David Rose
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1033c1d52e
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add ClockObject::M_forced and M_degrade
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2003-12-24 19:41:29 +00:00 |
David Rose
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7bd60f5d7b
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oops
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2003-12-23 23:19:59 +00:00 |
David Rose
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212e00c3e9
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new FrameRateMeter
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2003-12-23 23:12:40 +00:00 |
David Rose
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569758a0f6
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robustify layer-ordering interface
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2003-12-23 21:08:11 +00:00 |
David Rose
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f4a0d85d02
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add get_average_frame_rate
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2003-12-23 21:06:06 +00:00 |
David Rose
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9e196097ad
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robustify layer-ordering interface
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2003-12-23 19:27:01 +00:00 |
David Rose
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0a0084fc36
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silence compiler warning
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2003-12-23 18:52:06 +00:00 |
David Rose
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03b156dee1
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use global cap on dt, not local cap
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2003-12-23 00:17:01 +00:00 |
Dave Schuyler
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50184a8796
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fixed mistake in outerspace check
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2003-12-18 01:46:20 +00:00 |
David Rose
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cee74197ed
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work around interrogate bug; use type interface
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2003-12-17 02:03:10 +00:00 |
David Rose
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3a0a32d8aa
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don't use ERR_print_string_fp; print directly to notify
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2003-12-15 23:38:15 +00:00 |
David Rose
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8014d52268
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add set_center
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2003-12-15 22:02:57 +00:00 |
David Rose
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77516513ab
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add CollisionSolid::respect_effective_normal
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2003-12-14 17:30:38 +00:00 |
David Rose
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af291e2ba8
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more verbose diagnostic
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2003-12-13 22:13:51 +00:00 |
David Rose
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d7d74c0d22
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fix tags not being copied
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2003-12-11 22:11:14 +00:00 |
Dave Schuyler
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5da93cd1d8
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is in outer space
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2003-12-11 00:55:46 +00:00 |
David Rose
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14338e4772
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check for collisions with spheres that are moving slightly away from polygon
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2003-12-10 01:55:45 +00:00 |
Darren Ranalli
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192e70d365
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typo fix
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2003-12-10 00:37:33 +00:00 |
David Rose
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7086723c67
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throw on-floor events only for topmost object
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2003-12-10 00:31:07 +00:00 |
David Rose
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7cf30f0bfa
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filename case problems and float/double confusion
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2003-12-09 06:29:47 +00:00 |
David Rose
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d833b06333
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reduce warning level
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2003-12-09 06:27:27 +00:00 |
Dave Schuyler
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ad6b8e1c80
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added get_impact_velocity
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2003-12-09 04:35:29 +00:00 |
David Rose
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875d17c52a
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remove bogus asserts
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2003-12-09 04:05:43 +00:00 |
Dave Schuyler
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50d377f8f0
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added collsionHandlerGravity
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2003-12-09 02:18:53 +00:00 |
David Rose
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3001f98c0b
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misplaced paren
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2003-12-05 20:13:53 +00:00 |
David Rose
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626e13f485
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fix frame-rate-dependent jumping
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2003-12-05 20:02:23 +00:00 |
Dave Schuyler
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51d2276dad
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work in progress, working on jump clipping against a wall
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2003-12-05 08:23:24 +00:00 |
David Rose
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cfad1d8c3e
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work on pstats reporting
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2003-12-04 18:13:50 +00:00 |
David Rose
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cfcd70ad32
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be more robust with new collision poly representation
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2003-12-04 18:13:33 +00:00 |
David Rose
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d2dccc99d3
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fix ghost collision solids when loading bam files
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2003-12-04 18:12:53 +00:00 |
David Rose
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92e51ab336
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install config_collide.h
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2003-12-03 02:37:08 +00:00 |
David Rose
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35f5cd7d67
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robustify polygons to detect sphere collisions with the polygon edge
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2003-12-03 01:59:43 +00:00 |
David Rose
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e541881492
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fix texture matrix on dx7
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2003-11-29 00:52:41 +00:00 |
David Rose
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6dfe2d4a49
|
better output methods
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2003-11-29 00:38:36 +00:00 |
David Rose
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6526538d65
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straighten out -TT on animation tables
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2003-11-22 20:02:27 +00:00 |
David Rose
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e702ea203d
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*** empty log message ***
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2003-11-22 17:51:59 +00:00 |
David Rose
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29cfd81978
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support forward-referenced vertex pools
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2003-11-21 23:02:52 +00:00 |
David Rose
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e76df930c0
|
changes to prebuild
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2003-11-21 17:19:43 +00:00 |
David Rose
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79e76c5b57
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debug out, comment
|
2003-11-21 07:05:34 +00:00 |
David Rose
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211cf35eb5
|
add more asserts
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2003-11-21 07:05:00 +00:00 |
David Rose
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75762f560a
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-TT x,y,z doesn't work properly with vertex pools under a transform node
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2003-11-21 06:47:31 +00:00 |
David Rose
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1cbe39e68e
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add set_fake_texture_image
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2003-11-20 03:35:24 +00:00 |
David Rose
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9f577fdc28
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add show_collisions
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2003-11-18 22:40:47 +00:00 |
David Rose
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4d3451edab
|
flatten shouldn't scale effective normal
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2003-11-17 19:38:36 +00:00 |
David Rose
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65e2377242
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replace assertion with warning
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2003-11-17 19:18:54 +00:00 |
David Rose
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65246c35a3
|
fix jitter when standing on poly with adjusted normal
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2003-11-17 13:57:23 +00:00 |
David Rose
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3c3fbf8446
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temporarily disable use_error_threshold
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2003-11-15 20:11:36 +00:00 |
David Rose
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9b0507a4c6
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fix bogus error return on timeout for gameserver connect
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2003-11-15 18:35:32 +00:00 |
David Rose
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1c638ea9ba
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show collision polygons that were loaded from pre-4.7 bam files
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2003-11-13 19:21:25 +00:00 |
David Rose
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9ca8280f34
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oops, typo made polygons sometimes not show up
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2003-11-13 06:16:45 +00:00 |