David Rose
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29b2dbc742
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transform palette -> transform table
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2005-04-21 22:20:33 +00:00 |
David Rose
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00485bf6c8
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GeomEnum unification; FrameRateMeter use UH_client
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2005-04-14 17:23:36 +00:00 |
David Rose
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43f4675d65
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use new munger system for qpgeom sprites/points
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2005-04-07 21:51:00 +00:00 |
David Rose
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8dd9c1419c
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qpgeom particles
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2005-04-06 04:06:28 +00:00 |
David Rose
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f37bdbf512
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animate normals too; rename data_type -> column
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2005-03-30 20:11:47 +00:00 |
David Rose
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f77ea5156a
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hardware animation
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2005-03-30 01:51:27 +00:00 |
David Rose
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19ef896a9b
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beginning morph animations
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2005-03-28 22:24:04 +00:00 |
David Rose
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29d51a723b
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VertexRewriter; animation stats in cull
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2005-03-28 16:15:26 +00:00 |
David Rose
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f8acb8d5d4
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qpGeomVertexWriter
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2005-03-27 16:43:46 +00:00 |
David Rose
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f2559a7217
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GeomVertexReader
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2005-03-26 02:10:57 +00:00 |
David Rose
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bd820acd49
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beginning vertex animation in qpgeom
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2005-03-24 23:48:15 +00:00 |
David Rose
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18169d527e
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lines and points, antialiasing in qpgeom
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2005-03-23 03:31:18 +00:00 |
David Rose
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5ad57abaf5
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simply geom caching system
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2005-03-22 01:24:49 +00:00 |
David Rose
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dbed74e410
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ibuffers as well as vbuffers
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2005-03-18 20:18:57 +00:00 |
David Rose
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85b019feda
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vertex buffers?
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2005-03-18 03:32:08 +00:00 |
David Rose
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219f16c5de
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cache new geom munging
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2005-03-12 01:17:56 +00:00 |
David Rose
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d25cd8ad30
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install header files
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2005-03-11 04:00:26 +00:00 |
David Rose
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c975b7cd49
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initial checkin of experimental Geom rewrite--preliminary
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2005-03-11 02:28:51 +00:00 |
David Rose
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001abb0edd
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unify Texture, ImageBuffer, and PixelBuffer; add 3-d and cube map textures
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2005-03-03 20:12:09 +00:00 |
David Rose
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d850afd71a
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Support collision solids under LOD nodes
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2004-09-27 20:29:41 +00:00 |
David Rose
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c7c639797e
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merge multitexture support in from branch
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2004-07-30 00:38:35 +00:00 |
Dave Schuyler
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01d65fe28c
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lots of little changes for os x
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2004-04-02 03:08:14 +00:00 |
David Rose
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50f7d0bce7
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restore GeomContexts and display lists
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2004-03-20 02:09:49 +00:00 |
David Rose
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232f9395bf
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split out PreparedGraphicsObjects from GraphicsStateGuardians
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2004-02-25 19:34:30 +00:00 |
David Rose
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a38e063667
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remove old scene graph code
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2002-04-09 18:33:48 +00:00 |
David Rose
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771ff8b9a1
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add MatrixLens
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2001-12-13 02:07:15 +00:00 |
David Rose
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b6d41dd8c8
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rewrite cameras to use new lens interface
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2001-12-06 02:07:37 +00:00 |
David Rose
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f90bba39e8
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new texture dirty flags
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2001-11-27 23:13:35 +00:00 |
David Rose
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9768ef255e
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new fog node with in-the-world linear fog effects
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2001-11-02 18:25:11 +00:00 |
cxgeorge
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171d110a77
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rename hdrs
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2001-06-05 19:57:25 +00:00 |
cxgeorge
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b56906d262
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use combined srcs
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2001-06-05 03:27:08 +00:00 |
David Rose
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7f23c901a5
|
*** empty log message ***
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2001-05-01 02:18:22 +00:00 |
Cary Sandvig
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00d4463ada
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*** empty log message ***
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2001-01-11 01:47:34 +00:00 |
David Rose
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174bdd8807
|
*** empty log message ***
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2000-11-22 02:51:04 +00:00 |
David Rose
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b607465bf1
|
*** empty log message ***
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2000-10-07 01:34:40 +00:00 |
David Rose
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2fd714e52f
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Initial revision
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2000-10-04 01:14:41 +00:00 |