Commit Graph

4352 Commits

Author SHA1 Message Date
David Rose ecabb98aff remove deprecated interfaces 2005-08-21 14:47:30 +00:00
David Rose 9a58c40a83 SpeedGear defeating code 2005-08-21 01:48:32 +00:00
David Rose ddfd490c86 experiments with global_gsg 2005-08-20 12:33:13 +00:00
Zachary Pavlov be10d9e687 incorporates the cv package into libpanda 2005-08-20 00:25:17 +00:00
Zachary Pavlov a4f3d25887 adding part of the AviTextureObject in. Animated textures, yay!! 2005-08-20 00:21:48 +00:00
Asad M. Zaman 223f3f35ad changed one interface in anticipation of future slider rotation 2005-08-19 19:29:43 +00:00
David Rose 9dc875c80d be less aggressive when window is resized or moved 2005-08-16 20:56:26 +00:00
David Rose e099c2312e deal with animation better 2005-08-16 20:28:25 +00:00
David Rose f46eaaa3a8 3-d texture coordinates, deal with animation properly 2005-08-16 20:27:51 +00:00
David Rose 62e0ca3d4f fix issues animation 1-transform geometry 2005-08-16 20:26:36 +00:00
David Rose d13afc82cf immediate-mode refinements 2005-08-16 17:27:40 +00:00
David Rose 854b66d0bb don't render in-between vertices 2005-08-16 16:43:20 +00:00
David Rose b390e64bc8 gl_vertex_blend with immediate-mode 2005-08-16 01:49:38 +00:00
David Rose 182e65f9e2 build on windows 2005-08-16 01:33:08 +00:00
David Rose 51b0cb4804 build on windows 2005-08-16 01:13:16 +00:00
David Rose 01bd239ce7 immediate mode 2005-08-15 23:31:44 +00:00
Dave Schuyler 9f512d07e1 changed debug output 2005-08-12 23:22:18 +00:00
David Rose 785378035f turn off hardware-animated-vertices again, until driver issues with regards to auto-normalize-lighting can be worked around 2005-08-12 22:38:28 +00:00
David Rose 3172d9916b fix edge condition when there are no transforms in the scene graph 2005-08-12 18:47:04 +00:00
Josh Yelon 6b82426994 Added support for bam-relative texture paths 2005-08-11 06:12:32 +00:00
Josh Yelon c8e4f430aa Added pview option -i (ignore group/channel names) 2005-08-11 05:44:47 +00:00
David Rose 95f9d58591 Geom now accepts a GeomVertexData in the constructor 2005-08-11 03:16:12 +00:00
David Rose 9e1297d56b heads_up was broken 2005-08-11 00:41:54 +00:00
David Rose 7a1ee49a1b whoops, debug checkin 2005-08-11 00:31:39 +00:00
David Rose b063656969 make non-inline, fix reference count bug 2005-08-10 23:56:38 +00:00
David Rose 4d2ff22278 attempt to make better support for fullscreen, undecorated windows 2005-08-10 22:17:18 +00:00
David Rose ee7f0dceb2 simulate_network_delay for http too 2005-08-10 18:03:39 +00:00
David Rose 47c1d1e360 Allow setAlphaScale() to override properly from below 2005-08-04 17:52:11 +00:00
David Rose 01333b339c *** empty log message *** 2005-08-04 01:01:31 +00:00
Asad M. Zaman dfa0f96e3c drose: i'm such a dope 2005-08-03 22:55:17 +00:00
David Rose e5095d2c31 NodePath::set_normal_map() 2005-08-03 00:44:37 +00:00
David Rose 64aec0a447 bump maps should be animated with a character 2005-08-02 23:12:09 +00:00
David Rose f169ddb221 regularize TexturePool interfaces for cube maps etc. 2005-08-02 22:35:12 +00:00
David Rose eac02d6c0c squelch gcc4.0.1 warning 2005-07-29 23:02:39 +00:00
David Rose 0fcd8ed8b0 to new 'built' form 2005-07-29 17:23:33 +00:00
David Rose 051b9a501a squelch some gcc 4.0.1 warnings 2005-07-28 21:14:10 +00:00
David Rose 5b5d6b9218 detect Mesa DRI 2005-07-28 13:46:07 +00:00
Dave Schuyler 0216703540 getting play rate for wav files 2005-07-28 03:18:03 +00:00
David Rose 756340d3e9 prevent crash when reloading textures 2005-07-27 22:38:51 +00:00
David Rose 1fca3f16ab remove incorrect prototype 2005-07-26 20:15:17 +00:00
David Rose da6fd24c9a scale SwitchCondition distance properly 2005-07-25 23:55:03 +00:00
David Rose 430abbeaa0 copy PortalNodes 2005-07-25 22:18:26 +00:00
David Rose 67e3f1daa6 expose Texture::T_depth_component, sanify a few things 2005-07-23 18:03:10 +00:00
David Rose 23ea377b13 enable/disable specular highlights appropriately 2005-07-23 14:28:21 +00:00
David Rose ded6cbdc4e don't use deprecated interface 2005-07-22 17:25:00 +00:00
David Rose 71c62f17fa oops, broke offscreen render in general 2005-07-22 17:16:05 +00:00
David Rose 630558c993 check gsg capabilities a little better 2005-07-22 13:35:09 +00:00
David Rose 9ec064c400 reflect limits properly 2005-07-22 12:09:50 +00:00
David Rose 65458d9edd introduce 2-d TransformStates 2005-07-21 23:46:15 +00:00
David Rose 37bd636290 show-buffers is more useful with cube map 2005-07-21 20:32:27 +00:00