David Rose
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3b03d4f2f9
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don't link with pystub
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2006-10-16 22:16:24 +00:00 |
David Rose
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a3cc24dd6f
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dos2unix
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2006-09-01 18:52:52 +00:00 |
David Rose
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ed11448c65
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add keep-all-uvsets
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2006-08-23 18:16:15 +00:00 |
Asad M. Zaman
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f7178cf358
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hey, where is your mind? sorry had a mistype
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2006-04-21 23:58:40 +00:00 |
Asad M. Zaman
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c9fc2e0ff0
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oops, algorithm was wrong
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2006-04-21 23:14:44 +00:00 |
Asad M. Zaman
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669a5f6f21
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found a better fix for the out of range color/alpha gain
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2006-04-21 22:44:43 +00:00 |
Asad M. Zaman
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4cb771f093
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enclosed all print statements under flags
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2006-04-20 19:27:40 +00:00 |
David Rose
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d8a5555d87
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use os_generic
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2006-01-31 04:49:49 +00:00 |
Asad M. Zaman
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06b1837f77
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changed the classic decal mode to the new one where decal does not over-write the poly color. It raises our minimum platform to be able to support three layers instead of two. Also I have added the interpolate (grass-path) mode. This mode uses the top most alpha file to determine whether to show bottom texture or top
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2006-01-27 00:47:29 +00:00 |
Asad M. Zaman
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e53e0f8b6d
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added the keep alpha feature
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2006-01-11 00:39:23 +00:00 |
Asad M. Zaman
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de3a3b21df
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fixes the maya2egg alpha
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2005-12-15 21:50:25 +00:00 |
Asad M. Zaman
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0475f06d9b
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yyepe! finally figured out the multitexture and uvset connection: this fix will enable artists to view imported multitextures
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2005-12-10 04:06:07 +00:00 |
Asad M. Zaman
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f4054015c4
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fixed the bug on multiple blendshape
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2005-12-06 01:38:37 +00:00 |
Asad M. Zaman
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b3d54ed848
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turns out shaders can have more than 20 inputs, so turning off the exit case for now
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2005-12-02 00:35:52 +00:00 |
Asad M. Zaman
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47f189b142
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changing the output a little
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2005-11-18 02:49:55 +00:00 |
Asad M. Zaman
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33dfddf706
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fixed the bug on plug array value retieveing
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2005-11-18 02:40:30 +00:00 |
Asad M. Zaman
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b95f6ecff4
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added the maya blendmode support for the add, multiply and over
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2005-11-12 02:39:28 +00:00 |
Josh Yelon
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bc5fc1af02
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misc fixes
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2005-10-02 05:48:25 +00:00 |
Asad M. Zaman
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502e312092
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now taking the alpha is connected aka yellow alpha as a directive to retain the alpha on the result
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2005-07-29 23:11:31 +00:00 |
David Rose
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e01f373b7a
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squelch compiler warnings
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2005-05-18 16:59:21 +00:00 |
David Rose
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63a62a804a
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build on gcc 4.0
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2005-05-17 23:43:12 +00:00 |
David Rose
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61c5bff601
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build on gcc 3.4.3
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2005-05-16 22:17:54 +00:00 |
Asad M. Zaman
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867b37b73a
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ignoring outAlpha connection in layered texture
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2005-03-25 02:13:41 +00:00 |
Asad M. Zaman
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02a4499126
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updated multi-texture with more power
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2005-03-04 01:39:44 +00:00 |
Josh Yelon
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59b15db5be
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Small speed improvements in makepanda
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2005-02-25 07:21:10 +00:00 |
Asad M. Zaman
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63d72a47d4
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the default uvset should be named --default--, not --map1--
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2005-02-23 20:56:00 +00:00 |
Asad M. Zaman
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94194f6703
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it seems maya can give polygons with bad shader. make install! so this takes care of the null color_def pointer situation
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2005-02-19 01:39:11 +00:00 |
Asad M. Zaman
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1c6c6f4cda
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first pass multi-texture support on maya2egg. Bugs are expected, please report to asad, if you see some model problems
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2005-02-18 20:15:55 +00:00 |
David Rose
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409694335d
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new blank line for readability
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2005-01-17 23:08:29 +00:00 |
David Rose
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40b212087b
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provide run-time warnings if maya versions mismatch
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2005-01-17 23:04:57 +00:00 |
David Rose
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ba97dfddd8
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more asChar() additions
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2005-01-15 00:35:37 +00:00 |
David Rose
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8721524b7d
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more asChar() fixes
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2005-01-14 22:48:57 +00:00 |
David Rose
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17164ac827
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aggressively clear directory texture name
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2004-12-12 16:08:22 +00:00 |
David Rose
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c292cfc628
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ignore directories as texture filenames
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2004-12-12 13:58:06 +00:00 |
David Rose
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246e640459
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add prc:c
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2004-11-30 01:36:10 +00:00 |
David Rose
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6d3384b3db
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add eggObjectFlags.mel
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2004-11-27 18:27:07 +00:00 |
David Rose
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1b31d63ef9
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report maya version
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2004-10-06 20:01:34 +00:00 |
David Rose
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b80af2ee15
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workaround Maya bug with animations
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2004-06-18 16:38:52 +00:00 |
David Rose
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843c0331ae
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
Dave Schuyler
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36cf062b96
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using app includes
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2004-02-07 05:33:07 +00:00 |
David Rose
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26869342b8
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support hard-skinning
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2003-11-12 18:53:43 +00:00 |
David Rose
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3a761fc27c
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support egg visibility scalar
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2003-11-04 05:23:57 +00:00 |
uid125682
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5a65d88377
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oops
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2003-10-23 18:42:31 +00:00 |
David Rose
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3c96d94596
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restore support for maya 4.5
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2003-10-21 17:05:45 +00:00 |
David Rose
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89ac40c59b
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compile maya 5.0 on irix
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2003-09-29 21:21:28 +00:00 |
David Rose
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5b570da445
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compile maya5.0
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2003-09-29 20:43:21 +00:00 |
David Rose
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a4d32f8d14
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compile maya5.0 on linux
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2003-09-29 18:39:56 +00:00 |
David Rose
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56f35ece2d
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support alphaGain
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2003-05-01 17:34:19 +00:00 |
David Rose
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05b08da109
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support color gain
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2003-04-17 01:38:08 +00:00 |
David Rose
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a7967b955c
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support locator nodes
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2003-04-15 18:38:44 +00:00 |