rdb
|
e8fbd2f9da
|
Fix potential crash in shader preprocess code
|
2016-12-21 18:14:46 +01:00 |
rdb
|
a13fb0e8ca
|
Fix compilation issue with older ffmpeg versions
|
2016-12-21 17:35:45 +01:00 |
rdb
|
eab2a1a733
|
Add CP_area_priority for area lights
|
2016-12-19 23:39:50 +01:00 |
rdb
|
da79c28a6c
|
Add RectangleLight class
|
2016-12-19 23:29:42 +01:00 |
rdb
|
4b5c317160
|
Improve shader caching; cache result of preprocess if cache-generated-shaders is set
|
2016-12-19 22:26:16 +01:00 |
rdb
|
36f2eda9ec
|
Fix name of "Buffer switch" pcollector in pStatProperties.cxx
|
2016-12-18 00:12:26 +01:00 |
rdb
|
da0d7752c1
|
Register .webm extension for videos
|
2016-12-18 00:08:59 +01:00 |
rdb
|
b6cb9b0045
|
ffmpeg: support videos with alpha; add ffmpeg-prefer-libvpx prc var
ffmpeg-prefer-libvpx forces ffmpeg to use the libvpx decoder for VP8/VP9 files, allowing the playback of WebM files with an alpha channel.
|
2016-12-17 00:17:30 +01:00 |
rdb
|
34068dc0c1
|
Implement support for SSBOs
|
2016-12-13 21:22:17 +01:00 |
rdb
|
23645cc407
|
Fix DDS load crash with certain formats; support R16, RG16, R32, RG32
|
2016-12-13 21:00:11 +01:00 |
rdb
|
b21e8fdf32
|
COW performance tweaks; also somehow fixes Bullet soft body issue
|
2016-12-11 15:30:03 +01:00 |
rdb
|
9eb04a533d
|
More texture load/store performance optimisations
|
2016-12-09 01:41:32 +01:00 |
rdb
|
b217752e16
|
Merge remote-tracking branch 'origin/release/1.9.x'
|
2016-12-07 23:03:16 +01:00 |
rdb
|
a1338b9ac6
|
Backport to 1.9: fix for distance sorting with gl-coordinate-system changed
|
2016-12-07 23:00:06 +01:00 |
rdb
|
83d54bcdaf
|
Try to preserve refresh rate when switching display mode on Windows
|
2016-12-07 22:57:53 +01:00 |
rdb
|
b1d61b7b10
|
Fix back-to-front sorting with gl-coordinate-system set to a custom value
|
2016-12-07 19:36:31 +01:00 |
rdb
|
ceee5e9df9
|
Show texture names in glBindTexture() calls in spam output
|
2016-12-07 19:32:01 +01:00 |
rdb
|
e778c529b2
|
Implement Python 3.6 fspath protocol; allow passing a pathlib.Path wherever Filename is expected
The Python 3.6 fspath protocol allows passing Filename objects into any Python standard library calls that take a path.
|
2016-12-07 00:42:44 +01:00 |
tobspr
|
3fa5b6b4ee
|
Add prc variable to force image bindings as writeonly (#131)
|
2016-12-06 18:42:08 +01:00 |
rdb
|
6344c05b18
|
Clean up dynamic loading of Win32 funcs, remove makepanda touchinput setting, remove checks for pre-WinXP
|
2016-12-05 17:21:09 -05:00 |
rdb
|
c410d812ff
|
Remove some settings from dtool_config.h to prevent rebuilds:
- HAVE_OPENCV
- OPENCV_VER_23
- HAVE_FFMPEG
- HAVE_SWSCALE
- HAVE_SWRESAMPLE
|
2016-12-05 16:32:13 -05:00 |
rdb
|
6dc6b05409
|
Merge remote-tracking branch 'origin/release/1.9.x'
|
2016-12-05 02:01:44 +01:00 |
rdb
|
84789ecdd1
|
Fix GL compile error on Mac OS X
|
2016-12-04 21:28:52 +01:00 |
rdb
|
2b6e192e5a
|
Protect against overallocation when reading corrupt texture from bam
|
2016-12-03 01:04:35 +01:00 |
Sam Edwards
|
573dad8dde
|
general: Fix missing includes.
|
2016-11-30 19:21:34 -08:00 |
rdb
|
1c957b26b4
|
Fix for getting R8 and R8G8 formats via FrameBufferProperties
|
2016-11-29 23:07:37 +01:00 |
rdb
|
441b791e57
|
Fix extract_texture_data for buffer textures
|
2016-11-29 23:05:01 +01:00 |
rdb
|
5ad900a413
|
Bullet fixes: copying compound shapes, compile warnings, motion state alignment
|
2016-11-29 22:43:28 +01:00 |
rdb
|
7db45cb647
|
Make fetching of p3d_LightSource[n] input clearly defined for non-existent lights
Refer to OpenGL 2.1 spec page 61
Closes: #129
|
2016-11-27 14:25:58 +01:00 |
rdb
|
78bf339c41
|
Fix material shader inputs not being updated properly
|
2016-11-27 14:24:37 +01:00 |
rdb
|
cf389276da
|
Backport b02e352 to 1.9:
rdb: Fix wrong GL texture being bound to image slot after being recreated
|
2016-11-27 13:04:54 +01:00 |
rdb
|
b02e3521bc
|
Fix wrong GL texture being bound to image slot after being recreated
|
2016-11-27 12:30:37 +01:00 |
rdb
|
8c1f64e086
|
Fix for 1.9: fix errors when Cg-style matrix inputs are mat3
|
2016-11-14 19:41:54 +01:00 |
rdb
|
7259425b7c
|
Let's do away with Geom-wide usage hints, it's not very useful
|
2016-11-03 11:34:10 +01:00 |
rdb
|
7bef96e71d
|
Don't give misleading error when image shader input is missing
|
2016-11-03 11:11:02 +01:00 |
rdb
|
29411f5e14
|
Merge remote-tracking branch 'origin/release/1.9.x'
|
2016-10-31 22:32:39 +01:00 |
rdb
|
4526de8f7a
|
Fix exception when trying to pickle NodePathCollection objects
|
2016-10-31 22:07:01 +01:00 |
rdb
|
ed761f2997
|
Fix build without Python
|
2016-10-31 20:14:48 +01:00 |
Mitchell Stokes
|
59b0913b0b
|
Cleanup .gitignore files
Remove all .gitignore files in subdirectories and add a few new ignores
to the top-level directory .gitignore file.
|
2016-10-30 20:06:12 -07:00 |
Mitchell Stokes
|
81dd4d97ad
|
Implement make_copy() for BulletRigidBodyNode
This appears to be the last piece needed to load BulletRigidBodyNodes from BAM files.
|
2016-10-27 13:56:02 +02:00 |
rdb
|
1049088f11
|
Clean up some of the dtool_config.h variables
|
2016-10-24 22:10:46 +02:00 |
rdb
|
ef986ccfc0
|
Texture.set_ram_image(_as) now directly accepts buffers with right component size
|
2016-10-24 21:29:43 +02:00 |
rdb
|
a757cb47e8
|
Add tube-into-plane and tube-into-sphere tests
|
2016-10-24 17:34:55 +02:00 |
rdb
|
df998fb24c
|
bam2egg: support collision masks, UvScrollNode
|
2016-10-24 17:20:21 +02:00 |
David Rose
|
775c69b53d
|
PfmFile::set_point() should allow NaN's
|
2016-10-23 19:14:39 -07:00 |
rdb
|
62c008602e
|
Merge branch 'release/1.9.x'
|
2016-10-20 11:14:37 +02:00 |
rdb
|
ea82d9d664
|
Preserve "intangible" and "level" collide flags in bam2egg
|
2016-10-20 11:02:19 +02:00 |
rdb
|
e2fe951322
|
Fix compilation errors in Bullet 2.84/2.85
|
2016-10-16 00:14:05 +02:00 |
rdb
|
33c309d78f
|
Make stb_image loader not rely on seeking to read .jpg files
|
2016-10-13 00:27:17 +02:00 |
rdb
|
f1f4951fb5
|
Merge remote-tracking branch 'origin/release/1.9.x'
|
2016-10-13 00:25:57 +02:00 |