Commit Graph

53 Commits

Author SHA1 Message Date
David Rose d2dccc99d3 fix ghost collision solids when loading bam files 2003-12-04 18:12:53 +00:00
David Rose f6fe58c262 keep reference count during statsh 2003-10-27 20:54:14 +00:00
David Rose 0b8b4f9cef change logic for uniqueness of NodePaths w.r.t. instances 2003-10-25 19:10:09 +00:00
David Rose 460ee8b19f move set_velocity() etc. from CollisionNode to PandaNode 2003-08-06 17:03:40 +00:00
David Rose e51dfb192f shift-W in pview opens new window on same gsg 2003-07-17 18:17:24 +00:00
David Rose 0c7e048d28 save self pointer during stash 2003-07-03 00:32:32 +00:00
David Rose 08ae030917 oops 2003-07-02 21:43:42 +00:00
David Rose 05e6e05c4d forced-roll flavor of decompose_matrix now has no default cs 2003-07-02 21:42:51 +00:00
David Rose c03d886691 add PandaNode::set_tag() and related functions 2003-06-12 22:18:41 +00:00
David Rose 0b1a13f06b publish set_velocity etc. 2003-06-06 15:53:50 +00:00
David Rose 44d544aeb2 collision traverser doesn't visit switch nodes 2003-02-07 23:11:18 +00:00
David Rose 2fa7929b45 dynamic TextFont; scene graph improvements to support this 2003-01-31 17:45:42 +00:00
David Rose 5900ee0934 don't sort down list from bam file 2002-12-13 23:42:53 +00:00
David Rose 673c162389 don't automatically recompute explicit bounding volumes 2002-12-06 20:17:00 +00:00
David Rose 78fc774942 DCS-flagged nodes shouldn't get their transforms modified by flatten 2002-06-27 18:32:10 +00:00
David Rose b39fa23b8e support velocity for collisions 2002-06-11 23:47:25 +00:00
David Rose a23a7572a2 rename out qp's 2002-04-10 18:08:06 +00:00
David Rose 220601848e transform optimization 2002-04-10 00:48:04 +00:00
David Rose a38e063667 remove old scene graph code 2002-04-09 18:33:48 +00:00
David Rose 783ba052d7 pgraph lighting, optional offset decal implementation 2002-03-28 01:51:13 +00:00
David Rose 03ae7a34a7 fix nodepath collapsing problems 2002-03-23 18:21:07 +00:00
David Rose c9cbb60c2a better assertions 2002-03-22 19:33:40 +00:00
David Rose 2b729db8e8 better bamification 2002-03-21 23:34:55 +00:00
David Rose 9e3a93beba improved pgraph collisions 2002-03-21 19:57:01 +00:00
David Rose c7fc395bcb update comment 2002-03-21 04:34:33 +00:00
David Rose 3559ab5380 more pgraph refinements 2002-03-21 00:45:03 +00:00
David Rose d210511b8b several pgraph refinements 2002-03-20 23:18:28 +00:00
David Rose 29e70407b5 more pgraph refinements 2002-03-20 01:27:29 +00:00
David Rose 3a1f1399bc disambiguate for() 2002-03-18 18:51:32 +00:00
David Rose 9c3a3c9c22 pgraph flatten 2002-03-16 00:24:10 +00:00
David Rose 9a7e4b319c separate out RenderEffect from RenderAttrib 2002-03-14 19:24:42 +00:00
David Rose ac8ab3b258 pgraph pgui 2002-03-14 16:49:13 +00:00
David Rose e45ab93f89 pgraph text 2002-03-13 23:14:28 +00:00
David Rose 0e6b7053e0 pgraph copy subgraph 2002-03-13 19:50:39 +00:00
David Rose adfa89b233 pgraph find 2002-03-13 18:45:51 +00:00
David Rose fc26653ada pgraph stash and hide 2002-03-13 17:19:36 +00:00
David Rose a7132f9cf4 pgraph tweaks, chancfg, modelpool 2002-03-13 02:11:00 +00:00
David Rose d3e2ffbda2 pgraph data graph 2002-03-12 18:42:55 +00:00
David Rose 54f300f612 fix refcount bug when reading bams 2002-03-11 19:27:38 +00:00
David Rose d27eb921dc workaround for vc++ bug 2002-03-11 17:53:54 +00:00
David Rose 9145e25ad4 new pgraph bam rules, cdata copy constructors 2002-03-11 17:32:10 +00:00
David Rose 33c59b176b pgraph nodepath fixes, pstats, invalid transforms 2002-03-07 19:39:04 +00:00
David Rose c7d0e2d117 pgraph NodePath 2002-03-07 02:45:21 +00:00
David Rose 8b743a58fe pgraph lod, sequence nodes 2002-03-06 18:06:00 +00:00
David Rose 5306f05c77 pgraph bam 2002-03-04 19:09:33 +00:00
David Rose 168c647d05 pgraph bounding volumes 2002-03-01 22:15:00 +00:00
David Rose 520ace5e68 add virtual functions 2002-03-01 18:47:20 +00:00
David Rose e274be72af new scene graph: better egg loading 2002-02-27 16:10:02 +00:00
David Rose 2268aa2adc new egg2pg 2002-02-27 03:13:06 +00:00
David Rose bb53364155 const_iterator 2002-02-26 23:25:54 +00:00