Commit Graph

346 Commits

Author SHA1 Message Date
David Rose e9053ff910 support GLSL tessellation shaders 2012-04-27 20:29:47 +00:00
David Rose ce0ad5dde8 work-in-progress: cache-check-timestamps 2012-02-25 02:28:41 +00:00
rdb 949395a4cc Add normal_gloss texture mode (requested by wezu) 2012-02-13 08:35:52 +00:00
David Rose f647872b2b lower egg-recursion-limit to 1000 2011-12-21 23:12:10 +00:00
David Rose 1a4f42706b remove a few epvectors 2011-12-19 18:16:30 +00:00
David Rose 05be3e1b5e add egg-recursion-limit 2011-12-19 14:44:38 +00:00
David Rose f9240e0258 a couple more fixes to self-memory-alignment 2011-12-19 14:26:57 +00:00
David Rose 42e8f806f1 leave lvecbase2/3 and lmatrix3 unaligned; it's so much cleaner 2011-12-19 14:17:26 +00:00
David Rose c5c21a566a UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32 2011-12-18 16:30:31 +00:00
David Rose 7e8737dd3d some animation optimizations 2011-12-15 00:33:03 +00:00
David Rose dfe16c64f6 rename all Panda-built libraries to begin with libp3 or libpanda 2011-12-06 02:39:21 +00:00
David Rose f322dc5853 add eggVertexAux to Sources.pp 2011-11-18 14:42:33 +00:00
David Rose d3cdb2e11b prebuild-bison 2011-11-18 00:07:24 +00:00
David Rose 078ddc7c27 oops, missing files from teedee's checkin 2011-11-17 22:10:09 +00:00
David Rose be7f483478 Add patch from community member teedee for egg <Aux> syntax 2011-11-17 19:39:29 +00:00
David Rose 134e9a9e92 dual names for interrogate 2011-10-11 00:45:51 +00:00
David Rose 501470169f stdfloat_double 2011-10-10 05:25:10 +00:00
Chris Brunner 3832219296 MSVS 2010 2011-09-29 00:28:49 +00:00
David Rose 02ba3d189c build on msvs2010 2011-09-29 00:05:07 +00:00
David Rose 5496c4a9ec more writable vfs stuff 2011-09-27 16:10:19 +00:00
David Rose 191ce517da migrate a few use cases to writable vfs 2011-09-17 00:05:23 +00:00
David Rose 6872488839 stereo/multiview textures 2011-08-08 18:55:26 +00:00
David Rose 0cf03bc158 untabify 2011-06-29 22:09:10 +00:00
David Rose 4785161374 squelch some more compiler warnings 2011-06-18 00:16:48 +00:00
David Rose dd4df70a28 fix msvs 2010 build issues reported by community member FriarTuck 2011-03-22 23:48:31 +00:00
David Rose 19d52c3221 fix problem with local transform on occluder; add egg bface support for occluders 2011-03-18 19:02:46 +00:00
David Rose 44375f019d explicit occlusion culling support from community member teedee, with additional enhancements by drwr 2011-03-18 01:56:09 +00:00
David Rose 7d0f8c69bf second suggested fix by community member nopcode 2010-12-27 17:30:10 +00:00
David Rose 0368aaaf82 add make_point_primitives() 2010-12-14 22:17:34 +00:00
David Rose 40b8521245 fix for mysterious assertion failure in MSVS 2010, from community member swx. 2010-10-17 20:55:04 +00:00
Chris Brunner fec47d9aea Make things a bit more efficient 2010-06-30 00:15:31 +00:00
Chris Brunner e2127a0ba2 adding a fail case for node_frame_inv 2010-06-29 23:13:57 +00:00
Chris Brunner 06bc35360d Prevent trying to invert singular matrix 2010-06-29 22:47:44 +00:00
Chris Brunner 547a72053c support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
Chris Brunner 74f0849d7e workaround for a compiler bug with Win64 2010-05-27 23:50:59 +00:00
David Rose 326da19431 limit cost of test_vref_integrity() 2010-05-23 00:21:07 +00:00
Bei Yang 846505743d Fixes an optimization bug producing #INF in the egg file. Added check to make sure data isn't empty. This might be an issue only found in VS2008 SP1. 2010-03-19 23:10:50 +00:00
David Rose 777322003a morph threshold comparisons 2010-01-11 19:43:54 +00:00
David Rose e5e0cb86d5 fix eggvertex comparision 2010-01-07 22:10:12 +00:00
David Rose 3c79e6b042 more generic fix for flex version 2009-08-31 20:05:45 +00:00
David Rose 870e983ae6 yy_size_t 2009-08-31 19:56:12 +00:00
rdb c4cfc0b8a0 Add support for depth-offset in .egg files 2009-08-07 09:16:03 +00:00
Zachary Pavlov 3cc301259a more uv spin fixes 2009-08-06 20:56:03 +00:00
Zachary Pavlov 1e23653549 missed a few r speed settings 2009-08-06 00:30:57 +00:00
Zachary Pavlov 8db00b4f74 polar uv scrolling 2009-08-04 22:05:37 +00:00
rdb 6608821ce7 Fix test_egg 2009-07-06 08:54:06 +00:00
Zachary Pavlov f614a4dd64 uv scrolling support for maya 2009-07-01 19:56:20 +00:00
Zachary Pavlov 38440c72bd new structured char support 2009-06-20 00:13:18 +00:00
David Rose aee00fc3de pstrtod 2009-06-14 16:27:44 +00:00
David Rose 58c13de4ca integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00