David Rose
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4d0d86c7cb
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gl-show-texture-usage
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2009-02-04 02:53:33 +00:00 |
David Rose
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fb9c56432a
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
David Rose
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aaa4e12223
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gl-finish
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2008-04-10 20:18:20 +00:00 |
David Rose
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78a08bafcd
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gl-min-buffer-usage-hint, gl-debug-buffers
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2007-10-19 15:35:43 +00:00 |
David Rose
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1d5038e9f0
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gl-max-errors
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2007-08-07 03:30:25 +00:00 |
David Rose
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732bbafaa9
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define NodePath::premunge_scene() and supporting implementation
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2007-05-21 16:05:22 +00:00 |
David Rose
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c0844239f1
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initial rough pass at hierarchical z-buffer visibility. experimental.
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2006-03-29 20:28:33 +00:00 |
David Rose
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f803ef85ce
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explicit mipmap control
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2006-03-22 22:23:56 +00:00 |
David Rose
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ef0f485932
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more egg texture options; add gl-support-clamp-to-border
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2005-12-22 18:32:33 +00:00 |
David Rose
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0bcbaa6056
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work around driver crash with GL_COMPILE_AND_EXECUTE
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2005-03-19 15:36:58 +00:00 |
David Rose
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fe1b53ebcf
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remove unused variable reference
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2004-12-30 21:33:21 +00:00 |
David Rose
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2b81326132
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move to prc interface
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2004-12-29 15:38:51 +00:00 |
David Rose
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03408cd09d
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robustify config for framebuffer etc.
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2004-12-29 02:31:45 +00:00 |
David Rose
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c7c639797e
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merge multitexture support in from branch
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2004-07-30 00:38:35 +00:00 |
David Rose
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f1ef8df820
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add GraphicsStateGuardian::panic_deactivate()
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2004-02-18 15:21:32 +00:00 |
David Rose
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843c0331ae
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
David Rose
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cfaf59d494
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properly test for GL_BGR
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2004-02-12 23:51:50 +00:00 |
David Rose
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ae685dcf4b
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split glgsg into glmisc; expand on mesadisplay
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2004-02-10 18:02:16 +00:00 |