David Rose
|
69d203fe40
|
add preload-textures
|
2007-01-18 22:00:56 +00:00 |
David Rose
|
2b49dd6e5f
|
don't double-report texture mem usage in pstats
|
2007-01-18 20:11:44 +00:00 |
aignacio_sf
|
b1131ae0da
|
Add support for:
F_rgba16, // 16 bits per R,G,B,A channel
F_rgba32, // 32 bits per R,G,B,A channel
|
2006-12-08 22:29:23 +00:00 |
aignacio_sf
|
82ee360915
|
Display more information for list_contents.
|
2006-12-08 22:24:43 +00:00 |
aignacio_sf
|
335d5a8ade
|
Add a version of list_contents that does not take any parameters so it can be used in Python.
Output more information in list_contents and reformat output.
|
2006-12-07 00:41:20 +00:00 |
David Rose
|
5779007507
|
more memory tracking stuff
|
2006-11-24 22:59:44 +00:00 |
David Rose
|
26b20ce4ac
|
pstats tracking for texture and vertex data on main memory
|
2006-11-02 19:31:03 +00:00 |
David Rose
|
ab895aaab6
|
straighten out min_fov with film_size and focal_length
|
2006-10-19 23:58:30 +00:00 |
David Rose
|
9cd582faca
|
fix reload-texture bug
|
2006-10-16 23:12:17 +00:00 |
David Rose
|
962f43800d
|
add alpha-scale-via-texture
|
2006-10-10 17:58:08 +00:00 |
David Rose
|
54ed185526
|
bounds should be computed around animated vertices
|
2006-10-07 16:29:12 +00:00 |
David Rose
|
2b00d098f2
|
don't let geom-vertex-cache hang on to textures
|
2006-10-07 00:34:26 +00:00 |
David Rose
|
5d2466c72a
|
osx tweaks
|
2006-09-27 04:03:07 +00:00 |
David Rose
|
1f1761da76
|
threaded model loads
|
2006-08-22 15:33:51 +00:00 |
David Rose
|
1ea11e7073
|
don't insist on loading alpha version of related texture
|
2006-08-03 13:52:35 +00:00 |
David Rose
|
ca70808c25
|
prevent crash at static init
|
2006-07-31 20:23:12 +00:00 |
David Rose
|
7834728560
|
add support for txaFileFilter
|
2006-07-28 20:37:14 +00:00 |
David Rose
|
703e4512b3
|
fix assertion failure with threading
|
2006-07-27 00:24:13 +00:00 |
David Rose
|
76ff8ab6fd
|
fix for reopening windows
|
2006-07-20 18:47:58 +00:00 |
David Rose
|
5a7cbf621a
|
read/load should implicitly clear
|
2006-07-20 16:57:42 +00:00 |
David Rose
|
49b673a886
|
implicitly reload if necessary on store()
|
2006-07-19 22:52:44 +00:00 |
David Rose
|
061e9c78f1
|
automatically elevate geom indices to 32 bit if necessary
|
2006-07-17 22:16:05 +00:00 |
David Rose
|
233f3e080d
|
egg-max-vertices, egg-max-indices, max-collect-indices
|
2006-07-13 16:09:08 +00:00 |
David Rose
|
7d43e51358
|
add BamCacheIndex
|
2006-06-20 00:23:24 +00:00 |
David Rose
|
bcb66a94d7
|
fix some issues with video textures
|
2006-06-19 13:29:18 +00:00 |
David Rose
|
bd4d95f48b
|
fix some issues with model-cache-dir
|
2006-06-16 17:36:28 +00:00 |
David Rose
|
b053967464
|
fix threading on windows
|
2006-06-15 23:39:00 +00:00 |
David Rose
|
1940682af9
|
pass WindowProperties to GraphicsEngine::open_buffer and to related constructors
|
2006-06-15 14:02:40 +00:00 |
David Rose
|
7719dd539e
|
fix texture issues; introduce model-cache-dir
|
2006-06-15 00:22:35 +00:00 |
David Rose
|
92192adc31
|
fix Texture::reload()
|
2006-05-12 18:24:03 +00:00 |
David Rose
|
33d94245bd
|
threading fixes
|
2006-05-02 15:44:48 +00:00 |
David Rose
|
7dc0eabbbb
|
fix compilation errors without threading
|
2006-05-02 01:47:59 +00:00 |
David Rose
|
c8eb6c5a82
|
reduced need for read locks
|
2006-05-02 00:48:10 +00:00 |
David Rose
|
4559b15c18
|
more minor speed improvements
|
2006-04-30 22:10:49 +00:00 |
David Rose
|
f410cff0cd
|
separate out CacheKey and CacheEntry
|
2006-04-30 20:24:14 +00:00 |
David Rose
|
b407c2929b
|
better thread safety
|
2006-04-30 14:42:54 +00:00 |
David Rose
|
fade04905d
|
more mutex protection; more current_thread passing
|
2006-04-28 16:17:55 +00:00 |
David Rose
|
c08358b05d
|
more fixes to texture reloading
|
2006-04-28 00:39:06 +00:00 |
David Rose
|
e979522311
|
fix seapatch
|
2006-04-27 16:21:56 +00:00 |
David Rose
|
618029ad6e
|
current_thread on GeomVertexRewriter
|
2006-04-27 15:36:45 +00:00 |
David Rose
|
9808294212
|
factor out more calls to Thread::get_current_thread()
|
2006-04-27 14:45:39 +00:00 |
David Rose
|
ddd1046462
|
factor out Thread::get_current_thread() some more
|
2006-04-26 07:31:23 +00:00 |
David Rose
|
ffc92f23c8
|
more factoring of Thread::get_current_thread
|
2006-04-25 16:55:19 +00:00 |
David Rose
|
da9e4f8906
|
fix crash in sprite renderer
|
2006-04-25 14:00:20 +00:00 |
David Rose
|
384f9ff0b0
|
GeomVertexReader/Writer should not hold lock
|
2006-04-21 15:55:01 +00:00 |
David Rose
|
4bcde63bde
|
particles crash
|
2006-04-20 19:46:24 +00:00 |
David Rose
|
ce3afa5f53
|
preserve current_thread instead of pipeline_stage in PipelineReader objects
|
2006-04-20 18:38:41 +00:00 |
David Rose
|
09fe314fc0
|
move inline function to .I
|
2006-04-20 04:18:35 +00:00 |
David Rose
|
57338ee24d
|
better windows tau support; better threaded DeletedChain support; beginning PipelineReader classes
|
2006-04-20 04:03:16 +00:00 |
David Rose
|
1eb1b26006
|
tau on windows
|
2006-04-14 03:18:36 +00:00 |