rdb
8360ad442a
Work around gcc compiler shortcoming
2015-04-14 15:46:52 +02:00
rdb
947149c56a
Fix reading from URLs mounted to the virtual file system
2015-04-05 22:50:38 +02:00
rdb
16e7831566
Remove executable permissions from files that don't need them
2015-04-05 15:41:49 +02:00
rdb
cda7c1f171
OpenGL ES 2 optimizations and better support
2015-04-04 21:58:29 +02:00
rdb
4976345486
Let's use OpenGL-style vertex colors by default on non-Windows platforms
2015-04-04 21:38:54 +02:00
rdb
b323d73622
Reduce redundant state changes and error checks
2015-04-04 21:04:27 +02:00
rdb
059f67d1b5
Improve GLSL error reporting, fix GLSL ES shader loading
2015-04-04 20:57:04 +02:00
rdb
41184b1189
Optimizations to improve start-up time (esp. in JavaScript)
2015-04-04 19:05:54 +02:00
rdb
0082b7876f
Fix clang 3.5 compile warnings/errors
2015-04-04 16:00:20 +02:00
rdb
87451d8000
Support wireframe and point rendering modes in OpenGL ES
2015-04-04 16:00:19 +02:00
rdb
82b3268786
Prevent crash when OpenAL device creation fails
2015-04-01 02:55:20 +02:00
rdb
3f520cad01
Fix black screen when going to fullscreen on Mac OS X
2015-04-01 02:40:59 +02:00
rdb
f8779d7eaf
Warn if GeoMipTerrain is passed a height field with sRGB color space
2015-03-31 22:33:11 +02:00
rdb
b4bfe7010c
A few convenience methods that allow for cleaner code in GSGs
2015-03-31 13:57:02 +02:00
rdb
720fdba470
Re-expose LineStream to Python
2015-03-31 13:07:33 +02:00
rdb
95c403e636
Remove unused lru implementation
2015-03-31 12:51:05 +02:00
rdb
10796fe33e
Fix unlockFocus error in release builds
2015-03-30 17:58:35 +02:00
rdb
40fff906d1
Change default window size to 800x600 across the board (incl runtime)
2015-03-30 17:57:37 +02:00
rdb
5827959056
Fixes for 64-bit OS X build on newer OS X versions
2015-03-29 22:06:32 +02:00
rdb
0f8f4d63b0
Only query glVertexAttribIPointer when GL version >= 3.0
2015-03-29 18:11:12 +02:00
Sam Edwards
64120cd7d8
general: Add missing includes and forward-declarations.
2015-03-28 19:27:48 +01:00
rdb
b06100afdd
Changes to support building universal Mac rtdist for 1.9
2015-03-28 00:31:10 +01:00
rdb
477aa4bdfe
Fix various Windows build issues
2015-03-27 23:17:35 +01:00
rdb
f624cdcac0
Fix various Mac OS X bugs and build issues
2015-03-25 19:43:21 +01:00
rdb
3371df8403
Fix tp_compare, better __repr__/__str__ handling
2015-03-25 19:36:35 +01:00
rdb
b894954fda
Better type matching (and error reporting) for GLSL shader inputs
2015-03-24 22:41:13 +01:00
rdb
cf8f4d6fbc
Update ca-bundle.crt
2015-03-24 22:31:20 +01:00
Ed Swartz
8344fc6187
PNMImage row interface
2015-03-23 19:28:37 +01:00
rdb
38d02fadf9
Fix various interrogate issues with parsing PhysX headers
2015-03-23 19:27:29 +01:00
rdb
0570d9536e
Merge branch 'interrogate-overhaul'
...
Conflicts:
panda/src/gobj/texture.h
panda/src/pnmimage/pnmImage.h
2015-03-22 21:50:08 +01:00
rdb
7edecd7fea
Fix compilation issues with the runtime
2015-03-21 21:33:32 +01:00
rdb
ba6529811d
Fix regression with incorrect scaling of 16-bit PNG files
2015-03-21 21:08:54 +01:00
Nikola Milentijevic
e687c76db8
Fix MeshDrawer::stream
...
Direction vector is computed as stop - start, but the position
in the loop is computed from stop as base, instead of from start;
this is changed to start as the base (and then offset must be added).
Multiplication of non-normalized direction vector with its length
yields square of the expected current step inside the loop;
this is changed to use the normalized direction vector.
2015-03-17 19:40:09 +01:00
rdb
1bd343cd87
Windows compile issues fix
2015-03-15 19:37:14 +01:00
rdb
22120524a2
PNMImage sRGB support, use floats instead of doubles
2015-03-15 17:22:28 +01:00
rdb
b63d5fbe8c
Support cyclic garbage collection through PythonTask objects
2015-03-15 12:24:06 +01:00
rdb
e608fa69c7
Merge branch 'master' into interrogate-overhaul
...
Conflicts:
dtool/src/cppparser/cppBison.yxx
dtool/src/interrogate/interfaceMakerPythonNative.cxx
2015-03-14 16:47:31 +01:00
rdb
68cf8cf44f
Fix various issues with API documentation generator
2015-03-13 18:40:26 +01:00
rdb
ee024f3dc5
Typo fix
2015-03-09 15:51:22 +01:00
rdb
36525784fd
Robustify GL FBO framebuffer properties handling
2015-03-09 15:27:38 +01:00
rdb
d345246a93
Fix compilation with STDFLOAT_DOUBLE
2015-03-08 15:55:43 +01:00
rdb
d11cafc374
Replace SSE4 instruction with SSE2 instruction
2015-03-02 16:18:55 +01:00
rdb
97c24c9ef0
Fix a Cg crash with GL_BGRA color arrays, on NVIDIA cards this time
2015-03-01 17:32:20 +01:00
rdb
04d4309b14
SSE2-enhanced sRGB encode (with runtime CPU detection)
2015-03-01 11:46:52 +01:00
rdb
223620e27e
Fix draw mask propagation for initially hidden nodes when when frustum culling is off
2015-02-28 13:03:45 +01:00
rdb
3d9d9bfc95
Deprecate use of <Collide> without specifying "descend" flag
2015-02-27 19:59:54 +01:00
rdb
238cbad2a1
Merge branch 'master' into interrogate-overhaul
2015-02-27 12:48:33 +01:00
rdb
db87bc7914
PointerToArray fixes, Windows build fixes, more move constructors
2015-02-27 12:45:11 +01:00
rdb
0e67fb7cf3
Merge pull request #9 from deflected/master
...
FreeBSD fixes
2015-02-26 15:39:00 +01:00
rdb
72e1df987f
Fix pview issues with 1-frame animations and cycling between animations
2015-02-25 21:45:14 +01:00