Commit Graph

15 Commits

Author SHA1 Message Date
tobspr 0fcfb8e372 New file headers, new comment style 2016-02-17 17:47:48 +01:00
David Rose 0c90c36fd7 new callback system 2009-03-14 19:31:37 +00:00
David Rose fb9c56432a we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
David Rose 4c2659988f minor threading fixes 2007-11-27 01:18:35 +00:00
Zachary Pavlov 220d33e006 okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
David Rose 68c9ef5207 don't prune nonresident geometry in cull--wait until draw 2007-06-07 21:45:33 +00:00
David Rose ffc92f23c8 more factoring of Thread::get_current_thread 2006-04-25 16:55:19 +00:00
David Rose 43f4675d65 use new munger system for qpgeom sprites/points 2005-04-07 21:51:00 +00:00
David Rose 5856cda6de better support for render-to-texture: keep buffers around until texture is gone too 2005-03-11 19:33:53 +00:00
David Rose 843c0331ae update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
David Rose 366bcf8520 pgraph decals 2002-03-05 02:02:41 +00:00
David Rose f79661eb9a pgraph cull binning 2002-03-01 01:07:07 +00:00
David Rose 063c2cafff new scene graph, transforms and cameras 2002-02-26 23:23:39 +00:00
David Rose 6a8b0b3913 integrate more new-scene-graph stuff 2002-02-26 00:07:26 +00:00
David Rose 1ac667d4c6 more refinements 2002-02-23 18:28:02 +00:00