Commit Graph

18 Commits

Author SHA1 Message Date
David Rose 4d0d86c7cb gl-show-texture-usage 2009-02-04 02:53:33 +00:00
David Rose fb9c56432a we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
David Rose aaa4e12223 gl-finish 2008-04-10 20:18:20 +00:00
David Rose 78a08bafcd gl-min-buffer-usage-hint, gl-debug-buffers 2007-10-19 15:35:43 +00:00
David Rose 1d5038e9f0 gl-max-errors 2007-08-07 03:30:25 +00:00
David Rose 732bbafaa9 define NodePath::premunge_scene() and supporting implementation 2007-05-21 16:05:22 +00:00
David Rose c0844239f1 initial rough pass at hierarchical z-buffer visibility. experimental. 2006-03-29 20:28:33 +00:00
David Rose f803ef85ce explicit mipmap control 2006-03-22 22:23:56 +00:00
David Rose ef0f485932 more egg texture options; add gl-support-clamp-to-border 2005-12-22 18:32:33 +00:00
David Rose 0bcbaa6056 work around driver crash with GL_COMPILE_AND_EXECUTE 2005-03-19 15:36:58 +00:00
David Rose fe1b53ebcf remove unused variable reference 2004-12-30 21:33:21 +00:00
David Rose 2b81326132 move to prc interface 2004-12-29 15:38:51 +00:00
David Rose 03408cd09d robustify config for framebuffer etc. 2004-12-29 02:31:45 +00:00
David Rose c7c639797e merge multitexture support in from branch 2004-07-30 00:38:35 +00:00
David Rose f1ef8df820 add GraphicsStateGuardian::panic_deactivate() 2004-02-18 15:21:32 +00:00
David Rose 843c0331ae update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
David Rose cfaf59d494 properly test for GL_BGR 2004-02-12 23:51:50 +00:00
David Rose ae685dcf4b split glgsg into glmisc; expand on mesadisplay 2004-02-10 18:02:16 +00:00