David Rose
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c75b55eb98
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better pipelining
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2006-02-03 18:12:08 +00:00 |
David Rose
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629a2f087a
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first pass at cheesy pipelining
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2006-02-01 19:44:03 +00:00 |
David Rose
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ecf6915a02
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better diagnostic
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2006-01-26 14:34:12 +00:00 |
David Rose
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5c623893be
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flatten_strong() should unify too
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2006-01-25 22:35:47 +00:00 |
David Rose
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ef9dfea9df
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be explicit with vfs->open_read_file(), etc.
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2006-01-25 22:18:07 +00:00 |
David Rose
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420ab68136
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implicitly decompress/compress for input/output files named .pz; also support vfs-implicit-pz.
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2006-01-25 17:45:31 +00:00 |
David Rose
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3c39318b34
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add TextureStageCollection::sort()
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2006-01-20 20:46:13 +00:00 |
David Rose
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8567173ece
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more threading issues
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2006-01-16 15:42:28 +00:00 |
David Rose
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cf01ef9cd6
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add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
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2006-01-15 06:34:33 +00:00 |
David Rose
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dced1a00cb
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add more loader options
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2006-01-14 00:43:50 +00:00 |
David Rose
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572a146c24
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untabify
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2006-01-13 18:38:07 +00:00 |
David Rose
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42b082e5b9
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incorrect assert return
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2006-01-13 15:40:33 +00:00 |
David Rose
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5ea15b9dd7
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add NodePath.has_texcoord()
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2006-01-13 00:58:55 +00:00 |
David Rose
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6148912b62
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read from bam properly
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2005-12-07 21:42:35 +00:00 |
David Rose
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65244d9d90
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fix vp sky
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2005-11-30 18:19:59 +00:00 |
Jason Yeung
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168d499af6
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prevent crash when sprite particle renderer is flattened accidentally
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2005-10-25 00:01:49 +00:00 |
David Rose
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726410e386
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regularize vec3's a bit
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2005-10-21 23:56:40 +00:00 |
Josh Yelon
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28070dd33e
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A few fixes to support set_shader_input on attribs
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2005-10-17 23:09:19 +00:00 |
David Rose
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9601c8c2cb
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verbose output for CullBinManager
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2005-10-14 21:39:46 +00:00 |
David Rose
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6e8adc36ad
|
straighten out BTM_relative
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2005-10-12 16:02:41 +00:00 |
David Rose
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243275a0ed
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set_scale() doesn't necessarily inflate 2d to 3d
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2005-10-11 10:45:55 +00:00 |
David Rose
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1568b255ca
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extend set_tex_pos() etc. for 3-d
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2005-10-08 15:07:12 +00:00 |
David Rose
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6e8a686ef9
|
update comments
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2005-10-06 13:32:55 +00:00 |
David Rose
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ce4e89c475
|
LoaderOptions, supporting auto-converting animation from maya filess
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2005-10-05 22:35:23 +00:00 |
David Rose
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cb2e0c46f0
|
fix text glyph caching problem
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2005-10-02 16:56:51 +00:00 |
David Rose
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1e87ce30c8
|
better output when one NodePath is empty
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2005-09-30 00:30:58 +00:00 |
David Rose
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6a788dd958
|
fix crash when using DrawMaskAttrib to hide an object with decals
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2005-09-29 22:25:55 +00:00 |
David Rose
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37f874c746
|
add DrawMaskAttrib
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2005-09-29 01:27:03 +00:00 |
David Rose
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fd71491bc6
|
individual control of channels in ColorWriteAttrib
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2005-09-28 14:09:35 +00:00 |
Josh Yelon
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9729541f63
|
Added macrocomposites
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2005-09-27 22:05:52 +00:00 |
David Rose
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5465571963
|
SequenceNode inherits from AnimInterface
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2005-09-27 17:52:39 +00:00 |
David Rose
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d9360ffc26
|
squelch warnings on gcc
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2005-09-26 17:41:51 +00:00 |
David Rose
|
deb254eba7
|
add missing files
|
2005-09-25 16:11:32 +00:00 |
David Rose
|
89ba79e0ba
|
remove references to shaderMode.*
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2005-09-25 14:42:06 +00:00 |
Josh Yelon
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2095d8c44f
|
New shader system
|
2005-09-25 04:06:31 +00:00 |
David Rose
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a7b1f14e80
|
integrate AviTexture better with Panda, rename to OpenCVTexture
|
2005-09-21 23:53:07 +00:00 |
David Rose
|
a4680750b6
|
New state handling code
|
2005-09-21 18:22:46 +00:00 |
Josh Yelon
|
0bb2f00f88
|
New state handling code
|
2005-09-21 18:02:04 +00:00 |
Asad M. Zaman
|
8c5c7a6a82
|
revised portals to accommodate space changes
|
2005-09-20 01:27:38 +00:00 |
Josh Yelon
|
83b88c1ac3
|
Shader vertex arrays implemented
|
2005-09-14 03:45:32 +00:00 |
David Rose
|
f5f865b1a6
|
more debugging help
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2005-09-13 21:23:31 +00:00 |
David Rose
|
9cf428352d
|
add TransformState::get_inverse()
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2005-09-09 14:39:48 +00:00 |
David Rose
|
292b0d1d95
|
(void) -> ()
|
2005-09-06 20:16:09 +00:00 |
David Rose
|
a9a9f280bb
|
dos2unix
|
2005-09-06 18:30:26 +00:00 |
Josh Yelon
|
dcce3114c1
|
Shader fixes
|
2005-09-05 03:37:57 +00:00 |
Josh Yelon
|
c9c680a50f
|
More shader fixes
|
2005-09-04 22:56:04 +00:00 |
Josh Yelon
|
e012688824
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New shader code
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2005-09-04 19:52:26 +00:00 |
David Rose
|
c5557d80c2
|
fix core dump when rendering frustum
|
2005-09-02 00:01:35 +00:00 |
David Rose
|
f300d5b862
|
fix bounding volume bug after a flatten operation
|
2005-08-29 22:03:03 +00:00 |
David Rose
|
1e81e656ab
|
PGItemNotify interface, PGScrollFrame, and more general PGSliderBar
|
2005-08-27 00:15:54 +00:00 |