Commit Graph

34 Commits

Author SHA1 Message Date
rdb cdcd003ec3 Add a get_screenshot returning a Texture 2011-05-01 09:14:18 +00:00
David Rose 9124513b82 side-by-side stereo 2010-07-19 18:43:24 +00:00
David Rose 7d2d35c024 clarify set_one_shot 2009-03-17 18:40:10 +00:00
David Rose 7af1350e4e pass GraphicsEngine through to constructors 2009-02-25 23:04:45 +00:00
David Rose cd48a64f86 StereoDisplayRegion 2009-02-20 20:55:15 +00:00
David Rose fb9c56432a we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
David Rose 0e87f046c5 set_pixel_zoom 2008-05-08 22:38:07 +00:00
David Rose 5393b55fac fix render order of offscreen buffers 2007-09-25 17:09:01 +00:00
David Rose 21de5d551f make functions const 2007-09-24 21:35:22 +00:00
David Rose cbdb7e76b1 fix blue flash, fix offscreen buffer leakage 2007-03-05 22:07:16 +00:00
David Rose 4a369a0536 per-displayregion tracking of cull, draw times 2006-04-28 00:05:43 +00:00
Josh Yelon 6d0692fec6 *** empty log message *** 2006-04-05 16:47:19 +00:00
Josh Yelon a8ffec28b6 Changes moving FrameBufferProperties into GraphicsOutput 2006-03-23 18:17:27 +00:00
Dave Schuyler 85d75121c4 image comment 2006-03-21 01:39:32 +00:00
David Rose 90902c5cca move red-blue-stereo support lower; cache cull results between left and right stereo channels 2006-02-17 17:36:04 +00:00
David Rose 264fc31115 automatic stereo cameras for stereo windows 2006-02-16 06:17:51 +00:00
Josh Yelon cee838c08e begin_frame refactor 2006-02-08 17:52:29 +00:00
Josh Yelon 4477cdbafb First step in refactoring begin_frame and end_frame 2006-02-03 21:18:42 +00:00
Josh Yelon efc2a9ce26 *** empty log message *** 2005-10-27 21:11:26 +00:00
Josh Yelon 2c09657017 Added RTM_triggered_copy_texture 2005-10-18 20:16:39 +00:00
David Rose bda902a6d6 add make_screenshot_filename() 2005-10-03 14:34:05 +00:00
David Rose 5856cda6de better support for render-to-texture: keep buffers around until texture is gone too 2005-03-11 19:33:53 +00:00
David Rose cfeff1fe32 fix flattenMultitex() twice in one frame 2005-03-02 00:35:10 +00:00
David Rose 48e09cda31 support GraphicsOutput::set_inverted() 2004-12-07 04:25:38 +00:00
David Rose fa592c1040 remove GraphicsChannel and GraphicsLayer 2004-12-06 19:35:05 +00:00
David Rose 5761ae9d2c first pass at MultitexReducer 2004-12-03 00:01:02 +00:00
David Rose cf6a95c0ed fix problem with remove_window() removing too many windows 2004-03-03 14:15:19 +00:00
David Rose 587de59ae8 add GraphicsEngine::open_windows(), GLGraphicsStateGuardian::_edge_clamp 2004-03-03 01:09:38 +00:00
David Rose a39aa8f71c add GraphicsOutput::flip_ready 2004-03-02 20:11:51 +00:00
David Rose cb66e630d6 properly support single-buffered framebuffers 2004-02-19 19:41:52 +00:00
David Rose c26166c9cc add GraphicsOutput::sort 2004-02-19 02:53:23 +00:00
David Rose 761c0e78fc add name to GraphicsWindow constructor; add fixed_size to WindowProperties, add show-buffers to Configrc 2004-02-18 22:30:54 +00:00
David Rose 843c0331ae update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
David Rose 26da9be3e7 define GraphicsOutput class 2004-02-06 23:41:00 +00:00