rdb
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e9ec2cbf78
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Implement get_keyboard_map on Mac OS X
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2014-03-17 09:41:04 +00:00 |
David Rose
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dbc6091cf0
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add PfmVizzer::set_aux_pfm() and PfmFile::set_no_data_threshold()
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2014-03-13 23:16:21 +00:00 |
David Rose
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25ee1ce285
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fix compilation issue with ppremake
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2014-03-13 23:15:19 +00:00 |
rdb
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356012246e
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Implement win.get_keyboard_map() on Windows
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2014-03-10 12:24:03 +00:00 |
rdb
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d6be70b339
|
s/text/label/
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2014-03-09 18:54:30 +00:00 |
rdb
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88f1cc5347
|
oops, fix typo
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2014-03-09 17:49:03 +00:00 |
rdb
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b1e95feb3b
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Add ButtonMap class / window.get_button_map() for querying keyboard layout + X11 implementation thereof
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2014-03-09 17:35:31 +00:00 |
rdb
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98ffa974ac
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Make string coercible into ButtonHandle
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2014-03-09 17:32:59 +00:00 |
rdb
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a0f8208dc3
|
Add missing PY_VERSION_HEX guard
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2014-03-09 11:21:54 +00:00 |
rdb
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1b93b8fbb3
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Add methods to efficiently access PfmFile data from Python
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2014-03-09 01:05:34 +00:00 |
rdb
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0b99086e8c
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Improve key events on Cocoa: add support for the brand new raw key event system, distinguish between left/right modifier keys, fix the lack of down event on help/insert key, fix the lack of up-event while command is pressed
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2014-03-08 20:58:03 +00:00 |
rdb
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9367ad586a
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Distinguish between lmeta and rmeta key, add menu key
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2014-03-08 15:07:42 +00:00 |
rdb
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738b2936e4
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safety asserts
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2014-03-08 14:30:34 +00:00 |
rdb
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d8201030d4
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Try cast to keep paranoid compiler happy
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2014-03-08 12:17:57 +00:00 |
rdb
|
8c12dd1f84
|
Compile fixes for GLES 2
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2014-03-08 12:03:57 +00:00 |
rdb
|
4255c939d3
|
fix compile errors with older bullet versions
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2014-03-07 22:27:11 +00:00 |
rdb
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20c1f16291
|
Set default text-pixels-per-unit from 30 to 40 to improve default font quality
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2014-03-07 22:09:29 +00:00 |
rdb
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31b79dc554
|
Add raw keyboard event support on Windows
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2014-03-07 19:45:02 +00:00 |
rdb
|
a81e192ba5
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Fix a compile warning on Windows
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2014-03-07 19:43:48 +00:00 |
rdb
|
93ed8b275e
|
Fix build for GLES
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2014-03-07 19:14:45 +00:00 |
rdb
|
85a5be984f
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Raw button event support, with X11 implementation (untransformed QWERTY)
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2014-03-07 12:52:15 +00:00 |
enn0x
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455a504cec
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Fixes to Bullet soft body transform handling.
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2014-03-05 23:15:53 +00:00 |
rdb
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82eb82d026
|
Restructure code slightly to reduce code duplication, fix GLES compile errors
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2014-03-05 15:23:12 +00:00 |
rdb
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33f4aa520d
|
Normal maps should affect aux normal even without lighting
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2014-03-04 08:29:32 +00:00 |
enn0x
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ae820a30bc
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Cleaning up BulletContact (API changes only in C++)
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2014-02-27 20:57:23 +00:00 |
rdb
|
52f1abeeae
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Remove French accent encoded in who-knows-what
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2014-02-25 07:52:32 +00:00 |
rdb
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c15ce9885f
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Expose HierarchyMatchFlags to Python
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2014-02-24 15:22:20 +00:00 |
enn0x
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3ac369a3b0
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Fix for bug #1282477
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2014-02-23 09:49:12 +00:00 |
rdb
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a58ddb3cfa
|
Add missing EXPCL_PANDAPHYSICS
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2014-02-20 23:10:59 +00:00 |
rdb
|
607bdac3dc
|
Add missing EXPCL_PANDAPHYSX symbols
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2014-02-20 22:53:16 +00:00 |
rdb
|
3b1e193abb
|
extension functions for ODE classes
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2014-02-20 21:56:34 +00:00 |
rdb
|
dd6cfe5fa9
|
Export EggParameters
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2014-02-20 21:50:00 +00:00 |
enn0x
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e2c6e3fb56
|
Fix bug #1282466
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2014-02-20 20:53:01 +00:00 |
rdb
|
7e455e0fad
|
Add files that belonged to the previous commit
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2014-02-20 13:58:23 +00:00 |
rdb
|
5f2c0a6e04
|
Big commit aiding in separation of Python bindings:
* Most extension functions have been moved to C++.
* In makepanda, Python bindings are compiled into panda3d/<module>.pyd.
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2014-02-20 13:33:26 +00:00 |
rdb
|
2ae458c2df
|
Fix a bug with tangents and binormals
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2014-02-20 12:37:08 +00:00 |
rdb
|
bf4221da1e
|
Fix crashes and borks with the Ogg Vorbis loader
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2014-02-18 19:03:47 +00:00 |
enn0x
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259d2df0c4
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Added utility function BulletWorld::test_filter
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2014-02-16 21:58:40 +00:00 |
rdb
|
04bbf28a71
|
Oops, forgot to check in header file as well.
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2014-02-16 10:22:11 +00:00 |
rdb
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edab64c570
|
fix Cg error reporting and lack of shader unbinding
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2014-02-15 21:34:57 +00:00 |
rdb
|
bfebff1d0a
|
don't compare modes an unnecessary second time.
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2014-02-15 16:14:21 +00:00 |
enn0x
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1a96ab9aa9
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Added filtering for BulletWorld.contactTest
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2014-02-14 23:31:07 +00:00 |
rdb
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4da840805f
|
Add support for k_time / osg_FrameTime inputs, and change the Shader Generator not to require a separate texcoord set for every texture in an effort to cut down on register overuse.
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2014-02-10 11:32:06 +00:00 |
rdb
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89749133ff
|
oops, remove vorbis-enable-vfs which I never implemented
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2014-02-10 11:25:39 +00:00 |
rdb
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ddcd74047b
|
more error checks and allow disabling seeking and VFS behaviour
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2014-02-10 11:24:36 +00:00 |
rdb
|
67d12cdd4a
|
add InternalName::join(sep)
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2014-02-10 09:51:21 +00:00 |
rdb
|
94962c15d2
|
addTexture -> add_texture
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2014-02-10 09:50:37 +00:00 |
rdb
|
de7ec424c7
|
Add get_tangent_name and get_binormal_name
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2014-02-09 16:45:08 +00:00 |
rdb
|
b8935be2c3
|
fix bug LP#1277916: MeshDrawer causes crash if setBudget not explicitly called
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2014-02-09 10:41:26 +00:00 |
David Rose
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edd731b232
|
copy_channel_masked()
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2014-01-29 17:30:40 +00:00 |