Commit Graph

10360 Commits

Author SHA1 Message Date
rdb d902ea5ce4 display: don't render window if all its DRs are inactive
This is an optimization, which will skip begin_frame/end_frame for a buffer that isn't going to have anything rendered to it.  Affects the RenderPipeline.
2018-11-20 00:39:44 +01:00
rdb e759a1b605 display: give DisplayRegions a more recognisable name in PStats 2018-11-19 21:01:43 +01:00
rdb 8f73f95e79 display: make PStats clear collectors per-window 2018-11-19 20:02:38 +01:00
Sam Edwards c3d52eeee1 express: Fix compiler error with HAVE_TAR 2018-11-12 17:24:15 -07:00
rdb 074c5187b0 Adopt new WindowProperties(size=(x, y), ...) short-hand
This is intended as replacement for WindowProperties.size(x, y), which is deprecated since it conflicts with the `size` property.  See #444.
2018-11-12 17:53:53 +01:00
rdb d62c2bf132 Remove unfinished native COLLADA loader 2018-11-12 12:02:08 +01:00
Sam Edwards a9dfd8352e general: Distinguish local/system includes
This changes includes so that local includes are consistently
#include "localFile.h"
while system and third-party includes are consistently
#include <systemFile.h>

This commit mostly converts the former to the latter; the two
exceptions are in android_main.cxx and fmodAudioSound.h, where
the reverse was necessary.
2018-11-10 18:00:10 -07:00
Sam Edwards 37e265cb63 ode: Delete unused odeHeightFieldGeom.h file 2018-11-10 18:00:07 -07:00
rdb f629a5df1a cocoa: don't enable sRGB unless it was explicitly requested
Fixes #443
2018-11-09 18:25:07 +01:00
Sam Edwards 6c5da232a4 general: Add a couple of missing EXPCLs
Although these aren't used outside of libpanda(express), they
are used by their neighboring component libraries, which means
they should be exported so that this works correctly when the
metalibs feature is disabled.
2018-11-09 00:30:44 -07:00
rdb 6051e6f305 ShaderGenerator: normalize tangent/binormal/normal after interpolation
Also changes l_eye_normal interpolant from float4 to float3.
2018-11-08 15:53:34 +01:00
rdb dfbe728bad glgsg: fix shader point sprites when not using core-only profile 2018-11-08 15:50:44 +01:00
rdb cd2ea97b1f openal: fix issues with uncache_sound not uncaching sound:
* Previously it only looked for the resolved path, but sounds are not stored with resolved path in the cache (possibly a different bug?)
* It only uncached samples, not streams

Fixes #428
2018-11-08 15:38:20 +01:00
rdb 98e767c370 fmod: fix FmodAudioSound::get_speaker_mix() 2018-11-06 20:33:56 +01:00
rdb f43bd1a409 gobj: remove use of PY_MAJOR_VERSION in internalName.h
We should not use this symbol in the interrogated headers as it means we cannot reuse the output of interrogate with different versions of Python.
2018-11-06 19:26:25 +01:00
rdb 82459fa21b ode: remove dependency on Python.h from odeBody.h 2018-11-06 19:26:21 +01:00
rdb 49b72fb198 Move Python support code from libp3interrogatedb to generated module
This prevents libp3interrogatedb from having a dependency on the Python library.

See #387
2018-11-06 19:24:37 +01:00
Brian Lach da05ef1f5c glgsg: send fog parameters to GLSL shaders
Closes #438
2018-11-05 22:14:25 +01:00
rdb 842667fd1a physx: fix missing include
[skip ci]
2018-11-04 15:26:00 +01:00
Sam Edwards 0b91b3eeb3 vrpn: Add VRPN headers to parser-inc, remove CPPPARSER workarounds 2018-11-03 22:51:32 -06:00
Sam Edwards b5bf6cd73c vision: Fix missing includes/declarations 2018-11-03 22:51:28 -06:00
rdb 5ac3cf3fc6 Eliminate C++ DConfig; replace it with a Python compatibility shim 2018-11-02 23:27:07 +01:00
Sam Edwards a246acc640 windisplay: Undefine Configure before including d3d9.h
This is for consistency with fbbc5bb9e6 which introduced the
same `#undef Configure` in dxgsg9. This prevents dtool's own
Configure() macro from conflicting with the declaration of
D3D9's Configure function in d3d9.h.
2018-11-01 21:52:56 -06:00
rdb c4f5ed308f shader: reduce unnecessary newlines and #line in preprocessed GLSL
This is done by only writing out a #line when the first non-whitespace line is encountered; any blank lines before that are trimmed.  This cuts down the size of the preprocessed shaders for a large project with many shader includes, such as the RenderPipeline.
2018-11-01 23:25:17 +01:00
rdb f4a8e923f7 dxgsg9: fix startup freeze when VRAM is 4GiB or higher 2018-11-01 22:27:28 +01:00
rdb be464b61b3 shader: do not require whitespace around : in #extension directive 2018-11-01 22:27:28 +01:00
rdb bc22f5781b shader: supports preprocessed GLSL shaders in Shader.make()
Fixes #436
2018-11-01 22:27:15 +01:00
rdb 763049ac81 event: fix incorrect include in asyncFuture_ext.h 2018-11-01 17:05:33 +01:00
loblao 604366aaa7 CollisionEntrySorter: Check if entry has surface point
Fixes #435
2018-11-01 16:28:43 +01:00
rdb 14411f592e Remove obsolete .init files in configfiles directories
These look like they were part of some now-defunct Disney tool.
2018-11-01 16:26:07 +01:00
rdb 63484c83cb pipeline: CycleData should always inherit from MemoryBase
We need to guarantee that CData classes are aligned properly, even if DO_PIPELINING is not enabled.
2018-10-31 21:25:31 +01:00
Sam Edwards b45f6fbbed dxgsg9: Remove DirectX 9.1 "detection" code
This method of checking for pnhpast.dll was actually for
DirectX 8.1 (see a16fe56c7) and its presence in the DX9 code
is largely due to the copy-and-paste nature of how the DX9
GSG was created from the DX8 code.
2018-10-29 17:50:22 -06:00
Sam Edwards 33385facfb dxgsg9: Delete dead dxInput9.{cxx,h} files
This file isn't compiled, and I'm pretty sure never has been
compiled. The dependence on "config_wdxdisplay9.h" (which has
never existed) and absence of any commits that address its
functionality reinforce the idea that this is actually just
dead code.

This seems like an artifact copied over from the DX8 code,
that nobody cared enough to get working or delete.
2018-10-29 16:05:59 -06:00
rdb ed96a52703 cocoa: cautiously enable sRGB framebuffers on macOS
[skip ci]
2018-10-28 20:41:14 +01:00
rdb afc994b2fb display: fix crash when removing DisplayRegion in pipelined render
Maybe not a perfect solution; we should consider keeping the DisplayRegions around until they have gone through the entire pipeline.

Fixes #427
2018-10-28 11:48:05 +01:00
rdb e5c3ce1995 pipeline: fix missing symbols for CycleDataLockedReader 2018-10-28 11:44:24 +01:00
TLOPOOperations 35d095c2cf GSG: Fix symbol name conflict 2018-10-28 11:43:19 +01:00
rdb fb52a8e15e text: fix deadlock in TextNode::write
Fixes #431
2018-10-28 11:41:05 +01:00
Sam Edwards b8b86dc2f2 glesgsg: Only use the iOS GLES framework when "BUILD_IPHONE" is defined 2018-10-27 19:42:36 -06:00
rdb df77bacf06 makepanda: compile graphicsStateGuardian.cxx separately, earlier
Since this still takes a long time to build, even with the previous change, it would be better for one CPU to chew on this in the background while the rest of the build continues.
2018-10-19 00:37:00 +02:00
rdb 175d7ff56b display: significantly decrease p3display_composite2 compile time
This applies to building with MSVC and Eigen specifically.  Apparently, fetch_specified_part is taking up most of the compile time here.  I have no idea why these changes in particular make it faster, but they just do.
2018-10-19 00:30:14 +02:00
rdb 30f1c8ba92 display: slight cleanup of graphicsPipeSelection.cxx
This seemed to halve the compile time of this file under MSVC.
2018-10-19 00:12:53 +02:00
rdb f35c9e5d79 chan: adjust _net_blend when AnimControl destructs 2018-10-18 22:03:16 +02:00
rdb 2cd5a04f3f pipeline: fix compiler error on older versions of GCC 2018-10-17 19:54:29 +02:00
rdb a05e928a75 chan: fix crash in certain cases after AnimControl destruction 2018-10-17 19:44:39 +02:00
rdb eac88fc64a chan: disable AnimControl copy ctor and assignment operators 2018-10-17 19:43:41 +02:00
rdb 775e4cecff pgraph: fix freeze in garbage_collect(), esp. when rate-limit is on 2018-10-17 19:09:36 +02:00
rdb 6488e46cc7 Fix errors when building with --override DO_PIPELINING=UNDEF 2018-10-17 17:33:27 +02:00
rdb 90c13cbd4e glgsg: fix error downloading texture with WM_repeat 2018-10-17 17:32:19 +02:00
rdb bea15cd39a pgraph: fix crash when cull_callback modifies node in some way 2018-10-17 17:29:30 +02:00