Commit Graph

52 Commits

Author SHA1 Message Date
Sam Edwards 7790f8429d general: Fully qualify header references into the std namespace
Closes #341
2018-06-07 10:35:12 +02:00
rdb f79fbf25c3 ShaderGenerator: big overhaul, don't generate more shaders than needed 2017-07-10 21:55:27 +02:00
rdb 925ce854d0 general: make DO_MEMORY_USAGE setting not change ABI compatibility 2017-07-10 19:50:09 +02:00
rdb 48c811e112 cull: remove GeomMunger stored on CullableObject 2017-07-03 11:47:59 +02:00
rdb edb83fe89a Various optimizations to reduce performance overhead of rendering 2017-02-21 02:20:06 +01:00
tobspr 0fcfb8e372 New file headers, new comment style 2016-02-17 17:47:48 +01:00
rdb a56f722c09 GeomPrimitive optimizations & tweaks 2015-01-23 13:54:29 +01:00
rdb 0ad0d4ec33 Further optimizations to the cull pipeline.
The only transform still stored in CullableObject is internal transform.

NB: I haven't tested my PipeOcclusionCullTraverser changes.  Please contact me if you encounter problems with it.
2015-01-22 16:22:16 +01:00
rdb 142bd6a021 Remove old MLightVector TexGen mode and FFP-based normal mapping 2015-01-22 12:26:22 +01:00
rdb 5e5a04031f Remove old decal system to simplify cull/draw process a bit more 2015-01-02 15:26:47 +01:00
David Rose 9a93914d58 properly support a different coordinate system per camera (or lens) 2012-03-14 20:51:58 +00:00
David Rose 501470169f stdfloat_double 2011-10-10 05:25:10 +00:00
David Rose 00a87f7c44 fix a bit more type inheritance issues 2011-09-09 00:52:17 +00:00
David Rose 0687324183 fix memory leak 2011-09-09 00:14:17 +00:00
David Rose 0c90c36fd7 new callback system 2009-03-14 19:31:37 +00:00
David Rose 0a6a6dcb3e fix some sprite issues 2009-03-02 23:11:27 +00:00
David Rose fb9c56432a we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
David Rose 0cda3c165a time munge::geom 2008-03-26 00:05:51 +00:00
Josh Yelon d8e6dc13a3 Modifications to eliminate class ShaderExpansion 2007-12-13 20:56:29 +00:00
Zachary Pavlov 220d33e006 okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
David Rose 68c9ef5207 don't prune nonresident geometry in cull--wait until draw 2007-06-07 21:45:33 +00:00
David Rose 39dc3d9c3e add allow-incomplete-render 2007-06-06 21:05:17 +00:00
David Rose fe951a35fd cull to geoms; fix box culling 2007-06-04 20:18:57 +00:00
David Rose 33a0c3af8e replacing CullBinOcclusionTest with PipeOcclusionCullTraverser, some linmath optimizations 2007-05-31 21:17:50 +00:00
David Rose 63edecf517 faster sprite particles 2007-02-08 19:56:33 +00:00
David Rose 9808294212 factor out more calls to Thread::get_current_thread() 2006-04-27 14:45:39 +00:00
David Rose ffc92f23c8 more factoring of Thread::get_current_thread 2006-04-25 16:55:19 +00:00
David Rose 18de188129 pre-compute GSG::_internal_transform 2006-04-10 22:14:43 +00:00
David Rose 85ba9e05b8 occlusion test 2006-04-06 23:22:03 +00:00
David Rose 8a78fffd8f multithreading optimizations, tau profiler, related changes 2006-04-05 19:36:05 +00:00
David Rose c0844239f1 initial rough pass at hierarchical z-buffer visibility. experimental. 2006-03-29 20:28:33 +00:00
David Rose ffb676cc9a compute _net_transform, not _modelview_transform, at each node of cull traversal 2006-03-24 23:41:09 +00:00
David Rose 4cb3cc6461 show_cpu_animation -> show_vertex_animation 2005-07-08 23:13:30 +00:00
David Rose 166e7414a6 first pass at primitive bumpmapping support 2005-07-02 00:56:30 +00:00
David Rose bc0d509090 bam 5.0, new Geom implementation is now official 2005-06-30 17:42:21 +00:00
David Rose aa29e67c84 fix billboards, lod's, etc. 2005-05-27 22:03:23 +00:00
David Rose a2eb3859cb color-scale-via-lighting 2005-05-05 18:19:41 +00:00
David Rose f24c240d76 fix miscellaneous bugs 2005-04-13 00:33:59 +00:00
David Rose 43f4675d65 use new munger system for qpgeom sprites/points 2005-04-07 21:51:00 +00:00
David Rose 699fe45d8b more caching/munger optimizations 2005-03-22 18:33:55 +00:00
David Rose ea51a7a6f7 ColorMunger 2005-03-21 17:52:15 +00:00
David Rose d72e2da5c5 support flat-shading properly in new geom 2005-03-17 01:16:28 +00:00
David Rose 219f16c5de cache new geom munging 2005-03-12 01:17:56 +00:00
David Rose c7c639797e merge multitexture support in from branch 2004-07-30 00:38:35 +00:00
David Rose 843c0331ae update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
David Rose 8ab41304fd support decals on M_dual objects 2002-06-12 20:10:29 +00:00
David Rose 2fc1dfb8a3 implement M_dual 2002-05-14 21:35:56 +00:00
David Rose a23a7572a2 rename out qp's 2002-04-10 18:08:06 +00:00
David Rose 3790f2756c implement qpNodePath.showBounds() 2002-03-26 00:09:33 +00:00
David Rose 533f6043ca minor optimization 2002-03-07 00:30:32 +00:00