David Rose
|
69d203fe40
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add preload-textures
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2007-01-18 22:00:56 +00:00 |
aignacio_sf
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b1131ae0da
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Add support for:
F_rgba16, // 16 bits per R,G,B,A channel
F_rgba32, // 32 bits per R,G,B,A channel
|
2006-12-08 22:29:23 +00:00 |
David Rose
|
26b20ce4ac
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pstats tracking for texture and vertex data on main memory
|
2006-11-02 19:31:03 +00:00 |
David Rose
|
9cd582faca
|
fix reload-texture bug
|
2006-10-16 23:12:17 +00:00 |
David Rose
|
962f43800d
|
add alpha-scale-via-texture
|
2006-10-10 17:58:08 +00:00 |
David Rose
|
1ea11e7073
|
don't insist on loading alpha version of related texture
|
2006-08-03 13:52:35 +00:00 |
David Rose
|
7834728560
|
add support for txaFileFilter
|
2006-07-28 20:37:14 +00:00 |
David Rose
|
bcb66a94d7
|
fix some issues with video textures
|
2006-06-19 13:29:18 +00:00 |
David Rose
|
7719dd539e
|
fix texture issues; introduce model-cache-dir
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2006-06-15 00:22:35 +00:00 |
David Rose
|
c08358b05d
|
more fixes to texture reloading
|
2006-04-28 00:39:06 +00:00 |
David Rose
|
e3e0e2e447
|
fix keep_texture_ram
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2006-04-11 23:32:02 +00:00 |
David Rose
|
4ef5b4d97e
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add Texture::reload(), fix TexturePool::release_texture()
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2006-04-09 00:37:00 +00:00 |
Josh Yelon
|
9bc87afb04
|
*** empty log message ***
|
2006-04-07 20:45:07 +00:00 |
David Rose
|
f803ef85ce
|
explicit mipmap control
|
2006-03-22 22:23:56 +00:00 |
David Rose
|
0a4cb27405
|
move estimate_texture_memory() to Texture class
|
2006-03-17 02:18:53 +00:00 |
David Rose
|
83a6c42496
|
better pstats tracking of texture/vbuffer memory
|
2006-03-16 21:26:56 +00:00 |
David Rose
|
e6369ba5a4
|
compressed textures, texture objects
|
2006-03-15 20:05:36 +00:00 |
David Rose
|
5bf5ffb1fb
|
text_wrap_mode
|
2006-03-06 23:26:07 +00:00 |
aignacio_sf
|
578aefebc4
|
Add render to texture option.
|
2005-12-16 00:47:51 +00:00 |
Josh Yelon
|
0400248b37
|
Added support for shadow maps + shaders
|
2005-11-01 04:30:22 +00:00 |
Josh Yelon
|
4bb6fd3f1b
|
Changes to support offscreen-buffers that match the main window
|
2005-10-17 17:39:50 +00:00 |
Josh Yelon
|
9478e2bf08
|
Added derivative textures
|
2005-10-05 16:25:02 +00:00 |
David Rose
|
cb2e0c46f0
|
fix text glyph caching problem
|
2005-10-02 16:56:51 +00:00 |
David Rose
|
5b17fbd0d9
|
cube maps and avi textures in bam files
|
2005-09-23 21:31:31 +00:00 |
David Rose
|
60d2c8e349
|
integrate HashFilename with Filename via Filename::set_pattern()
|
2005-09-23 17:23:30 +00:00 |
David Rose
|
942f595c7f
|
better texture filename extension error reporting
|
2005-09-22 14:12:27 +00:00 |
David Rose
|
a7b1f14e80
|
integrate AviTexture better with Panda, rename to OpenCVTexture
|
2005-09-21 23:53:07 +00:00 |
David Rose
|
b9f5dfd75d
|
minor adjustments
|
2005-09-15 22:09:15 +00:00 |
David Rose
|
292b0d1d95
|
(void) -> ()
|
2005-09-06 20:16:09 +00:00 |
David Rose
|
f169ddb221
|
regularize TexturePool interfaces for cube maps etc.
|
2005-08-02 22:35:12 +00:00 |
David Rose
|
67e3f1daa6
|
expose Texture::T_depth_component, sanify a few things
|
2005-07-23 18:03:10 +00:00 |
David Rose
|
166e7414a6
|
first pass at primitive bumpmapping support
|
2005-07-02 00:56:30 +00:00 |
David Rose
|
bc0d509090
|
bam 5.0, new Geom implementation is now official
|
2005-06-30 17:42:21 +00:00 |
David Rose
|
7d8cbc7a10
|
straighten out some confusing texture interfaces
|
2005-05-02 00:29:24 +00:00 |
David Rose
|
c045c5894d
|
support real-time rendered cube maps
|
2005-03-04 22:28:19 +00:00 |
David Rose
|
001abb0edd
|
unify Texture, ImageBuffer, and PixelBuffer; add 3-d and cube map textures
|
2005-03-03 20:12:09 +00:00 |
David Rose
|
7d5ae1e3f6
|
move more config variables to new interface
|
2004-12-23 05:42:42 +00:00 |
David Rose
|
9f8ae63333
|
add Texture::get_match_framebuffer_format
|
2004-12-03 16:06:31 +00:00 |
David Rose
|
5761ae9d2c
|
first pass at MultitexReducer
|
2004-12-03 00:01:02 +00:00 |
David Rose
|
e2c525d201
|
publish PNMImage
|
2004-11-21 19:48:00 +00:00 |
David Rose
|
dbb24d9cc9
|
phash_map, etc.
|
2004-10-02 05:07:16 +00:00 |
David Rose
|
bccfb40463
|
clean up texture, projector more
|
2004-07-31 15:49:22 +00:00 |
David Rose
|
232f9395bf
|
split out PreparedGraphicsObjects from GraphicsStateGuardians
|
2004-02-25 19:34:30 +00:00 |
David Rose
|
843c0331ae
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
David Rose
|
429fbba758
|
fix screenshots on dx9; robustify Panda screenshot interface
|
2004-02-04 21:24:33 +00:00 |
Asad M. Zaman
|
674520f630
|
added rawdata mode for textures
|
2003-07-10 16:23:14 +00:00 |
David Rose
|
df2a60cfb0
|
extend ModelNode::preserve_transform and Texture::alpha_file_channel
|
2003-04-15 22:35:07 +00:00 |
David Rose
|
28743b123b
|
more robust texture/alpha combinations
|
2003-04-12 17:44:01 +00:00 |
David Rose
|
0945d3c127
|
robustify pathnames some more
|
2003-02-20 17:10:28 +00:00 |
David Rose
|
411a263fe8
|
build for gcc3.2
|
2003-01-17 16:42:36 +00:00 |