David Rose
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ecabb98aff
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remove deprecated interfaces
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2005-08-21 14:47:30 +00:00 |
David Rose
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9a58c40a83
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SpeedGear defeating code
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2005-08-21 01:48:32 +00:00 |
David Rose
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ddfd490c86
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experiments with global_gsg
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2005-08-20 12:33:13 +00:00 |
Zachary Pavlov
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be10d9e687
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incorporates the cv package into libpanda
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2005-08-20 00:25:17 +00:00 |
Zachary Pavlov
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a4f3d25887
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adding part of the AviTextureObject in. Animated textures, yay!!
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2005-08-20 00:21:48 +00:00 |
Asad M. Zaman
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223f3f35ad
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changed one interface in anticipation of future slider rotation
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2005-08-19 19:29:43 +00:00 |
David Rose
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9dc875c80d
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be less aggressive when window is resized or moved
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2005-08-16 20:56:26 +00:00 |
David Rose
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e099c2312e
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deal with animation better
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2005-08-16 20:28:25 +00:00 |
David Rose
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f46eaaa3a8
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3-d texture coordinates, deal with animation properly
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2005-08-16 20:27:51 +00:00 |
David Rose
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62e0ca3d4f
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fix issues animation 1-transform geometry
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2005-08-16 20:26:36 +00:00 |
David Rose
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d13afc82cf
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immediate-mode refinements
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2005-08-16 17:27:40 +00:00 |
David Rose
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854b66d0bb
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don't render in-between vertices
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2005-08-16 16:43:20 +00:00 |
David Rose
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b390e64bc8
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gl_vertex_blend with immediate-mode
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2005-08-16 01:49:38 +00:00 |
David Rose
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182e65f9e2
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build on windows
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2005-08-16 01:33:08 +00:00 |
David Rose
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51b0cb4804
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build on windows
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2005-08-16 01:13:16 +00:00 |
David Rose
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01bd239ce7
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immediate mode
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2005-08-15 23:31:44 +00:00 |
Dave Schuyler
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9f512d07e1
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changed debug output
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2005-08-12 23:22:18 +00:00 |
David Rose
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785378035f
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turn off hardware-animated-vertices again, until driver issues with regards to auto-normalize-lighting can be worked around
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2005-08-12 22:38:28 +00:00 |
David Rose
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3172d9916b
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fix edge condition when there are no transforms in the scene graph
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2005-08-12 18:47:04 +00:00 |
Josh Yelon
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6b82426994
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Added support for bam-relative texture paths
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2005-08-11 06:12:32 +00:00 |
Josh Yelon
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c8e4f430aa
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Added pview option -i (ignore group/channel names)
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2005-08-11 05:44:47 +00:00 |
David Rose
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95f9d58591
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Geom now accepts a GeomVertexData in the constructor
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2005-08-11 03:16:12 +00:00 |
David Rose
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9e1297d56b
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heads_up was broken
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2005-08-11 00:41:54 +00:00 |
David Rose
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7a1ee49a1b
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whoops, debug checkin
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2005-08-11 00:31:39 +00:00 |
David Rose
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b063656969
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make non-inline, fix reference count bug
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2005-08-10 23:56:38 +00:00 |
David Rose
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4d2ff22278
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attempt to make better support for fullscreen, undecorated windows
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2005-08-10 22:17:18 +00:00 |
David Rose
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ee7f0dceb2
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simulate_network_delay for http too
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2005-08-10 18:03:39 +00:00 |
David Rose
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47c1d1e360
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Allow setAlphaScale() to override properly from below
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2005-08-04 17:52:11 +00:00 |
David Rose
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01333b339c
|
*** empty log message ***
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2005-08-04 01:01:31 +00:00 |
Asad M. Zaman
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dfa0f96e3c
|
drose: i'm such a dope
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2005-08-03 22:55:17 +00:00 |
David Rose
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e5095d2c31
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NodePath::set_normal_map()
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2005-08-03 00:44:37 +00:00 |
David Rose
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64aec0a447
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bump maps should be animated with a character
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2005-08-02 23:12:09 +00:00 |
David Rose
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f169ddb221
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regularize TexturePool interfaces for cube maps etc.
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2005-08-02 22:35:12 +00:00 |
David Rose
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eac02d6c0c
|
squelch gcc4.0.1 warning
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2005-07-29 23:02:39 +00:00 |
David Rose
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0fcd8ed8b0
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to new 'built' form
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2005-07-29 17:23:33 +00:00 |
David Rose
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051b9a501a
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squelch some gcc 4.0.1 warnings
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2005-07-28 21:14:10 +00:00 |
David Rose
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5b5d6b9218
|
detect Mesa DRI
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2005-07-28 13:46:07 +00:00 |
Dave Schuyler
|
0216703540
|
getting play rate for wav files
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2005-07-28 03:18:03 +00:00 |
David Rose
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756340d3e9
|
prevent crash when reloading textures
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2005-07-27 22:38:51 +00:00 |
David Rose
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1fca3f16ab
|
remove incorrect prototype
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2005-07-26 20:15:17 +00:00 |
David Rose
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da6fd24c9a
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scale SwitchCondition distance properly
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2005-07-25 23:55:03 +00:00 |
David Rose
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430abbeaa0
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copy PortalNodes
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2005-07-25 22:18:26 +00:00 |
David Rose
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67e3f1daa6
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expose Texture::T_depth_component, sanify a few things
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2005-07-23 18:03:10 +00:00 |
David Rose
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23ea377b13
|
enable/disable specular highlights appropriately
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2005-07-23 14:28:21 +00:00 |
David Rose
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ded6cbdc4e
|
don't use deprecated interface
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2005-07-22 17:25:00 +00:00 |
David Rose
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71c62f17fa
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oops, broke offscreen render in general
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2005-07-22 17:16:05 +00:00 |
David Rose
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630558c993
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check gsg capabilities a little better
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2005-07-22 13:35:09 +00:00 |
David Rose
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9ec064c400
|
reflect limits properly
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2005-07-22 12:09:50 +00:00 |
David Rose
|
65458d9edd
|
introduce 2-d TransformStates
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2005-07-21 23:46:15 +00:00 |
David Rose
|
37bd636290
|
show-buffers is more useful with cube map
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2005-07-21 20:32:27 +00:00 |