tobspr
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0fcfb8e372
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
David Rose
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58c13de4ca
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
David Rose
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b0dd18aa3f
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fix RopeNode and SheetNode (weren't rendering)
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2009-01-08 03:26:09 +00:00 |
David Rose
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fab502970f
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more threading improvements
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2008-10-02 17:50:16 +00:00 |
David Rose
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fb9c56432a
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
Zachary Pavlov
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220d33e006
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
David Rose
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33a0c3af8e
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replacing CullBinOcclusionTest with PipeOcclusionCullTraverser, some linmath optimizations
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2007-05-31 21:17:50 +00:00 |
David Rose
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425ada050a
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add PandaNode::get_fancy_bits(), remove PandaNode::has_cull_callback()
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2006-09-20 00:54:15 +00:00 |
David Rose
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ddd1046462
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factor out Thread::get_current_thread() some more
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2006-04-26 07:31:23 +00:00 |
David Rose
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1d2282a879
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pipelining getting close; uprev bam version to 6.0
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2006-02-14 19:07:47 +00:00 |
David Rose
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79f1462eb1
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mo' better pipelining
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2006-02-09 23:47:29 +00:00 |
David Rose
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c75b55eb98
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better pipelining
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2006-02-03 18:12:08 +00:00 |
David Rose
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8d1a458c00
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ropeNode stats and optimizations
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2005-01-13 17:54:16 +00:00 |
David Rose
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843c0331ae
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
David Rose
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c69cc5c96f
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egg loader reads nurbs surfaces and curves into SheetNodes and RopeNodes
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2003-10-12 18:52:57 +00:00 |