David Rose
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e9053ff910
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support GLSL tessellation shaders
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2012-04-27 20:29:47 +00:00 |
David Rose
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ce0ad5dde8
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work-in-progress: cache-check-timestamps
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2012-02-25 02:28:41 +00:00 |
rdb
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949395a4cc
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Add normal_gloss texture mode (requested by wezu)
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2012-02-13 08:35:52 +00:00 |
David Rose
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f647872b2b
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lower egg-recursion-limit to 1000
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2011-12-21 23:12:10 +00:00 |
David Rose
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1a4f42706b
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remove a few epvectors
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2011-12-19 18:16:30 +00:00 |
David Rose
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05be3e1b5e
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add egg-recursion-limit
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2011-12-19 14:44:38 +00:00 |
David Rose
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f9240e0258
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a couple more fixes to self-memory-alignment
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2011-12-19 14:26:57 +00:00 |
David Rose
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42e8f806f1
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leave lvecbase2/3 and lmatrix3 unaligned; it's so much cleaner
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2011-12-19 14:17:26 +00:00 |
David Rose
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c5c21a566a
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UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32
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2011-12-18 16:30:31 +00:00 |
David Rose
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7e8737dd3d
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some animation optimizations
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2011-12-15 00:33:03 +00:00 |
David Rose
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dfe16c64f6
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rename all Panda-built libraries to begin with libp3 or libpanda
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2011-12-06 02:39:21 +00:00 |
David Rose
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f322dc5853
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add eggVertexAux to Sources.pp
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2011-11-18 14:42:33 +00:00 |
David Rose
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d3cdb2e11b
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prebuild-bison
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2011-11-18 00:07:24 +00:00 |
David Rose
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078ddc7c27
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oops, missing files from teedee's checkin
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2011-11-17 22:10:09 +00:00 |
David Rose
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be7f483478
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Add patch from community member teedee for egg <Aux> syntax
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2011-11-17 19:39:29 +00:00 |
David Rose
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134e9a9e92
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dual names for interrogate
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2011-10-11 00:45:51 +00:00 |
David Rose
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501470169f
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
Chris Brunner
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3832219296
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MSVS 2010
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2011-09-29 00:28:49 +00:00 |
David Rose
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02ba3d189c
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build on msvs2010
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2011-09-29 00:05:07 +00:00 |
David Rose
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5496c4a9ec
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more writable vfs stuff
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2011-09-27 16:10:19 +00:00 |
David Rose
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191ce517da
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migrate a few use cases to writable vfs
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2011-09-17 00:05:23 +00:00 |
David Rose
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6872488839
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stereo/multiview textures
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2011-08-08 18:55:26 +00:00 |
David Rose
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0cf03bc158
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untabify
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2011-06-29 22:09:10 +00:00 |
David Rose
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4785161374
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squelch some more compiler warnings
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2011-06-18 00:16:48 +00:00 |
David Rose
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dd4df70a28
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fix msvs 2010 build issues reported by community member FriarTuck
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2011-03-22 23:48:31 +00:00 |
David Rose
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19d52c3221
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fix problem with local transform on occluder; add egg bface support for occluders
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2011-03-18 19:02:46 +00:00 |
David Rose
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44375f019d
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explicit occlusion culling support from community member teedee, with additional enhancements by drwr
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2011-03-18 01:56:09 +00:00 |
David Rose
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7d0f8c69bf
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second suggested fix by community member nopcode
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2010-12-27 17:30:10 +00:00 |
David Rose
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0368aaaf82
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add make_point_primitives()
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2010-12-14 22:17:34 +00:00 |
David Rose
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40b8521245
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fix for mysterious assertion failure in MSVS 2010, from community member swx.
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2010-10-17 20:55:04 +00:00 |
Chris Brunner
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fec47d9aea
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Make things a bit more efficient
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2010-06-30 00:15:31 +00:00 |
Chris Brunner
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e2127a0ba2
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adding a fail case for node_frame_inv
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2010-06-29 23:13:57 +00:00 |
Chris Brunner
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06bc35360d
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Prevent trying to invert singular matrix
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2010-06-29 22:47:44 +00:00 |
Chris Brunner
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547a72053c
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support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone
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2010-05-28 21:09:22 +00:00 |
Chris Brunner
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74f0849d7e
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workaround for a compiler bug with Win64
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2010-05-27 23:50:59 +00:00 |
David Rose
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326da19431
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limit cost of test_vref_integrity()
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2010-05-23 00:21:07 +00:00 |
Bei Yang
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846505743d
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Fixes an optimization bug producing #INF in the egg file. Added check to make sure data isn't empty. This might be an issue only found in VS2008 SP1.
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2010-03-19 23:10:50 +00:00 |
David Rose
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777322003a
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morph threshold comparisons
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2010-01-11 19:43:54 +00:00 |
David Rose
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e5e0cb86d5
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fix eggvertex comparision
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2010-01-07 22:10:12 +00:00 |
David Rose
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3c79e6b042
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more generic fix for flex version
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2009-08-31 20:05:45 +00:00 |
David Rose
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870e983ae6
|
yy_size_t
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2009-08-31 19:56:12 +00:00 |
rdb
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c4cfc0b8a0
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Add support for depth-offset in .egg files
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2009-08-07 09:16:03 +00:00 |
Zachary Pavlov
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3cc301259a
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more uv spin fixes
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2009-08-06 20:56:03 +00:00 |
Zachary Pavlov
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1e23653549
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missed a few r speed settings
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2009-08-06 00:30:57 +00:00 |
Zachary Pavlov
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8db00b4f74
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polar uv scrolling
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2009-08-04 22:05:37 +00:00 |
rdb
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6608821ce7
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Fix test_egg
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2009-07-06 08:54:06 +00:00 |
Zachary Pavlov
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f614a4dd64
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uv scrolling support for maya
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2009-07-01 19:56:20 +00:00 |
Zachary Pavlov
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38440c72bd
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new structured char support
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2009-06-20 00:13:18 +00:00 |
David Rose
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aee00fc3de
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pstrtod
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2009-06-14 16:27:44 +00:00 |
David Rose
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58c13de4ca
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |