Commit Graph

179 Commits

Author SHA1 Message Date
Chris Brunner baea170229 also prints full screenshot path to stdout 2007-08-27 23:29:22 +00:00
Chris Brunner 986bf118d1 pview now shows the full path of screenshots 2007-08-27 23:21:42 +00:00
Josh Yelon 299a3b4ae1 Added recognition of class MovieTexture 2007-08-14 04:15:37 +00:00
David Rose ed72f9c269 remove undefined function 2007-06-29 18:58:20 +00:00
David Rose 8d2bdc39fd first pass at SIMPLE_THREADS 2007-06-21 15:33:27 +00:00
David Rose 3b528350bb DisplayRegion::make_cull_result_graph() 2007-06-15 16:54:30 +00:00
David Rose aeae2e0198 fix infinite bounds case 2007-06-05 19:12:54 +00:00
David Rose faad1e333d optional BoundingBox 2007-06-02 00:59:32 +00:00
David Rose 33a0c3af8e replacing CullBinOcclusionTest with PipeOcclusionCullTraverser, some linmath optimizations 2007-05-31 21:17:50 +00:00
David Rose 9b575fbe58 steps toward async flatten 2007-04-03 23:21:49 +00:00
David Rose 82549cab0f revert accidental checkin 2007-02-28 02:03:43 +00:00
David Rose e51797e318 more fixes and optimizations to subfile patcher 2007-02-28 01:48:27 +00:00
David Rose f8c2e9d790 meta is a modifier key too 2006-10-12 23:05:44 +00:00
David Rose 104a8c24d1 use DepthOffsetAttrib on wireframe highlight 2006-10-12 16:24:06 +00:00
David Rose a3cc24dd6f dos2unix 2006-09-01 18:52:52 +00:00
David Rose bcb66a94d7 fix some issues with video textures 2006-06-19 13:29:18 +00:00
David Rose 1940682af9 pass WindowProperties to GraphicsEngine::open_buffer and to related constructors 2006-06-15 14:02:40 +00:00
Josh Yelon 2408212aac Fixed framework 2006-06-07 20:15:38 +00:00
Josh Yelon e8f749cf1e Buffer/Window creation overhaul 2006-06-07 17:38:32 +00:00
aignacio_sf 8b4638b38c Initial working version of stencil buffer. 2006-05-23 23:41:49 +00:00
David Rose ddd1046462 factor out Thread::get_current_thread() some more 2006-04-26 07:31:23 +00:00
David Rose e6369ba5a4 compressed textures, texture objects 2006-03-15 20:05:36 +00:00
David Rose 5f0febd8e8 clear frameRateMeter on window close 2006-03-09 19:19:12 +00:00
David Rose 47c2e41c75 support stereo DisplayRegions 2006-02-17 19:17:06 +00:00
David Rose 90902c5cca move red-blue-stereo support lower; cache cull results between left and right stereo channels 2006-02-17 17:36:04 +00:00
David Rose 37b172d3d3 default-stereo-camera 2006-02-16 06:36:23 +00:00
David Rose 264fc31115 automatic stereo cameras for stereo windows 2006-02-16 06:17:51 +00:00
David Rose 855a365c7f close windows properly 2006-02-16 00:37:18 +00:00
David Rose 1d2282a879 pipelining getting close; uprev bam version to 6.0 2006-02-14 19:07:47 +00:00
Roger Hughston 8065be4f57 More Motion in osx Land 2006-02-10 20:13:14 +00:00
David Rose 420ab68136 implicitly decompress/compress for input/output files named .pz; also support vfs-implicit-pz. 2006-01-25 17:45:31 +00:00
David Rose b54fd856df minor tweaks 2005-10-10 23:34:12 +00:00
David Rose 00b090848f refine shuttle_controls 2005-10-10 22:47:50 +00:00
David Rose f0862e7d8c fix crash 2005-10-10 22:26:29 +00:00
David Rose 9af0d907b7 fix crash 2005-10-10 22:25:52 +00:00
David Rose 5bf4f3557d anim controls in pview 2005-10-10 19:50:20 +00:00
David Rose ce4e89c475 LoaderOptions, supporting auto-converting animation from maya filess 2005-10-05 22:35:23 +00:00
Josh Yelon bc5fc1af02 misc fixes 2005-10-02 05:48:25 +00:00
David Rose 942f595c7f better texture filename extension error reporting 2005-09-22 14:12:27 +00:00
Josh Yelon c8e4f430aa Added pview option -i (ignore group/channel names) 2005-08-11 05:44:47 +00:00
David Rose 95f9d58591 Geom now accepts a GeomVertexData in the constructor 2005-08-11 03:16:12 +00:00
David Rose 166e7414a6 first pass at primitive bumpmapping support 2005-07-02 00:56:30 +00:00
David Rose bc0d509090 bam 5.0, new Geom implementation is now official 2005-06-30 17:42:21 +00:00
David Rose d1761dfb3c initialize _engine 2005-05-15 17:03:37 +00:00
David Rose 00485bf6c8 GeomEnum unification; FrameRateMeter use UH_client 2005-04-14 17:23:36 +00:00
David Rose 20e9703887 handle use_qpgeom on more internal things 2005-04-04 22:58:35 +00:00
David Rose 2aad0846b9 use_qpgeom for TextNode, CollisionSolid 2005-04-01 01:47:36 +00:00
David Rose f8acb8d5d4 qpGeomVertexWriter 2005-03-27 16:43:46 +00:00
David Rose 3716a4b470 qpgeom animation 2005-03-25 21:59:20 +00:00
David Rose bd820acd49 beginning vertex animation in qpgeom 2005-03-24 23:48:15 +00:00