
Fixes #512
2019-05-03 19:41:27 +02:00
rdb 54c6eaeb96 pgui: allow keyboard keys to be added as PGButton click buttons
These will respond as clicks not when the mouse cursor is hovering over them, but when they have keyboard focus.

Fixes #600
2019-05-03 19:22:21 +02:00
rdb 226d888ef4 collide: remove doubly defined property due to faulty merge 2019-05-03 18:02:45 +02:00
rdb 475bd55bb1 glgsg: add gl-forward-compatible config variable
This is meant to be used alongside gl-version to request a "forward compatible" OpenGL 3.0 or 3.1 context, which removes support for deprecated features such as the fixed-function pipeline.
2019-05-03 15:46:01 +02:00
rdb 53612512d5 glgsg: more reliable check for core/compat profile
Fixes #643
2019-05-03 15:43:20 +02:00
rdb 71eaa65e4e movies: fix another streampos comparison error in VC2015 2019-05-02 21:34:35 +02:00
rdb 0ac36185a9 Merge branch 'release/1.10.x' 2019-05-02 21:34:25 +02:00
rdb 7f0ac22ca5 device: fix mappings for various generic gamepads on Windows
See also #576
2019-05-02 21:32:31 +02:00
rdb cc4d5259cc linmath: fix mat4.get_col3() and mat4.get_row3() when using Eigen 2019-05-02 19:40:23 +02:00
Sebastian Hoffmann 16c3ca5c87 device: Fix swapped axes on right stick for Jess Colour Rumble Pad
Closes #639
2019-05-01 17:19:18 +02:00
rdb d9d30cdfd2 collide: compat for typo'ed respect_prev_transform property in 1.10 2019-04-29 22:29:36 +02:00
rdb 333db2b17e movies: fix compilation issue in MSVC 2015 2019-04-29 22:28:59 +02:00
rdb 269d3db290 collide: fix typo in respect_prev_transform property 2019-04-29 18:09:19 +02:00
rdb 44f4ad94ba audio: allow looping of streams with unknown length 2019-04-29 18:04:38 +02:00
rdb 2f2354550d movies: set length of unseekable ogg/Opus streams upon reaching EOF
This is one of a series of commits that will make it possible to loop compressed ogg and Opus streams.
2019-04-29 18:02:56 +02:00
rdb c329a41dd3 movies: Python-facing read_samples should return bytes object
Also, properly returns partial buffers based on number of actual samples read
2019-04-29 18:00:44 +02:00
rdb c513342247 movies: return actual number of samples read in read_samples
Various codecs may only partially fill the buffer and fill the rest with zeroes, but it is useful to know how many samples were actually read.
2019-04-29 17:55:15 +02:00
rdb 026c2bf619 movies: UserDataAudio.read_samples should take a bytes/vector_uchar 2019-04-29 17:49:02 +02:00
rdb d92168cd74 movies: allow seeking compressed Opus file to beginning
Same change as 2c55663472 but for Opus files.
2019-04-29 12:39:44 +02:00
rdb 8af3e37bd2 movies: remove unused fields from Vorbis and Opus audio cursors 2019-04-29 12:14:04 +02:00
rdb 1723fae158 Merge branch 'release/1.10.x' into incoming 2019-04-29 11:52:23 +02:00
rdb fa1ff3d489 movies: fix for loading unseekable Opus files
Same fix as 00b3fbdb1a but for Opus files.
2019-04-29 11:41:13 +02:00
rdb 2c55663472 movies: allow seeking compressed Ogg Vorbis file to beginning 2019-04-29 11:39:30 +02:00
rdb a726592244 movies: support looping compressed .wav files
Any kind of skipping is supported on any kind of stream, actually, but some uses may require reopening the file and skipping some number of bytes, so a warning will be displayed in some cases.

I figure this feature is particularly interesting for .wav files since they are (1) often used for short samples, where skipping bytes is not really a big deal, and (2) aren't inherently compressed so would benefit particularly from zlib compression.
2019-04-29 10:48:04 +02:00
rdb 00b5faca2d ode: add OdeBody.joints property 2019-04-29 01:06:44 +02:00
Rishabh Tewari bfb50ab7ff device: don't crash on Linux if no devices are found
Fixes #634
Closes #635
2019-04-29 00:32:34 +02:00
rdb 00b3fbdb1a movies: fix for loading unseekable ogg vorbis files
Now, compressed/encrypted ogg files will properly be detected as unseekable, and will still be able to be played.
2019-04-28 22:57:06 +02:00
rdb ca5b4e7b54 ode: fix OdeJoint.attach with None parameters
Fixes #633
2019-04-28 22:29:29 +02:00
rdb 186d8feef4 movies: properly detect extension of pz/gz audio/video files 2019-04-28 21:49:23 +02:00
Sam Edwards df9640454f cocoadisplay: Add missing EXPCL_PANDA_COCOADISPLAY 2019-04-15 15:57:57 -06:00
rdb daa57733cb Merge branch 'release/1.10.x' 2019-04-14 23:11:03 +02:00
rdb 6df700939a glsl: make ParamVecBase4 and ParamVecBase4i work with ptr inputs 2019-04-14 23:08:02 +02:00
rdb 239dc40032 device: fix crash when unplugging certain devices on macOS
Fixes #621
2019-04-14 22:11:20 +02:00
rdb 5530074945 cocoa: fix crash when typing with RIME as input method
Fixes #620
2019-04-14 22:10:32 +02:00
rdb 5d3499dc64 x11display: fix crash when starting in fullscreen on Linux/X11
Fixes #618
2019-04-14 18:01:55 +02:00
rdb 98227daaa5 putil: fix SparseArray::clear_range et al
Fixes #588
2019-04-14 17:11:42 +02:00
rdb 552916efea Merge branch 'release/1.10.x' 2019-04-09 13:31:51 +02:00
rdb 8b79fb75b9 glgsg: allow multisampling on FBO even if host has no multisamples
Fixes #601
2019-04-09 13:24:52 +02:00
rdb 77d6a9f5c9 ffmpeg: add "FFmpeg" tag to PandaSystem 2019-04-09 12:09:21 +02:00
DrEuler aad1bc9aa2 audio: change include guard naming to be more consistent
Closes #592
Closes #595
2019-04-02 21:32:22 +02:00
rdb fa53e013cb gobj: add margin to float comparison in lens.project()
Fixes unit tests in double-precision build.
2019-04-02 21:27:08 +02:00
rdb 1a9867ae2e device: remove executable permissions from inputDeviceSet.* 2019-04-02 02:08:47 +02:00
rdb e98fbc7633 Merge branch 'release/1.10.x' 2019-03-29 13:44:50 +01:00
rdb 3ea562d404 collide: handle degenerate case for into-sphere test more robustly
This case happens, for example, when colliding a capsule with identical begin and end points into a sphere.
2019-03-29 13:29:14 +01:00
rdb 63a764a61b display: fix missed cases in 364d5d82fe 2019-03-29 13:28:12 +01:00
rdb 364d5d82fe display: don't apply color-scale-via-lighting to shader inputs
This isn't working properly at the moment, since the state gets set for the *next* object, causing significant artifacts.  I wasn't entirely sure whether to restore the "proper" behavior or not, since applications may be relying on one or the other behavior, but enabling this feature for shaders is a minefield and it's a lot better to just tell people to use p3d_ColorScale instead.
2019-03-26 23:12:41 +01:00