rdb
e4f0a9ce32
pgraph: allow getting NodePath from CullTraverserData in Python
2019-01-19 22:59:51 +01:00
rdb
6f8b379bda
Big patch full of performance improvements
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This particularly benefits applications with a lot of nodes.
2017-04-03 01:41:23 +02:00
tobspr
0fcfb8e372
New file headers, new comment style
2016-02-17 17:47:48 +01:00
rdb
cc62e731b7
Fix compilation with ppremake
2015-06-01 00:21:32 +02:00
rdb
0ad0d4ec33
Further optimizations to the cull pipeline.
...
The only transform still stored in CullableObject is internal transform.
NB: I haven't tested my PipeOcclusionCullTraverser changes. Please contact me if you encounter problems with it.
2015-01-22 16:22:16 +01:00
rdb
af15797a25
Many, many performance optimizations and enhancements
2015-01-07 19:30:01 +01:00
David Rose
44375f019d
explicit occlusion culling support from community member teedee, with additional enhancements by drwr
2011-03-18 01:56:09 +00:00
rdb
b72ae7c513
commit teedee's portal fixes
2010-10-10 06:05:58 +00:00
David Rose
0c90c36fd7
new callback system
2009-03-14 19:31:37 +00:00
David Rose
fb9c56432a
we are now using the modified BSD license
2008-05-28 18:37:20 +00:00
Zachary Pavlov
220d33e006
okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
2007-07-20 23:02:51 +00:00
David Rose
e5d2c00879
add clip-plane-cull
2007-06-04 22:34:22 +00:00
David Rose
33a0c3af8e
replacing CullBinOcclusionTest with PipeOcclusionCullTraverser, some linmath optimizations
2007-05-31 21:17:50 +00:00
David Rose
f1038ea8ef
unify PandaNode::CData again; create PandaNodePipelineReader
2006-04-30 20:24:36 +00:00
David Rose
9808294212
factor out more calls to Thread::get_current_thread()
2006-04-27 14:45:39 +00:00
David Rose
ddd1046462
factor out Thread::get_current_thread() some more
2006-04-26 07:31:23 +00:00
David Rose
ffb676cc9a
compute _net_transform, not _modelview_transform, at each node of cull traversal
2006-03-24 23:41:09 +00:00
David Rose
76252c5316
fix problem with hidden PGui items still being active
2006-03-22 19:02:58 +00:00
David Rose
725e82e6f4
show_through()
2006-03-20 20:48:26 +00:00
David Rose
1e81e656ab
PGItemNotify interface, PGScrollFrame, and more general PGSliderBar
2005-08-27 00:15:54 +00:00
David Rose
aa29e67c84
fix billboards, lod's, etc.
2005-05-27 22:03:23 +00:00
David Rose
296721f061
simply & pandify dx8gsg some; rework gsg's external_transform and internal_transform
2005-05-26 00:09:52 +00:00
David Rose
597d379038
add NodePath::set_color_scale_off() and Camera::set_initial_state() and related methods
2004-08-03 19:59:21 +00:00
Asad M. Zaman
d3d36911de
2nd pass portal clipping. This is integrated into scenegraph
2004-06-04 01:34:14 +00:00
Asad M. Zaman
f1de5451a3
first pass prototype of portal culling system
2004-05-13 22:12:57 +00:00
David Rose
843c0331ae
update license, change remaining local #includes to use quotation marks
2004-02-13 19:27:33 +00:00
David Rose
510756c0df
add CollisionVisualizer
2003-04-17 21:41:46 +00:00
David Rose
a23a7572a2
rename out qp's
2002-04-10 18:08:06 +00:00
David Rose
3790f2756c
implement qpNodePath.showBounds()
2002-03-26 00:09:33 +00:00
David Rose
d210511b8b
several pgraph refinements
2002-03-20 23:18:28 +00:00
David Rose
ac8ab3b258
pgraph pgui
2002-03-14 16:49:13 +00:00
David Rose
fc26653ada
pgraph stash and hide
2002-03-13 17:19:36 +00:00
David Rose
8b743a58fe
pgraph lod, sequence nodes
2002-03-06 18:06:00 +00:00