David Rose
|
ca70808c25
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prevent crash at static init
|
2006-07-31 20:23:12 +00:00 |
David Rose
|
7834728560
|
add support for txaFileFilter
|
2006-07-28 20:37:14 +00:00 |
David Rose
|
703e4512b3
|
fix assertion failure with threading
|
2006-07-27 00:24:13 +00:00 |
David Rose
|
76ff8ab6fd
|
fix for reopening windows
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2006-07-20 18:47:58 +00:00 |
David Rose
|
5a7cbf621a
|
read/load should implicitly clear
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2006-07-20 16:57:42 +00:00 |
David Rose
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49b673a886
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implicitly reload if necessary on store()
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2006-07-19 22:52:44 +00:00 |
David Rose
|
061e9c78f1
|
automatically elevate geom indices to 32 bit if necessary
|
2006-07-17 22:16:05 +00:00 |
David Rose
|
233f3e080d
|
egg-max-vertices, egg-max-indices, max-collect-indices
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2006-07-13 16:09:08 +00:00 |
David Rose
|
7d43e51358
|
add BamCacheIndex
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2006-06-20 00:23:24 +00:00 |
David Rose
|
bcb66a94d7
|
fix some issues with video textures
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2006-06-19 13:29:18 +00:00 |
David Rose
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bd4d95f48b
|
fix some issues with model-cache-dir
|
2006-06-16 17:36:28 +00:00 |
David Rose
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b053967464
|
fix threading on windows
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2006-06-15 23:39:00 +00:00 |
David Rose
|
1940682af9
|
pass WindowProperties to GraphicsEngine::open_buffer and to related constructors
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2006-06-15 14:02:40 +00:00 |
David Rose
|
7719dd539e
|
fix texture issues; introduce model-cache-dir
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2006-06-15 00:22:35 +00:00 |
David Rose
|
92192adc31
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fix Texture::reload()
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2006-05-12 18:24:03 +00:00 |
David Rose
|
33d94245bd
|
threading fixes
|
2006-05-02 15:44:48 +00:00 |
David Rose
|
7dc0eabbbb
|
fix compilation errors without threading
|
2006-05-02 01:47:59 +00:00 |
David Rose
|
c8eb6c5a82
|
reduced need for read locks
|
2006-05-02 00:48:10 +00:00 |
David Rose
|
4559b15c18
|
more minor speed improvements
|
2006-04-30 22:10:49 +00:00 |
David Rose
|
f410cff0cd
|
separate out CacheKey and CacheEntry
|
2006-04-30 20:24:14 +00:00 |
David Rose
|
b407c2929b
|
better thread safety
|
2006-04-30 14:42:54 +00:00 |
David Rose
|
fade04905d
|
more mutex protection; more current_thread passing
|
2006-04-28 16:17:55 +00:00 |
David Rose
|
c08358b05d
|
more fixes to texture reloading
|
2006-04-28 00:39:06 +00:00 |
David Rose
|
e979522311
|
fix seapatch
|
2006-04-27 16:21:56 +00:00 |
David Rose
|
618029ad6e
|
current_thread on GeomVertexRewriter
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2006-04-27 15:36:45 +00:00 |
David Rose
|
9808294212
|
factor out more calls to Thread::get_current_thread()
|
2006-04-27 14:45:39 +00:00 |
David Rose
|
ddd1046462
|
factor out Thread::get_current_thread() some more
|
2006-04-26 07:31:23 +00:00 |
David Rose
|
ffc92f23c8
|
more factoring of Thread::get_current_thread
|
2006-04-25 16:55:19 +00:00 |
David Rose
|
da9e4f8906
|
fix crash in sprite renderer
|
2006-04-25 14:00:20 +00:00 |
David Rose
|
384f9ff0b0
|
GeomVertexReader/Writer should not hold lock
|
2006-04-21 15:55:01 +00:00 |
David Rose
|
4bcde63bde
|
particles crash
|
2006-04-20 19:46:24 +00:00 |
David Rose
|
ce3afa5f53
|
preserve current_thread instead of pipeline_stage in PipelineReader objects
|
2006-04-20 18:38:41 +00:00 |
David Rose
|
09fe314fc0
|
move inline function to .I
|
2006-04-20 04:18:35 +00:00 |
David Rose
|
57338ee24d
|
better windows tau support; better threaded DeletedChain support; beginning PipelineReader classes
|
2006-04-20 04:03:16 +00:00 |
David Rose
|
1eb1b26006
|
tau on windows
|
2006-04-14 03:18:36 +00:00 |
David Rose
|
c3303c70b2
|
make interfaces to move raw texture and vertex data through Python as strings
|
2006-04-14 00:28:04 +00:00 |
David Rose
|
2fbb7c1623
|
fix animation under flattenStrong
|
2006-04-12 23:49:01 +00:00 |
Josh Yelon
|
84550f0527
|
Parasite buffer inversion fix
|
2006-04-12 02:54:21 +00:00 |
David Rose
|
e3e0e2e447
|
fix keep_texture_ram
|
2006-04-11 23:32:02 +00:00 |
Josh Yelon
|
14749ea3b3
|
A fix for BTM_relative
|
2006-04-11 05:01:56 +00:00 |
David Rose
|
889228f403
|
name mutexes for debugging; better UpdateSeq thread behavior
|
2006-04-09 23:23:15 +00:00 |
David Rose
|
9e986fce40
|
make PStats more thread-friendly
|
2006-04-09 20:17:26 +00:00 |
David Rose
|
4ef5b4d97e
|
add Texture::reload(), fix TexturePool::release_texture()
|
2006-04-09 00:37:00 +00:00 |
Josh Yelon
|
9bc87afb04
|
*** empty log message ***
|
2006-04-07 20:45:07 +00:00 |
David Rose
|
b40026c2c7
|
fix animated vertex flattening
|
2006-04-06 21:43:39 +00:00 |
David Rose
|
8a78fffd8f
|
multithreading optimizations, tau profiler, related changes
|
2006-04-05 19:36:05 +00:00 |
Josh Yelon
|
6d0692fec6
|
*** empty log message ***
|
2006-04-05 16:47:19 +00:00 |
David Rose
|
df0c99f67b
|
fix lost vertex columns in flattenStrong()
|
2006-03-30 00:10:36 +00:00 |
David Rose
|
c0844239f1
|
initial rough pass at hierarchical z-buffer visibility. experimental.
|
2006-03-29 20:28:33 +00:00 |
David Rose
|
59f32111b3
|
improve ability of flattenStrong() to unify Geoms
|
2006-03-27 02:37:31 +00:00 |