David Rose
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6872488839
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stereo/multiview textures
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2011-08-08 18:55:26 +00:00 |
David Rose
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a21091c9dc
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graphics_memory_limit_changed
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2009-02-10 20:40:37 +00:00 |
David Rose
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684810cbdd
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AdaptiveLru
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2008-09-04 21:26:38 +00:00 |
David Rose
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a8ec068c05
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graphics-memory-limit
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2008-08-29 23:03:53 +00:00 |
David Rose
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d7e6603118
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work-in-progress: asynchronous texture loads
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2008-08-13 01:13:09 +00:00 |
David Rose
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fb9c56432a
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
Josh Yelon
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d8e6dc13a3
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Modifications to eliminate class ShaderExpansion
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2007-12-13 20:56:29 +00:00 |
David Rose
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923ff60d9f
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temp hack fix for released-buffer-cache-size on dx8/9
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2007-10-23 00:38:12 +00:00 |
David Rose
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be8b867498
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released-vbuffer-cache
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2007-10-19 15:37:19 +00:00 |
Zachary Pavlov
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220d33e006
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
David Rose
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7905e4d69a
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convenience methods
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2007-05-11 01:17:36 +00:00 |
David Rose
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d1a06d8f02
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correctly release gsg on window close
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2007-04-26 00:44:20 +00:00 |
David Rose
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ddd1046462
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factor out Thread::get_current_thread() some more
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2006-04-26 07:31:23 +00:00 |
David Rose
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83a6c42496
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better pstats tracking of texture/vbuffer memory
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2006-03-16 21:26:56 +00:00 |
David Rose
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08a099ba3a
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use ReMutex
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2006-01-18 23:55:42 +00:00 |
Josh Yelon
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2095d8c44f
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New shader system
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2005-09-25 04:06:31 +00:00 |
Josh Yelon
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f7ee3b5729
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New shader system
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2005-09-04 19:49:55 +00:00 |
David Rose
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bc0d509090
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bam 5.0, new Geom implementation is now official
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2005-06-30 17:42:21 +00:00 |
David Rose
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296721f061
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simply & pandify dx8gsg some; rework gsg's external_transform and internal_transform
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2005-05-26 00:09:52 +00:00 |
David Rose
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c83feafc70
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more robust pstats for qpgeom stuff
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2005-04-16 19:59:21 +00:00 |
David Rose
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500f17c091
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robustify collect_vertex_data some more
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2005-04-14 03:54:10 +00:00 |
David Rose
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dbed74e410
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ibuffers as well as vbuffers
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2005-03-18 20:18:57 +00:00 |
David Rose
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0edc10b609
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beginning dx8 vbuffer support
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2005-03-18 15:47:58 +00:00 |
David Rose
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85b019feda
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vertex buffers?
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2005-03-18 03:32:08 +00:00 |
David Rose
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dbb24d9cc9
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phash_map, etc.
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2004-10-02 05:07:16 +00:00 |
David Rose
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50f7d0bce7
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restore GeomContexts and display lists
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2004-03-20 02:09:49 +00:00 |
David Rose
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25a44c9b26
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tweak comment
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2004-02-25 19:53:33 +00:00 |
David Rose
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232f9395bf
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split out PreparedGraphicsObjects from GraphicsStateGuardians
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2004-02-25 19:34:30 +00:00 |