Commit Graph

28 Commits

Author SHA1 Message Date
David Rose 6872488839 stereo/multiview textures 2011-08-08 18:55:26 +00:00
David Rose a21091c9dc graphics_memory_limit_changed 2009-02-10 20:40:37 +00:00
David Rose 684810cbdd AdaptiveLru 2008-09-04 21:26:38 +00:00
David Rose a8ec068c05 graphics-memory-limit 2008-08-29 23:03:53 +00:00
David Rose d7e6603118 work-in-progress: asynchronous texture loads 2008-08-13 01:13:09 +00:00
David Rose fb9c56432a we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
Josh Yelon d8e6dc13a3 Modifications to eliminate class ShaderExpansion 2007-12-13 20:56:29 +00:00
David Rose 923ff60d9f temp hack fix for released-buffer-cache-size on dx8/9 2007-10-23 00:38:12 +00:00
David Rose be8b867498 released-vbuffer-cache 2007-10-19 15:37:19 +00:00
Zachary Pavlov 220d33e006 okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
David Rose 7905e4d69a convenience methods 2007-05-11 01:17:36 +00:00
David Rose d1a06d8f02 correctly release gsg on window close 2007-04-26 00:44:20 +00:00
David Rose ddd1046462 factor out Thread::get_current_thread() some more 2006-04-26 07:31:23 +00:00
David Rose 83a6c42496 better pstats tracking of texture/vbuffer memory 2006-03-16 21:26:56 +00:00
David Rose 08a099ba3a use ReMutex 2006-01-18 23:55:42 +00:00
Josh Yelon 2095d8c44f New shader system 2005-09-25 04:06:31 +00:00
Josh Yelon f7ee3b5729 New shader system 2005-09-04 19:49:55 +00:00
David Rose bc0d509090 bam 5.0, new Geom implementation is now official 2005-06-30 17:42:21 +00:00
David Rose 296721f061 simply & pandify dx8gsg some; rework gsg's external_transform and internal_transform 2005-05-26 00:09:52 +00:00
David Rose c83feafc70 more robust pstats for qpgeom stuff 2005-04-16 19:59:21 +00:00
David Rose 500f17c091 robustify collect_vertex_data some more 2005-04-14 03:54:10 +00:00
David Rose dbed74e410 ibuffers as well as vbuffers 2005-03-18 20:18:57 +00:00
David Rose 0edc10b609 beginning dx8 vbuffer support 2005-03-18 15:47:58 +00:00
David Rose 85b019feda vertex buffers? 2005-03-18 03:32:08 +00:00
David Rose dbb24d9cc9 phash_map, etc. 2004-10-02 05:07:16 +00:00
David Rose 50f7d0bce7 restore GeomContexts and display lists 2004-03-20 02:09:49 +00:00
David Rose 25a44c9b26 tweak comment 2004-02-25 19:53:33 +00:00
David Rose 232f9395bf split out PreparedGraphicsObjects from GraphicsStateGuardians 2004-02-25 19:34:30 +00:00